MODULAR ENTERTAINMENT AND GAMING SYSTEMS CONFIGURED TO CONSUME AND PROVIDE NETWORK SERVICES
    21.
    发明申请
    MODULAR ENTERTAINMENT AND GAMING SYSTEMS CONFIGURED TO CONSUME AND PROVIDE NETWORK SERVICES 审中-公开
    配置消费和提供网络服务的模块娱乐和游戏系统

    公开(公告)号:WO2003045515A1

    公开(公告)日:2003-06-05

    申请号:PCT/US2002/037528

    申请日:2002-11-22

    CPC classification number: G07F17/32 G07F17/3216 G07F17/323

    Abstract: A secure and modular architecture for monitoring and controlling clusters of pay entertainment and gaming devices (200, 300, 400). The architecture allows flexible and secure use of state of the art multimedia and Internet technologies to attract the younger player generation used to flashy and networked games. Cash or cash-less entertainment and gaming devices are supported.

    Abstract translation: 一种用于监控和控制付费娱乐和游戏设备(200,300,400)群集的安全和模块化架构。 该架构允许灵活和安全地使用最先进的多媒体和互联网技术来吸引用于闪光和联网游戏的年轻玩家一代。 支持现金或无现金娱乐和游戏设备。

    UNIVERSAL GAME DOWNLOAD SYSTEM FOR LEGACY GAMING MACHINES
    23.
    发明申请
    UNIVERSAL GAME DOWNLOAD SYSTEM FOR LEGACY GAMING MACHINES 审中-公开
    通用游戏下载系统

    公开(公告)号:WO2006127109A2

    公开(公告)日:2006-11-30

    申请号:PCT/US2006/010926

    申请日:2006-03-24

    Abstract: A universal method and system for downloading game software to legacy gaming machines. A gaming machine includes a locked enclosure; a first computing device disposed within the locked enclosure, the first computing device being programmed to enable game play of the gaming machine; a second computing device disposed within the locked enclosure of the gaming machine, the second computing device being configured for network access, and an interface between the first and the second computing devices. The second computing device is configured to receive game software components over the network that are compatible with (e.g., executable by) the first computing device but not compatible with (e.g., not executable by) the second computing device and to transfer the received game software components to the first computing device over the interface. The second computing device may include, for example, a PC. When the first computing device is a PC, it may be configured with dual-boot capability between two operating systems. When the first operating system is booted, game play may be enabled and when the second operating system is booted, game software components may be received over the network.

    Abstract translation: 用于将游戏软件下载到传统游戏机的通用方法和系统。 游戏机包括锁定的外壳; 设置在所述锁定的外壳内的第一计算设备,所述第一计算设备被编程为能够游戏机的游戏; 设置在所述游戏机的锁定外壳内的第二计算设备,所述第二计算设备被配置为用于网络访问,以及所述第一和第二计算设备之间的接口。 第二计算设备被配置为通过网络接收与第一计算设备兼容(例如,可执行)但与第二计算设备不兼容(例如,不可执行的)的游戏软件组件,并且将所接收的游戏软件 组件通过接口连接到第一个计算设备。 第二计算设备可以包括例如PC。 当第一计算设备是PC时,可以在两个操作系统之间配置双引导功能。 当第一操作系统被启动时,可以启动游戏,并且当第二操作系统被引导时,可以通过网络接收游戏软件组件。

    DYNAMIC CONFIGURATION OF A GAMING SYSTEM
    24.
    发明申请
    DYNAMIC CONFIGURATION OF A GAMING SYSTEM 审中-公开
    游戏系统动态配置

    公开(公告)号:WO2004080550A2

    公开(公告)日:2004-09-23

    申请号:PCT/US2004/006045

    申请日:2004-02-27

    IPC: A63F

    Abstract: A method to enable dynamic configuration of gaming terminals installed in one or a plurality of gaming premises whereby certified games, certified data files and certified support software components are activated in accordance with a predetermined schedule or automatically in response to the observed gaming activity. The method may include allocating an individual PKI certificate to each executable software component and each of its versions, binding the PKI certificate to the executable software, associating a distinctive policy for each certificate and then enforcing the software execution policies in accordance with the desired authorized game configuration and schedule. The PKI certificate's "Subject Name" (or "Issued to" field or "CommonName" field) may be a concatenation of the software component identification, its version number and optionally other identification characters. The method applies equally to other network connected gaming subsystems. The method enables a fine-grained and secure control of the authorized software components and thus the flexibility to securely configure the gaming system in accordance with a schedule or in a close-loop fashion in order to meet business objectives. In addition, a method to enable the certification authority to bind the certificates to the tested code is described.

    Abstract translation: 一种能够动态配置安装在一个或多个游戏场所中的游戏终端的方法,其中认证游戏,认证数据文件和经认证的支持软件组件根据预定的时间表被激活或者响应观察到的游戏活动而自动启动。 该方法可以包括将单独PKI证书分配给每个可执行软件组件及其每个版本,将PKI证书绑定到可执行软件,将每个证书的独特策略相关联,然后根据所需的授权游戏执行软件执行策略 配置和时间表。 PKI证书的“主题名称”(或“发布到”字段或“CommonName”字段)可以是软件组件标识,其版本号和可选的其他标识字符的级联。 该方法同样适用于其他网络连接的游戏子系统。 该方法能够对授权的软件组件进行细粒度和安全的控制,从而灵活地根据时间表或以闭环方式安全地配置游戏系统,以实现业务目标。 另外,描述了使证书颁发机构将证书绑定到测试代码的方法。

    SERVER-LESS CASHLESS GAMING SYSTEMS AND METHODS

    公开(公告)号:WO2003104946A3

    公开(公告)日:2003-12-18

    申请号:PCT/US2003/009638

    申请日:2003-03-26

    Abstract: Methods and systems that enable cashless gaming dispense with the need to set up and operate a complex centrally controlled system or dispense with the need to distribute expensive smart cards. The patrons' gaming session meters (including, for example, a measure of winning and/or available credit) are distributed amongst an estate of peer networked gaming terminals.

    CASHLESS TIME GAMING
    26.
    发明申请
    CASHLESS TIME GAMING 审中-公开
    无时间游戏

    公开(公告)号:WO2003103789A1

    公开(公告)日:2003-12-18

    申请号:PCT/US2003/016864

    申请日:2003-05-29

    Abstract: A player in a casino may purchase an amount of playing time and then play as quickly as he likes on a gaming machine (104) during that period of time. The player may try his luck against a frantic rhythm with minimum return on each game or at a slower pace rhythm with a higher return on each game. When the player actuates a cash-out signal, the time clock is frozen; the player may then choose to continue playing on another machine or return to the same machine at any other time. The game outcome is adjusted in accordance with the speed at which the game is played. The games may also be automatically triggered following a manual arming by the player.When the rhythm is slow, standby time may be used to entertain the player.

    Abstract translation: 娱乐场中的玩家可以购买一定数量的玩耍时间,然后在这段时间内尽可能快地玩游戏机(104)。 玩家可以以每场比赛的最低回报或以较慢的节奏节奏,以每场比赛的较高回报,尝试他的运气。 当玩家启动一个现金输出信号时,时钟被冻结; 播放器然后可以选择在其他机器上继续播放或者在任何其他时间返回到同一台机器。 游戏结果根据游戏的播放速度进行调整。 游戏也可以在玩家手动布防后自动触发。当节奏慢时,可以使用待机时间来娱乐玩家。

    UNIVERSAL PLAYER CONTROL FOR CASINO GAME GRAPHIC ASSETS
    28.
    发明申请
    UNIVERSAL PLAYER CONTROL FOR CASINO GAME GRAPHIC ASSETS 审中-公开
    通用游戏图形资产的普通玩家控制

    公开(公告)号:WO2008100431A1

    公开(公告)日:2008-08-21

    申请号:PCT/US2008/001702

    申请日:2008-02-08

    CPC classification number: G07F17/32 G07F17/3262

    Abstract: Universal Player Controls for regulated pay computer-controlled video games afford players an efficient, intuitive method for customizing the layout and appearance of their favorite electronic games. A popup control featuring a jog wheel for fast selection and geometric control using the touch screen may be attached to each predetermined group of graphic assets allowing players to move, resize, dim, animate, temporary hide or overlap them. Predetermined presentation styles (skins) may be successively rendered. Whereas the displays on the regulated pay computer-controlled video games of the prior art were often visually cluttered and not visually appealing to adult game console players, the present Universal Player Controls enables the players to tailor the game appearance then save it in a player profile for latter retrieval.

    Abstract translation: 通用播放器控制用于受管制的计算机控制的视频游戏,为玩家提供了一种高效,直观的方法来定制他们喜欢的电子游戏的布局和外观。 具有用于快速选择和使用触摸屏的几何控制的滚轮的弹出控制可附接到每个预定组的图形资产,允许玩家移动,调整大小,变暗,动画,临时隐藏或重叠它们。 可以连续呈现预定的呈现样式(皮肤)。 虽然现有技术的受管制的支付计算机控制的视频游戏上的显示器通常在视觉上混乱,而不是视觉上吸引成人游戏机玩家,但是当前的通用播放器控制使得玩家能够定制游戏外观,然后将其保存在播放器配置文件中 用于后期检索。

    INTEGRAL ERGONOMIC GAMING TERMINAL
    30.
    发明申请
    INTEGRAL ERGONOMIC GAMING TERMINAL 审中-公开
    整合人体游戏终端

    公开(公告)号:WO2006019443A1

    公开(公告)日:2006-02-23

    申请号:PCT/US2005/015167

    申请日:2005-04-28

    CPC classification number: G07F17/3216 A47C15/004 G07F17/3227

    Abstract: An ergonomic adjustable "integral" gaming terminal (102) configured to comfortably surround the player and provide audio isolation from the surroundings. The position and orientation of the various ergonomic elements including the sound volume and video brightness are computer controlled and memorized together with the player profile. A signal may be activated to allow ease of sitting-in and exiting the gaming terminal. Embodiments of the invention accommodate two or more seated players to play as a couple or as a team. The terminal (102) includes body-relaxing devices such as back massage, leg massage and foot massage as well as soothing audio that are available while the player is playing games. Some entertainment and information services may be activated for an additional fee, if a bonus or quota is attained or according to promotional scheme.

    Abstract translation: 符合人体工程学的可调节“整体”游戏终端(102),其被配置为舒适地围绕玩家并且提供与周围环境的音频隔离。 包括音量和视频亮度在内的各种人体工程学元件的位置和方向与计算机控制一起并与玩家简档一起被记忆。 信号可以被激活以便容易地坐在和离开游戏终端。 本发明的实施例容纳两个或更多个坐着的玩家作为一对夫妇或一个团队玩。 终端(102)包括身体放松装置,例如背部按摩,腿部按摩和足部按摩,以及在玩游戏时可用的舒缓音频。 如果获得奖金或配额,或根据促销计划,某些娱乐和信息服务可能会被激活以支付额外的费用。

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