Dynamically changing stream quality of protected content based on a determined change in a platform trust
Abstract:
Embodiments are directed towards dynamically changing a quality of content being played when a robustness or level of trust is determined to have changed for a computing device, or platform, currently playing at least one stream of the content. An initial level of trust is determined for the computing device, and is used to select a quality of content from the at least one stream of content for play. During play, when a change in the level of trust is detected for the computing device, a different quality of the content may be selected, and replaces the currently playing content.
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