System and method for video game skill level adjustment
Abstract:
A method of video game skill level adjustment includes determining a first genre of a first video game played by a user, extracting single-player progress data of the user for the first video game, multi-player result data of the user for the first video game and meta-goal data of the user for the first video game from at least one storage device. A history profile is created of the user for the first genre including the single-player progress data for the first video game, the multi-player result data for the first video game, and the meta-goal data for the first video game. A second genre is determined of a second video game played by the user. A starting value of an in-game skill of the second video game is adjusted prior to the user playing the second video game, based on the history profile for the first genre.
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