Floating graphical user interface
Abstract:
A method of controlling a widget in a virtual space is disclosed, comprising: moving a field-of-view and a point of gaze in the virtual space; determining if the widget and the point of gaze overlap each other, and providing an input to the widget if the widget and the point of gaze overlap; determining if at least a part of the widget is positioned outside the field of view; and moving the widget so that the part of the widget is positioned inside the field of view if it is determined that at least a part of the widget is positioned outside the field of view.
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