Invention Grant
- Patent Title: Bit-count texture format
- Patent Title (中): 位数纹理格式
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Application No.: US13975089Application Date: 2013-08-23
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Publication No.: US09305388B2Publication Date: 2016-04-05
- Inventor: Evgeny Evgenievich Makarov , Alexey Yuryevich Panteleev , Sergey Aleksandrovich Bolotov , Yury Uralsky
- Applicant: NVIDIA Corporation
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Zilka-Kotab, PC
- Main IPC: G06T15/00
- IPC: G06T15/00 ; G06T15/04 ; G06T15/50

Abstract:
A system, method, and computer program product are provided for using a bit-count texture format. A rasterized coverage bit mask is received by a texture processing unit from a bit-count format texture map, the rasterized coverage bit mask is converted to a scalar value, and the scalar value is processed while the rasterized coverage bit mask is retained in the bit-count format texture map. The coverage bit mask may be converted by computing a count of samples that are covered by at least one graphics primitive according to the rasterized coverage bit mask.
Public/Granted literature
- US20150054845A1 BIT-COUNT TEXTURE FORMAT Public/Granted day:2015-02-26
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |