Game device and information storage medium
Abstract:
A game device includes an area determination section that determines an area in which a virtual camera is located in a game space, an enemy character control section that controls the motion of an enemy character, and a game control section that controls an attack on the enemy character in the area in which the virtual camera is located, the game control section setting an input section among a plurality of input sections to be an input section that allows the player to perform an area change input based on the determination result of the area determination section, changing the area in which the virtual camera is located when the input section that allows the player to perform the area change input has been operated, and enabling an attack input for attacking the enemy character when an input section other than the input section that allows the player to perform the area change input has been operated, and the enemy character control section controlling the enemy character based on the determination result of the area determination section.
Public/Granted literature
Information query
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