EXTENSION COMPONENT FOR AUTHENTICATING GAME DATA
    91.
    发明申请
    EXTENSION COMPONENT FOR AUTHENTICATING GAME DATA 审中-公开
    用于认证游戏数据的扩展组件

    公开(公告)号:WO2007139720A3

    公开(公告)日:2008-03-20

    申请号:PCT/US2007011871

    申请日:2007-05-16

    Abstract: Disclosed are methods, apparatus and systems, including computer program products, implementing and using techniques for authenticating data for playing a game of chance on a gaming machine. A motherboard is provided in the gaming machine. A peripheral component is in communication with the motherboard over a bus. The peripheral component has access to authentication code in a memory. An authentication instruction message is received over the bus. Responsive to receiving the authentication instruction message, the authentication code is executed on a processor to perform an authentication process on the data. A signal is output, indicating whether the authentication process is successful in authenticating the data. In one implementation, the signal enables play of the game of chance on the gaming machine when the authentication process is successful, and disables play of the game of chance when the authentication process is unsuccessful.

    Abstract translation: 公开的方法,装置和系统,包括计算机程序产品,实现和使用用于在游戏机上玩游戏的数据的数据的技术。 在游戏机中提供了一个主板。 外设组件通过总线与主板通信。 外设组件可以访问内存中的验证码。 通过总线接收认证指令消息。 响应于接收认证指令消息,在处理器上执行认证码以对数据执行认证处理。 输出信号,指示验证过程是否成功验证数据。 在一个实现中,当认证处理成功时,该信号使得能够在游戏机上玩游戏,并且当认证过程不成功时禁止游戏机会的游戏。

    EXTENSION COMPONENT FOR AUTHENTICATING GAME DATA
    92.
    发明申请
    EXTENSION COMPONENT FOR AUTHENTICATING GAME DATA 审中-公开
    用于认证游戏数据的扩展组件

    公开(公告)号:WO2007139720A2

    公开(公告)日:2007-12-06

    申请号:PCT/US2007/011871

    申请日:2007-05-16

    Abstract: Disclosed are methods, apparatus and systems, including computer program products, implementing and using techniques for authenticating data for playing a game of chance on a gaming machine. A motherboard is provided in the gaming machine. A peripheral component is in communication with the motherboard over a bus. The peripheral component has access to authentication code in a memory. An authentication instruction message is received over the bus. Responsive to receiving the authentication instruction message, the authentication code is executed on a processor to perform an authentication process on the data. A signal is output, indicating whether the authentication process is successful in authenticating the data. In one implementation, the signal enables play of the game of chance on the gaming machine when the authentication process is successful, and disables play of the game of chance when the authentication process is unsuccessful.

    Abstract translation: 公开了包括计算机程序产品的方法,装置和系统,实现和使用用于在游戏机上玩游戏机会的数据的技术。 在游戏机中提供了一个主板。 外设组件通过总线与主板通信。 外设组件可以访问内存中的认证码。 通过总线接收认证指令消息。 响应于接收认证指令消息,在处理器上执行认证码以对数据执行认证处理。 输出信号,指示验证过程是否成功验证数据。 在一个实现中,当认证处理成功时,该信号可以在游戏机上玩游戏机会,并且当认证过程不成功时禁止游戏机会的游戏。

    ゲームシステム及びその制御方法、ゲームサーバ装置、並びにゲーム装置
    94.
    发明申请
    ゲームシステム及びその制御方法、ゲームサーバ装置、並びにゲーム装置 审中-公开
    游戏系统及其控制方法,游戏服务器设备和游戏设备

    公开(公告)号:WO2006051681A1

    公开(公告)日:2006-05-18

    申请号:PCT/JP2005/019487

    申请日:2005-10-24

    Abstract: In order to realize a pseudo-chat without lowering a communication efficiency, a game server device (3) is stored with message information expressing the contents of a message issued by a player and a card ID for discriminating each of plural players, in a corresponding manner. Each of plural game devices (1) reads the card ID from a card (2) and transmits it to the game server device (3), receives the personal information corresponding to the card ID and stores it, and transmits the personal information to the game device (1) of another participant and causes the game device (1) to store the personal information. Each game device (1) displays, when an event is detected, the message expressed with the stored personal information, and requests the game device (1) of another participant for the display of the message. Each game device (1) displays, when requested for the display of the message by the game device (1) of another participant, the message expressed with the stored personal information.

    Abstract translation: 为了在不降低通信效率的情况下实现伪聊天,游戏服务器装置(3)存储有表示播放器发出的消息的内容的消息信息和用于区分多个玩家中的每一个的卡ID 方式。 多个游戏装置(1)中的每一个从卡(2)读取卡ID,并将其发送到游戏服务器装置(3),接收对应于卡ID的个人信息并存储,并将个人信息发送到 游戏装置(1),使游戏装置(1)存储个人信息。 每个游戏装置(1)在检测到事件时显示由所存储的个人信息表达的消息,并请求另一参与者的游戏装置(1)显示消息。 当由游戏装置(1)请求显示另一参与者的消息时,每个游戏装置(1)显示用存储的个人信息表示的消息。

    COLLECTIBLE DISPLAY DEVICE
    95.
    发明申请
    COLLECTIBLE DISPLAY DEVICE 审中-公开
    可收集的显示设备

    公开(公告)号:WO2005123208A3

    公开(公告)日:2006-04-27

    申请号:PCT/US2005015399

    申请日:2005-05-02

    Abstract: Collectible display devices and methods for operating the same are provided. The collectible display device has a display; a non-volatile memory adapted to store at least one set of pre-determined character information depicting a character, said character information including character data and character image content; a communication circuit adapted to receive predetermined character information; and a display controller adapted to receive pre-determined character information from the communication circuit, to store the received pre-determined character information in the non-volatile memory so that changes cannot be made to the pre-determined character information without external authorization and to cause the display to present at least one image based upon the character information.

    Abstract translation: 提供了可收集的显示装置及其操作方法。 可收纳的显示装置具有显示器; 非易失性存储器,其适于存储描绘字符的至少一组预定字符信息,所述字符信息包括字符数据和字符图像内容; 适于接收预定字符信息的通信电路; 以及显示控制器,其适于从所述通信电路接收预定字符信息,以将所接收的预定字符信息存储在所述非易失性存储器中,使得在没有外部授权的情况下不能对所述预定字符信息进行改变,并且 使显示器基于字符信息呈现至少一个图像。

    MULTIUSER ELECTRONIC PLATFORM-SCREEN, IN PARTICULAR FOR GAMES, AND METHOD FOR CONTROLLING CLEARANCE FOR EXECUTING PROGRAMMES SUCH AS GAMES
    96.
    发明申请
    MULTIUSER ELECTRONIC PLATFORM-SCREEN, IN PARTICULAR FOR GAMES, AND METHOD FOR CONTROLLING CLEARANCE FOR EXECUTING PROGRAMMES SUCH AS GAMES 审中-公开
    MULTIUSER电子平台屏幕,特别是游戏,以及用于控制执行程序的游隙等作为游戏的方法

    公开(公告)号:WO02020110A1

    公开(公告)日:2002-03-14

    申请号:PCT/FR2001/002784

    申请日:2001-09-07

    Abstract: The invention concerns an electronic platform-screen comprising (a) a globally flat case (200); electronic processing, storage and interface means housed in the case; (c) a flat screen display (110) arranged at an upper surface (202) of the case; and (d) a plurality of user-interface elements (300) for several users, distributed around the display screen and connected to the interface means housed in the case. The invention also concerns a method for controlling clearance for executing downloaded programmes such as games. The invention is applicable in particular to electronic games involving several players.

    Abstract translation: 本发明涉及一种电子平台屏幕,包括(a)全球平坦的外壳(200); 电子处理,存储和接口装置容纳在壳体中; (c)布置在所述壳体的上表面(202)处的平面显示器(110); 以及(d)多个用户的多个用户界面元素(300),分布在显示屏幕周围并连接到容纳在壳体中的接口装置。 本发明还涉及一种用于控制用于执行诸如游戏的下载节目的间隙的方法。 本发明特别适用于涉及几名玩家的电子游戏。

    COMPUTER APPARATUS WITH SOFTWARE EXECUTION JUDGING FUNCTION, SOFTWARE EXECUTION CONTROL METHOD, SOFTWARE EXECUTION JUDGING DEVICE, AND COMPUTER PROGRAM PRODUCT
    97.
    发明申请
    COMPUTER APPARATUS WITH SOFTWARE EXECUTION JUDGING FUNCTION, SOFTWARE EXECUTION CONTROL METHOD, SOFTWARE EXECUTION JUDGING DEVICE, AND COMPUTER PROGRAM PRODUCT 审中-公开
    使用软件执行功能的软件设备,软件执行控制方法,软件执行判定设备和计算机程序产品

    公开(公告)号:WO00075769A1

    公开(公告)日:2000-12-14

    申请号:PCT/JP2000/001538

    申请日:2000-03-14

    Abstract: A computer apparatus with a software execution judging function for allowing the user to execute only a program adequate to the user. When, for example, the user desires to execute a game soft on a game machine (1), a software execution judging device (5) is attached to the game machine (1). In the software execution judging device (5), the user's date of birth, the use limited time of the game soft, the continuous use limited time, the use inhibition time zone, the mental maturity of the user, and so forth are set. The game machine (1) judges whether or not it is proper to execute the game soft on the basis of the preset information recorded in the software execution judging device (5), and executes the soft only when it has judged it is proper.

    Abstract translation: 一种具有软件执行判断功能的计算机装置,用于允许用户仅执行足以使用户的程序。 当例如用户希望在游戏机(1)上执行游戏软件时,软件执行判断装置(5)被附加到游戏机(1)。 在软件执行判断装置(5)中,设定用户的出生日期,游戏软使用限制时间,连续使用限制时间,使用禁止时区,用户的心理成熟度等。 游戏机(1)根据记录在软件执行判断装置(5)中的预先设定的信息,判定是否合适地进行游戏软件,只有在判断为正确的情况下才执行软件。

    METHOD FOR EXECUTING SOFTWARE PROGRAM AND CIRCUIT DEVICE FOR IMPLEMENTING THE METHOD
    98.
    发明申请
    METHOD FOR EXECUTING SOFTWARE PROGRAM AND CIRCUIT DEVICE FOR IMPLEMENTING THE METHOD 审中-公开
    执行软件程序的方法和实现方法的电路装置

    公开(公告)号:WO1994020901A1

    公开(公告)日:1994-09-15

    申请号:PCT/JP1994000333

    申请日:1994-03-02

    Abstract: This method advantageously utilizes the resources of software programs stored in the external memory connected to the hardware main frame. The circuit device is for implementing this method. The method comprises an initialization routine (X) including a step of switching the bank of BIOS-ROM (13) in the main frame (1) having a CPU (11) to the bank of software programs stored in an external storage (2), a security check routine (Y) in which whether or not a software program is correct is checked, a routine (Z) in which a software program is executed by the CPU (11) in the main frame (1) when the software program is judged to be correct in the security check routine (Y). By resetting the CPU (11) while the bank is at least on the side of the software program which is stored in the external storage (2), the CPU (11) is released from the security check routine (Y), and can execute this software program by the routine (Z).

    Abstract translation: 该方法有利地利用存储在连接到硬件主框架的外部存储器中的软件程序的资源。 该电路装置用于实现该方法。 该方法包括一个初始化程序(X),包括将具有CPU(11)的主帧(1)中的BIOS-ROM(13)的存储体切换到存储在外部存储器(2)中的软件程序段的步骤, 检查软件程序是否正确的安全检查程序(Y),当软件程序(1)中的主框架(1)中的CPU(11)执行软件程序的程序(Z) 在安全检查程序(Y)中被判定为正确。 通过在存储体至少位于存储在外部存储器(2)中的软件程序的一侧时重置CPU(11),CPU(11)从安全检查例程(Y)中被释放,并且可以执行 这个软件程序通过例程(Z)。

    DATA PROCESSING SYSTEM
    99.
    发明申请
    DATA PROCESSING SYSTEM 审中-公开
    数据处理系统

    公开(公告)号:WO1993013476A1

    公开(公告)日:1993-07-08

    申请号:PCT/JP1992001677

    申请日:1992-12-21

    Abstract: A data processing system for carrying out a collation operation at the starting time by using musical data as collation data, and judging the adaptability of an optical information recording medium. In a CD-ROM (4), first musical collation data are recorded with various kinds of data required for a game. In a ROM (302) in an outer memory cartridge (3), second musical collation data and a collation program are stored. A CPU (101a) is adapted to execute the collation program at the time of starting a system and collate the first musical collation data read out from the CD-ROM (4) with the second musical collation data read out from ROM (302). The CPU allows the execution of the game program only when these data agree with each other.

    Abstract translation: 一种数据处理系统,用于通过使用音乐数据作为核对数据在起始时间进行核对操作,并判断光学信息记录介质的适应性。 在CD-ROM(4)中,用游戏所需的各种数据记录第一音乐排序数据。 在外存储盒(3)中的ROM(302)中,存储第二音乐对照数据和对照程序。 CPU(101a)适于在启动系统时执行核对程序,并将从CD-ROM(4)读出的第一音乐排序数据与从ROM(302)读出的第二音乐排序数据进行核对。 只有当这些数据彼此一致时,CPU才允许执行游戏程序。

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