Invention Grant
US09381436B2 Mechanism for implementing cloud local area network party service for multi-player content/game environment 有权
云端局域网服务多播机内容/游戏环境实施机制

Mechanism for implementing cloud local area network party service for multi-player content/game environment
Abstract:
Disclosed is a method for implementing a cloud local area network (C-LAN) for providing a multi-player environment for servicing content to a plurality of client devices including determining a location of a blade for each client device of the plurality of client devices, configuring a service access point for each client device of the plurality of client devices, and initializing the C-LAN using the service access points for each client device of the plurality of client devices, wherein at least two client devices of the plurality of client devices cannot be associated with a same local area network based on their respective internet service providers.
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