가상 세계 처리 장치 및 방법
    111.
    发明公开
    가상 세계 처리 장치 및 방법 有权
    用于处理虚拟世界的方法和装置

    公开(公告)号:KR1020100138827A

    公开(公告)日:2010-12-31

    申请号:KR1020100059689

    申请日:2010-06-23

    Abstract: PURPOSE: A method and apparatus for processing virtual world is provided to implement the interaction between real world and virtual world by applying data which is sensed in the real world by a sensor to the virtual world through sensor property. CONSTITUTION: A virtual world processing unit(390) is comprised of an input unit(391), a controlling unit(392), and an output unit(393). The input unit receives the sensed information which is collected from real world. The controlling unit controls sensing information based on the property of a sensor. The output unit outputs sensing information to control the virtual world.

    Abstract translation: 目的:提供一种用于处理虚拟世界的方法和装置,通过传感器将传感器在现实世界中感测到的数据应用于虚拟世界,通过传感器属性来实现现实世界与虚拟世界之间的交互。 构成:虚拟世界处理单元(390)由输入单元(391),控制单元(392)和输出单元(393)组成。 输入单元接收从现实世界收集的感测信息。 控制单元基于传感器的属性来控制感测信息。 输出单元输出感应信息以控制虚拟世界。

    가상 세계 처리 장치 및 방법
    112.
    发明公开
    가상 세계 처리 장치 및 방법 无效
    用于处理虚拟世界的方法和装置

    公开(公告)号:KR1020100138700A

    公开(公告)日:2010-12-31

    申请号:KR1020090100365

    申请日:2009-10-21

    CPC classification number: G06T13/00 A63F2300/5553 A63F2300/8082 G06F9/4492

    Abstract: PURPOSE: A method and an apparatus for processing virtual world are provided to systemize the virtual object information on the object of virtual world in sound, appearance, animation, control model, event and behavior model. CONSTITUTION: A storage unit stores the virtual object information on the objects of first and second virtual worlds(2310,2320). A processing unit updates the virtual object information based on the input from an input device of real world. The virtual object information includes at least one of appearance information, sound information, scent information, animation information, control information, control mode information, event information and behavior model information.

    Abstract translation: 目的:提供一种用于处理虚拟世界的方法和装置,用于在虚拟世界的声音,外观,动画,控制模型,事件和行为模型中对虚拟对象信息进行系统化。 构成:存储单元将虚拟对象信息存储在第一和第二虚拟世界的对象上(2310,2320)。 处理单元基于来自现实世界的输入设备的输入来更新虚拟对象信息。 虚拟对象信息包括外观信息,声音信息,气味信息,动画信息,控制信息,控制模式信息,事件信息和行为模型信息中的至少一个。

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