Invention Grant
US09256265B2 Method and system for artificially and dynamically limiting the framerate of a graphics processing unit
有权
用于人为和动态地限制图形处理单元的帧速率的方法和系统
- Patent Title: Method and system for artificially and dynamically limiting the framerate of a graphics processing unit
- Patent Title (中): 用于人为和动态地限制图形处理单元的帧速率的方法和系统
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Application No.: US12650207Application Date: 2009-12-30
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Publication No.: US09256265B2Publication Date: 2016-02-09
- Inventor: Jensen Huang , Franck Diard , Scott Saulters
- Applicant: Jensen Huang , Franck Diard , Scott Saulters
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA CORPORATION
- Current Assignee: NVIDIA CORPORATION
- Current Assignee Address: US CA Santa Clara
- Main IPC: G06F3/038
- IPC: G06F3/038 ; G09G5/00 ; G06F15/16 ; G06F13/372 ; G09G3/36 ; G09G5/36 ; G09G5/393 ; G06F3/14 ; G06T1/20 ; G06T15/00 ; G06F1/32

Abstract:
Embodiments of the present invention are directed to provide a method and system for applying automatic power conservation techniques in a computing system. Embodiments are described herein that automatically limits the frame rate of an application executing in a discrete graphics processing unit operating off battery or other such exhaustible power source. By automatically limiting the frame rate in certain detected circumstances, the rate of power consumption, and thus, the life of the current charge stored in a battery may be dramatically extended. Another embodiment is also provided which allows for the more effective application of automatic power conservation techniques during detected periods of inactivity by applying a low power state immediately after a last packet of a frame is rendered and displayed.
Public/Granted literature
- US20110157191A1 METHOD AND SYSTEM FOR ARTIFICALLY AND DYNAMICALLY LIMITING THE FRAMERATE OF A GRAPHICS PROCESSING UNIT Public/Granted day:2011-06-30
Information query
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