Invention Grant
- Patent Title: Depth buffering for subsequent scene rendering
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Application No.: US15052694Application Date: 2016-02-24
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Publication No.: US09934605B2Publication Date: 2018-04-03
- Inventor: Gregory Nichols , Brent Burley , Ralf Habel , David Adler
- Applicant: Disney Enterprises, Inc.
- Applicant Address: US CA Burbank
- Assignee: Disney Enterprises, Inc.
- Current Assignee: Disney Enterprises, Inc.
- Current Assignee Address: US CA Burbank
- Agency: Farjami & Farjami LLP
- Main IPC: G06T15/40
- IPC: G06T15/40 ; G06T1/60

Abstract:
There is provided a scene rendering system and method for use by such a system to perform depth buffering for subsequent scene rendering. The system includes a memory storing a depth determination software including a reduced depth set identification software module, and a hardware processor configured to execute the depth determination software. The hardware processor is configured to execute the depth determination software to determine, before rendering a scene, a depth buffer based on at least one fixed depth identified for each element of a rendering framework for the scene. The hardware processor is further configured to render the scene using the depth buffer.
Public/Granted literature
- US20170243393A1 Depth Buffering for Subsequent Scene Rendering Public/Granted day:2017-08-24
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