Using virtual reality for behavioral analysis
Abstract:
Examples of the disclosure provide for calibrating a virtual reality environment based on data input in response to initial calibration prompts to provide a customized detection phase for a behavior analysis session. User interaction data are received during the customized detection phase and is dynamically pushed through a trained machine learning component to generate a dynamic behavior vector for the behavior analysis session, the dynamic behavior vector updating during the customized detection phase. The virtual reality environment is dynamically modified during the customized detection phase using the dynamic behavior vector.
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