Invention Grant
US09390543B2 Graphics processing subsystem and method for computing a three-dimensional clipmap
有权
用于计算三维剪贴图的图形处理子系统和方法
- Patent Title: Graphics processing subsystem and method for computing a three-dimensional clipmap
- Patent Title (中): 用于计算三维剪贴图的图形处理子系统和方法
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Application No.: US14163801Application Date: 2014-01-24
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Publication No.: US09390543B2Publication Date: 2016-07-12
- Inventor: Alexey Panteleev , Yury Uralsky , Evgeny Makarov , Henry Moreton , Sergey Bolotov , Eric B Lum
- Applicant: Nvidia Corporation
- Applicant Address: US CA Santa Clara
- Assignee: Nvidia Corporation
- Current Assignee: Nvidia Corporation
- Current Assignee Address: US CA Santa Clara
- Main IPC: G06T15/08
- IPC: G06T15/08 ; G06T15/00 ; G06T15/20 ; G06T15/80

Abstract:
A graphics processing subsystem and method for computing a 3D clipmap. One embodiment of the subsystem includes: (1) a renderer operable to render a primitive surface representable by a 3D clipmap, (2) a geometry shader (GS) configured to select respective major-plane viewports for a plurality of clipmap levels, the major-plane viewports being sized to represent full spatial extents of the 3D clipmap relative to a render target (RT) for the plurality of clipmap levels, (3) a rasterizer configured to employ the respective major-plane viewports and the RT to rasterize a projection of the primitive surface onto a major plane corresponding to the respective major-plane viewports into pixels representing fragments of the primitive surface for each of the plurality of clipmap levels, and (4) a plurality of pixel shader (PS) instances configured to transform the fragments into respective voxels in the plurality of clipmap levels, thereby voxelizing the primitive surface.
Public/Granted literature
- US20150109297A1 GRAPHICS PROCESSING SUBSYSTEM AND METHOD FOR COMPUTING A THREE-DIMENSIONAL CLIPMAP Public/Granted day:2015-04-23
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/08 | .体绘制 |