Rendering method and associated device
Abstract:
A rendering method is provided. The method includes: initializing a surface flinger to establish at least two buffer memories; confirming correspondence between all visible surfaces and the at least two buffer memories, rendering all of the visible surfaces to the corresponding buffer memories according to the correspondence, and combining all of the buffer memories to output a result for display; determining whether a change occurs in the visible surfaces; when the change occurs in the visible surfaces, identifying the buffer memory where the visible surface with the change is located; rendering again the visible surfaces that need to be rendered in the identified buffer memory, and combining the buffer memory that is rendered again with the buffer memory that is not rendered again to output a result for display.
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