MEMORY ACCESS METHOD AND DATA PROCESSOR
    101.
    发明申请
    MEMORY ACCESS METHOD AND DATA PROCESSOR 审中-公开
    存储器访问方法和数据处理器

    公开(公告)号:WO1997029427A1

    公开(公告)日:1997-08-14

    申请号:PCT/JP1997000295

    申请日:1997-02-06

    CPC classification number: G06F12/0207 G06T1/20 G09G5/393 G09G2360/121

    Abstract: A controller (101) controls a selector (102) to change the address of a designated memory (18) in access devices (103a to 103d) in accordance with the shape of the data inputted by an input device (32). The selector (102) designates the address of the memory (18) to be accessed to the access devices (103a to 103d) under the control of the controller (101). The access devices (103a to 103d) simultaneously gain access to a plurality of addresses designated by the selector (102). A predetermined data processing is executed by changing over the simultaneously accessible addresses and making access to the memory in the minimum number of times of access in this way so as to improve data processing efficiency.

    Abstract translation: 控制器(101)根据由输入装置(32)输入的数据的形状,控制选择器(102)改变存取装置(103a至103d)中的指定存储器(18)的地址。 选择器(102)在控制器(101)的控制下指定要存取到存取装置(103a至103d)的存储器(18)的地址。 接入设备(103a至103d)同时访问由选择器(102)指定的多个地址。 通过改变可同时访问的地址并以这种方式访问​​最小次数的访问来执行预定的数据处理,以便提高数据处理效率。

    PINCH AND HOLD GESTURE NAVIGATION ON A HEAD-MOUNTED DISPLAY
    102.
    发明申请
    PINCH AND HOLD GESTURE NAVIGATION ON A HEAD-MOUNTED DISPLAY 审中-公开
    在头戴显示器上固定和保持姿势导航

    公开(公告)号:WO2016168047A1

    公开(公告)日:2016-10-20

    申请号:PCT/US2016/026348

    申请日:2016-04-07

    Abstract: A system for performing a pinch and hold gesture is described. The system includes a head-mounted display (HMD) and a glove, which is worn by a hand of the user. Each finger segment of the glove includes a sensor for detecting positions of the finger segment when moved by the hand. The system includes a computing device interfaced with the HMD and the glove. The computing device analyzes data from the sensors of the finger segments to determine that a pinch and hold gesture is performed by at least two of the finger segments. Moreover, the computing device generates image data that is communicated to the HMD, such that a scene rendered on the HMD is modified to render a visual cue indicative of a location in the scene at which the pinch and hold gesture is associated.

    Abstract translation: 描述用于执行捏和握持手势的系统。 该系统包括头戴显示器(HMD)和手套,其由用户的手佩戴。 手套的每个手指部分包括用于检测手指移动时手指部分的位置的传感器。 该系统包括与HMD和手套接口的计算设备。 计算设备分析来自手指片段的传感器的数据,以确定由至少两个手指片段执行捏合和握持手势。 此外,计算设备生成传送到HMD的图像数据,使得在HMD上呈现的场景被修改以呈现指示与夹持和保持手势相关联的场景中的位置的视觉提示。

    TRACKING SYSTEM FOR HEAD MOUNTED DISPLAY
    103.
    发明申请
    TRACKING SYSTEM FOR HEAD MOUNTED DISPLAY 审中-公开
    头安装显示器跟踪系统

    公开(公告)号:WO2016144452A1

    公开(公告)日:2016-09-15

    申请号:PCT/US2016/016653

    申请日:2016-02-04

    Abstract: A system and method of tracking a location of a head mounted display and generating additional virtual reality scene data to provide the user with a seamless virtual reality experience as the user interacts with and moves relative to the virtual reality scene. An initial position and pose of the HMD is determined using a camera or similar sensor mounted on or in the HMD. As the HMD is moved into a second position and pose, images of two or more fixed points are captured by the camera or sensor to determine a difference in position and pose of the HMD. The difference in position and pose of the HMD is used to predict corresponding movement in the virtual reality scene and generate corresponding additional virtual reality scene data for rendering on the HMD.

    Abstract translation: 跟踪头戴式显示器的位置并生成附加虚拟现实场景数据的系统和方法,以在用户与虚拟现实场景相互作用并相对于虚拟现实场景移动时向用户提供无缝虚拟现实体验。 使用安装在HMD上或HMD中的相机或类似传感器来确定HMD的初始位置和姿态。 当HMD移动到第二位置和姿势时,由相机或传感器捕获两个或更多个固定点的图像,以确定HMD的位置和姿态的差异。 HMD的位置和姿态的差异用于预测虚拟现实场景中的相应运动,并生成相应的附加虚拟现实场景数据以在HMD上呈现。

    MAGNETIC TRACKING OF GLOVE FINGERTIPS WITH PERIPHERAL DEVICES
    104.
    发明申请
    MAGNETIC TRACKING OF GLOVE FINGERTIPS WITH PERIPHERAL DEVICES 审中-公开
    带有外围设备的手指的磁性跟踪

    公开(公告)号:WO2016134299A1

    公开(公告)日:2016-08-25

    申请号:PCT/US2016/018743

    申请日:2016-02-19

    Inventor: OSMAN, Steven

    Abstract: A method is provided, including: activating a plurality of glove emitters positioned on a glove interface object; using a plurality of proximity sensors positioned at fingertip portions of the glove interface object to determine a proximity of the fingertip portions to the glove emitters; in response to determining a location of the glove interface object within a predefined distance of a peripheral device, activating a plurality of peripheral emitters positioned at the peripheral device, and transitioning, from using the proximity sensors to determine the proximity of the fingertip portions to the glove emitters, to using the proximity sensors to determine a proximity of the fingertip portions to the peripheral emitters.

    Abstract translation: 提供了一种方法,包括:激活位于手套接口对象上的多个手套发射器; 使用位于手套接口物体的指尖部分处的多个接近传感器来确定指尖部分与手套发射器的接近度; 响应于在外围设备的预定距离内确定手套接口对象的位置,激活定位在外围设备处的多个外围发射器,并且使用接近传感器转换以确定指尖部分与接近传感器的接近度 手套发射器,以使用接近传感器来确定指尖部分与外围发射器的接近度。

    DISPLAY OF TEXT INFORMATION ON A HEAD-MOUNTED DISPLAY
    105.
    发明申请
    DISPLAY OF TEXT INFORMATION ON A HEAD-MOUNTED DISPLAY 审中-公开
    在头戴式显示器上显示文字信息

    公开(公告)号:WO2016053737A1

    公开(公告)日:2016-04-07

    申请号:PCT/US2015/051881

    申请日:2015-09-24

    Abstract: A method for presenting text information on a head-mounted display is provided, comprising: rendering a view of a virtual environment to the head-mounted display; tracking an orientation of the head-mounted display; tracking a gaze of a user of the head-mounted display; processing the gaze of the user and the orientation of the head-mounted display, to identify a gaze target in the virtual environment towards which the gaze of the user is directed; receiving text information for rendering on the head-mounted display; presenting the text information in the virtual environment in a vicinity of the gaze target.

    Abstract translation: 提供了一种用于在头戴式显示器上呈现文本信息的方法,包括:将虚拟环境的视图呈现给头戴式显示器; 跟踪头戴式显示器的方向; 跟踪头戴式显示器的用户的目光; 处理用户的目光和头戴式显示器的方向,以识别用户的凝视所指向的虚拟环境中的凝视目标; 接收用于在头戴式显示器上呈现的文本信息; 在目标附近的虚拟环境中呈现文本信息。

    METHOD AND APPARATUS FOR RECOGNITION AND MATCHING OF OBJECTS DEPICTED IN IMAGES
    106.
    发明申请
    METHOD AND APPARATUS FOR RECOGNITION AND MATCHING OF OBJECTS DEPICTED IN IMAGES 审中-公开
    用于图像中识别和匹配对象的方法和装置

    公开(公告)号:WO2016053643A1

    公开(公告)日:2016-04-07

    申请号:PCT/US2015/050870

    申请日:2015-09-18

    Inventor: BLACK, Glenn

    Abstract: A method includes identifying one or more objects in one or more images of real-world scenes associated with a user, adding the identified one or more objects to a list of real-world objects associated with the user, assigning each object in the list of real-world objects to an object class based on object recognition, and providing a notification to the user that a content item has been associated with an object class assigned to one of the objects on the list of real-world objects associated with the user. A computer readable storage medium stores one or more computer programs, and an apparatus includes a processor-based device.

    Abstract translation: 一种方法包括识别与用户相关联的真实世界场景的一个或多个图像中的一个或多个对象,将所识别的一个或多个对象添加到与用户相关联的真实世界对象的列表中,将每个对象分配给 基于对象识别的对象类的现实世界对象,以及向用户提供内容项目已经被分配给与用户相关联的真实世界对象列表中的对象之一的对象类关联的通知。 计算机可读存储介质存储一个或多个计算机程序,并且装置包括基于处理器的设备。

    VIRTUAL REALITY HEADSET WITH SEE-THROUGH MODE
    107.
    发明申请
    VIRTUAL REALITY HEADSET WITH SEE-THROUGH MODE 审中-公开
    虚拟现实头戴有透视模式

    公开(公告)号:WO2016014234A1

    公开(公告)日:2016-01-28

    申请号:PCT/US2015/039144

    申请日:2015-07-02

    Abstract: Systems and method for providing a see-through screen in a head-mounted display (HMD) includes a display screen having a front side and a back side. The display screen is configured for rendering media content. First optics is provided adjacent to the front side of the display screen and configured to provide a focus for viewing the media content. A shutter screen is provided adjacent to the backside of the display screen and is switchable between an opaque mode and a transparent mode. Second optics is provided behind the shutter screen such that the shutter screen is between the display screen and the second optics. The second optics provides an adjustment to the focus to allow clear view through the first optics, the display screen, the shutter screen and the second optics, when the transparent mode is activated on the shutter screen.

    Abstract translation: 用于在头戴式显示器(HMD)中提供透视屏幕的系统和方法包括具有前侧和后侧的显示屏。 显示屏被配置为用于呈现媒体内容。 第一光学器件邻近显示屏幕的前侧设置,并且被配置为提供用于观看媒体内容的焦点。 在显示屏幕的背面附近提供快门屏幕,并且可在不透明模式和透明模式之间切换。 第二光学器件设置在快门屏幕后面,使得快门屏幕在显示屏和第二光学器件之间。 当在快门屏幕上激活透明模式时,第二光学器件提供对焦点的调整,以允许通过第一光学器件,显示屏幕,快门屏幕和第二光学器件的清晰视图。

    SCHEME FOR EMBEDDING A CONTROL SIGNAL IN AN AUDIO SIGNAL USING PSEUDO WHITE NOISE
    108.
    发明申请
    SCHEME FOR EMBEDDING A CONTROL SIGNAL IN AN AUDIO SIGNAL USING PSEUDO WHITE NOISE 审中-公开
    使用PSEUDO WHITE NOISE嵌入音频信号中的控制信号的方案

    公开(公告)号:WO2015171452A1

    公开(公告)日:2015-11-12

    申请号:PCT/US2015/028761

    申请日:2015-05-01

    Abstract: A method includes generating an audio signal, generating a control signal that is configured to control a haptic feedback device that is incorporated into a device for delivering audio based on the audio signal to a user, and embedding the control signal in the audio signal by using a pseudorandom signal to form an encoded audio signal. Another method includes receiving a signal that includes an audio signal having an embedded control signal, recovering the control signal from the received signal by using a pseudorandom signal, using the recovered control signal to control a haptic feedback device that is incorporated into a device for delivering audio, recovering the audio signal from the received signal, and using the recovered audio signal to generate audio in the device for delivering audio. Systems perform similar steps, and non-transitory computer readable storage mediums each store one or more computer programs.

    Abstract translation: 一种方法包括产生一个音频信号,产生一个控制信号,该控制信号被配置成控制一个基于该音频信号的用户传输音频的装置,用于控制一个触觉反馈装置,并通过使用该音频信号将该控制信号嵌入该音频信号中 伪随机信号以形成编码的音频信号。 另一种方法包括接收包括具有嵌入控制信号的音频信号的信号,通过使用伪随机信号从接收信号中恢复控制信号,使用恢复的控制信号来控制合并到传送装置中的触觉反馈装置 音频,从接收到的信号中恢复音频信号,以及使用恢复的音频信号在设备中产生用于传送音频的音频。 系统执行类似的步骤,并且非暂时的计算机可读存储介质每个存储一个或多个计算机程序。

    GAMING DEVICE WITH VOLUMETRIC SENSING
    109.
    发明申请
    GAMING DEVICE WITH VOLUMETRIC SENSING 审中-公开
    具有体积感测的游戏装置

    公开(公告)号:WO2015139002A1

    公开(公告)日:2015-09-17

    申请号:PCT/US2015/020612

    申请日:2015-03-13

    Abstract: A method for enhancing detection of a user's hand relative to a head-mounted display (HMD) is described. The method includes sensing a disrupted portion of energy by sensors integrated within a pad device. The disrupted portion of the energy is generated when the hand of the user interferes with the energy. The plurality of sensors that sense the disrupted portion of the energy produce an energy image that mirrors a current position of the hand. The method includes repeating the sensing continuously to produce a stream of energy images. The method includes communicating the stream of energy images to a game console for processing each of the energy images to produce a model of the hand and movement of the model of the hand. The model of the hand is at least partially rendered as a virtual hand in a virtual environment that is displayed in the HMD.

    Abstract translation: 描述了一种用于增强用户的手相对于头戴式显示器(HMD)的检测的方法。 该方法包括通过集成在垫装置内的传感器感测中断的能量部分。 当用户的手干扰能量时,产生能量的中断部分。 感测能量的中断部分的多个传感器产生镜像当前手的位置的能量图像。 该方法包括连续重复感测以产生能量图像流。 该方法包括将能量图像流传送到游戏控制台,用于处理每个能量图像以产生手的模型和手的模型的移动。 在HMD中显示的虚拟环境中,手的模型至少部分地被渲染为虚拟手。

    METHOD OF IMPROVING EXTERNALIZATION OF VIRTUAL SURROUND SOUND
    110.
    发明申请
    METHOD OF IMPROVING EXTERNALIZATION OF VIRTUAL SURROUND SOUND 审中-公开
    改善虚拟环绕声的外在方法

    公开(公告)号:WO2015048551A3

    公开(公告)日:2015-05-14

    申请号:PCT/US2014057868

    申请日:2014-09-26

    CPC classification number: H04S7/304 H04S5/005 H04S7/306

    Abstract: Aspects of the present disclosure relate to techniques for processing a source audio signal in order to localize sounds. In particular, aspects of the present disclosure relate to sound localization techniques which externalize sounds for headphone audio, such as a virtual surround sound headphone system. In various implementations, room reverberations and other acoustic effects of the environment may be more accurately modeled using improved room reverberation models. For example, in some implementations, the underlying source signal may be filtered with a filter representing a room impulse response that is a combination of a stereo room impulse response and a mono room impulse response. By way of further example, in some implementations the source signal may be filtered with a combined impulse response filter that is derived from binaural recordings of simulated impulses recorded in a desired reverberant environment.

    Abstract translation: 本公开的方面涉及用于处理源音频信号以便本地化声音的技术。 具体地,本公开的方面涉及对耳机音频的声音进行外部化的声音定位技术,例如虚拟环绕声耳机系统。 在各种实现中,可以使用改进的房间混响模型更准确地建模房间混响和环境的其他声学效果。 例如,在一些实现中,可以用表示作为立体声室冲击响应和单室冲激响应的组合的房间脉冲响应的滤波器来过滤底层源信号。 作为进一步的示例,在一些实现中,源信号可以用从被记录在期望的混响环境中的模拟脉冲的双耳记录导出的组合脉冲响应滤波器来滤波。

Patent Agency Ranking