Invention Grant
- Patent Title: Determining whether object is genuine or fake in Metaverse
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Application No.: US13533359Application Date: 2012-06-26
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Publication No.: US09808722B2Publication Date: 2017-11-07
- Inventor: Kiyokuni Kawachiya , Michiaki Tatsubori
- Applicant: Kiyokuni Kawachiya , Michiaki Tatsubori
- Applicant Address: US CA Santa Monica
- Assignee: Activision Publishing, Inc.
- Current Assignee: Activision Publishing, Inc.
- Current Assignee Address: US CA Santa Monica
- Agency: Novel IP
- Priority: JP2008-058489 20080307
- Main IPC: G06F15/16
- IPC: G06F15/16 ; A63F13/75 ; A63F13/71 ; A63F13/30 ; G06F21/64 ; G06N3/00

Abstract:
A server computer is connected to a plurality of client computers through a network, and controls objects in a Metaverse accessed by the client computers. The server computer includes a storage unit for storing an object ID specifying an object accessible in the Metaverse by the plurality of client computers and authenticity information associated with the object ID. The authenticity information indicates that the object is genuine. The server computer also includes a communication unit for communicating with each of the client computers. The server computer also includes an enquiry unit for causing the communication unit to transmit the authenticity information corresponding to the object ID to at least one of the plurality of client computers upon receipt of an enquiry request to enquire about the object ID of the object from one of the plurality of client computers.
Public/Granted literature
- US20120266256A1 DETERMINING WHETHER OBJECT IS GENUINE OR FAKE IN METAVERSE Public/Granted day:2012-10-18
Information query