Invention Grant
US09446314B2 Vector-based gaming content management 有权
基于矢量的游戏内容管理

Vector-based gaming content management
Abstract:
A method/apparatus/system for generation of a cross-dimensional gaming network is described herein. The gaming network contains a plurality of gaming objects each made of an aggregation of gaming content. The gaming objects of the gaming network are interconnected based on one or several skill levels embodied in the gaming content of the gaming objects. These skill levels can be based on the subject matter of the gaming content and/or can be independent of the subject matter of the gaming content. A new gaming object can be placed within the gaming network based on the skill level of the gaming object.
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