Flame simulator with movable light beam

    公开(公告)号:US11421841B2

    公开(公告)日:2022-08-23

    申请号:US17404359

    申请日:2021-08-17

    Abstract: A flame simulator includes a light beam source that projects a beam of light, a flame screen, a light beam mover that imparts movement to at least a part of the light beam source, and a range limiter. The light beam source includes a light source adapted to produce light and at least one light conditioner adapted to act on the light from the light source to produce the beam of light with a color, size and shape that mimics a flame when the beam strikes the flame screen. The range limiter is operatively associated with the light beam source so that the beam of light, when being projected, strikes at least a portion of the flame screen and causes illumination of the flame screen by the beam of light.

    SYSTEMS AND TECHNIQUES FOR TRANS-ACCOUNT DEVICE KEY TRANSFER IN BENEFIT DENIAL SYSTEM

    公开(公告)号:US20210243179A1

    公开(公告)日:2021-08-05

    申请号:US16894591

    申请日:2020-06-05

    Abstract: Techniques described herein are directed to a system and methods for enabling a transfer of access rights for an electronic device between users. In embodiments of the system, a first user (e.g., a transferor) may, upon determining that access rights should be granted to a second user (e.g., a transferee), generate a transaction record. The transaction record may then be provided to a registry network, which may verify a digital signature of the transaction record as well as a current ownership status. Upon verification, the transaction record may be written to an ownership registry and a mobile application server may be notified of the transaction. Once notified, the mobile application server may transmit a device key to a user device associated with the transferee. Once the device key has been received at the transferee user device, it may be used to issue commands to the electronic device.

    Virtualizing objects using object models and object position data

    公开(公告)号:US11062139B2

    公开(公告)日:2021-07-13

    申请号:US16222333

    申请日:2018-12-17

    Abstract: Described herein are a system and methods for generating a record of objects, as well as respective positions for those objects, with respect to a user. In some embodiments, a user may use a user device to scan an area that includes one or more objects. The one or more objects may be identified from image information obtained from the user device. Positional information for each of the one or more objects may be determined from depth information obtained from a depth sensor installed upon the user device. In some embodiments, the one or more objects may be mapped to object models stored in an object model database. The image information displayed on the user device may be augmented so that it depicts the object models associated with the one or more objects instead of the actual objects.

    SPATIAL CONSTRUCTION USING GUIDED SURFACE DETECTION

    公开(公告)号:US20200265599A1

    公开(公告)日:2020-08-20

    申请号:US16866801

    申请日:2020-05-05

    Abstract: Described herein are a system and methods for efficiently using depth and image information for a space to generate a 3D representation of that space. In some embodiments, an indication of one or more points is received with respect to image information, which is then mapped to corresponding points within depth information. A boundary may then be calculated to be associated with each of the points based on the depth information at, and surrounding, each point. Each of the boundaries are extended outward until junctions are identified as bounding the boundaries in a direction. The system may determine whether the process is complete or not based on whether any of the calculated boundaries are currently unlimited in extent in any direction. Once the system determines that each of the boundaries is limited in extent, a 3D representation of the space may be generated based on the identified junctions and/or boundaries.

    FLAME SIMULATOR WITH MOVABLE LIGHT BEAM
    125.
    发明申请

    公开(公告)号:US20200208799A1

    公开(公告)日:2020-07-02

    申请号:US16817405

    申请日:2020-03-12

    Abstract: A flame simulator includes a light beam source that projects a beam of light, a flame screen, a light beam mover that imparts movement to at least a part of the light beam source, and a range limiter. The light beam source includes a light source adapted to produce light and at least one light conditioner adapted to act on the light from the light source to produce the beam of light with a color, size and shape that mimics a flame when the beam strikes the flame screen. The range limiter is operatively associated with the light beam source so that the beam of light, when being projected, strikes at least a portion of the flame screen and causes illumination of the flame screen by the beam of light.

    Spatial construction using guided surface detection

    公开(公告)号:US10679372B2

    公开(公告)日:2020-06-09

    申请号:US15988891

    申请日:2018-05-24

    Abstract: Described herein are a system and methods for efficiently using depth and image information for a space to generate a 3D representation of that space. In some embodiments, an indication of one or more points is received with respect to image information, which is then mapped to corresponding points within depth information. A boundary may then be calculated to be associated with each of the points based on the depth information at, and surrounding, each point. Each of the boundaries are extended outward until junctions are identified as bounding the boundaries in a direction. The system may determine whether the process is complete or not based on whether any of the calculated boundaries are currently unlimited in extent in any direction. Once the system determines that each of the boundaries is limited in extent, a 3D representation of the space may be generated based on the identified junctions and/or boundaries.

    INVERSE RENDERING OF VISUAL MATERIAL PROPERTIES

    公开(公告)号:US20190164335A1

    公开(公告)日:2019-05-30

    申请号:US16256461

    申请日:2019-01-24

    Abstract: Techniques described herein are directed to a system and methods for generating 3D models of an object which accurately depict reflective properties of the object. To do this, an image of an object is captured and a rendered image of the object is generated from the image. The system then generates a lighting effect which approximates an effect of the actual light source on the appearance of the object when the image was captured. A number of rendered images of the object are generated using the lighting effect, each having different visual material property values. Once the rendered images have been generated, the system may compare the generated rendered images to the actual image in order to identify the rendered image which best approximates the actual image. The visual material property values associated with the best approximation are then assigned to the object.

    Inverse rendering of visual material properties

    公开(公告)号:US10235797B1

    公开(公告)日:2019-03-19

    申请号:US15823055

    申请日:2017-11-27

    Abstract: Techniques described herein are directed to a system and methods for generating 3D models of an object which accurately depict reflective properties of the object. To do this, an image of an object is captured and a rendered image of the object is generated from the image. The system then generates a lighting effect which approximates an effect of the actual light source on the appearance of the object when the image was captured. A number of rendered images of the object are generated using the lighting effect, each having different visual material property values. Once the rendered images have been generated, the system may compare the generated rendered images to the actual image in order to identify the rendered image which best approximates the actual image. The visual material property values associated with the best approximation are then assigned to the object.

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