Invention Grant
US09305389B2 Reducing seam artifacts when applying a texture to a three-dimensional (3D) model 有权
当将纹理应用于三维(3D)模型时,减少接缝伪影

Reducing seam artifacts when applying a texture to a three-dimensional (3D) model
Abstract:
Embodiments of the present invention include techniques for reducing artifacts in rendered images. In one embodiment, a dual UV engine generates a dual of the graph defined by an initial UV set associated with a 3D model. The dual UV engine then uses existing flattening and layout engines to generate a dual UV set from this dual graph. Using the dual graph to define the dual UV set ensures that the seams corresponding to the initial UV set and the dual UV set minimally intersect.
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