Invention Grant
- Patent Title: Predictive caching of game content data
- Patent Title (中): 游戏内容数据的预测缓存
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Application No.: US13576339Application Date: 2012-03-09
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Publication No.: US09313083B2Publication Date: 2016-04-12
- Inventor: Nikhil Chhaochharia , Hariharan Ramasangu , George Paulose Koomullil
- Applicant: Nikhil Chhaochharia , Hariharan Ramasangu , George Paulose Koomullil
- Applicant Address: US DE Wilmington
- Assignee: EMPIRE TECHNOLOGY DEVELOPMENT LLC
- Current Assignee: EMPIRE TECHNOLOGY DEVELOPMENT LLC
- Current Assignee Address: US DE Wilmington
- Agency: Turk IP Law, LLC
- Priority: IN4298/CHE/2011 20111209
- International Application: PCT/IB2012/051103 WO 20120309
- International Announcement: WO2013/084078 WO 20130613
- Main IPC: G06F15/167
- IPC: G06F15/167 ; H04L29/06

Abstract:
Technologies are generally described for reducing lag time via, predictive caching in cloud-based gaming. In one example, a cloud-based gaming system may identify game paths that can be taken during real-time game play and may break down the game paths into subsets of path segments a player can select. The system may determine a probability of the player taking a subset of the path segments based on real-time actions by the player and a game history of the current player and past players. The system may assign probabilities of being selected to the subsets of path segments and may render the subsets of path segments based on their respective probabilities. The system may transmit the rendered game content data for the subsets of path segments to a game client for caching on the local cache so that the game content data may be available when needed during real-time game play.
Public/Granted literature
- US20130151651A1 PREDICTIVE CACHING OF GAME CONTENT DATA Public/Granted day:2013-06-13
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