Method and System for Configuring Enhanced Dedicated Channel Transmission Bearer Mode
    51.
    发明申请
    Method and System for Configuring Enhanced Dedicated Channel Transmission Bearer Mode 有权
    配置增强专用信道传输承载模式的方法和系统

    公开(公告)号:US20130128827A1

    公开(公告)日:2013-05-23

    申请号:US13521018

    申请日:2010-07-22

    CPC classification number: H04W72/04 H04W24/02 H04W72/00 H04W88/08 H04W88/12

    Abstract: A method and a system for configuring an enhanced dedicated channel transmission bearer mode are provided by the present invention. The method comprises: in a situation that a first radio network controller (RNC) establishes an enhanced dedicated channel cell over a non-main carrier frequency layer in a predetermined network element, the first RNC configuring an enhanced dedicated channel transmission bearer mode of the predetermined network element, wherein the predetermined network element comprises at least one of the following: a node B connected to the first RNC and a second RNC connected to the first RNC. The present solution solves the problem in the related art that: the radio network controller cannot distinguish the received data from a main carrier and the received data from an auxiliary carrier.

    Abstract translation: 本发明提供了一种用于配置增强型专用信道传输承载模式的方法和系统。 该方法包括:在第一无线网络控制器(RNC)在预定网元中通过非主载波频率层建立增强型专用信道小区的情况下,第一RNC配置预定网络的增强型专用信道传输承载模式 网络元件,其中所述预定网元包括以下至少之一:连接到所述第一RNC的节点B和连接到所述第一RNC的第二RNC。 本解决方案解决了现有技术中的问题:无线电网络控制器不能将接收的数据与主载波和来自辅助载波的接收数据区分开。

    Reliable media streaming
    52.
    发明授权
    Reliable media streaming 有权
    可靠的媒体流

    公开(公告)号:US08392748B2

    公开(公告)日:2013-03-05

    申请号:US12611136

    申请日:2009-11-03

    Abstract: A reliable streaming system increases reliability of live and on-demand streaming media events through a robust server architecture that allows fast failover and recovery in the event of network, hardware, or other failures. The system provides for failover of encoders, ingest servers, which receive encoded media data from encoders, and origin servers, which serve as the retrieval point of last resort for connecting clients. The system also provides a push proxy mechanism that allows one copy of data to feed redundant servers and pre-warm caches, saving on provisioned bandwidth. In addition, the system provides a distribution server role that allows content to be automatically syndicated to a region when needed. Thus, the reliable streaming system provides a streaming solution with no single point of failure and redundancy and fast failover built into the content network architecture.

    Abstract translation: 可靠的流媒体系统通过强大的服务器架构提高实时和点播流媒体事件的可靠性,可在网络,硬件或其他故障情况下实现快速故障转移和恢复。 该系统提供编码器,摄像服务器,从编码器接收编码的媒体数据和原始服务器的故障转移,作为连接客户端的最后手段的检索点。 该系统还提供了一种推送代理机制,允许一个数据副本提供冗余服务器和预热缓存,从而节省提供的带宽。 此外,系统还提供了分发服务器角色,允许内容在需要时自动聚合到某个区域。 因此,可靠的流系统提供了一种流式解决方案,没有单点故障和冗余,并且快速故障切换内置于内容网络架构中。

    Apparatus for providing haptic feedback
    53.
    发明授权
    Apparatus for providing haptic feedback 有权
    用于提供触觉反馈的装置

    公开(公告)号:US08325024B2

    公开(公告)日:2012-12-04

    申请号:US12855526

    申请日:2010-08-12

    CPC classification number: H04B3/36

    Abstract: Disclosed is an apparatus used in an electronic device for providing haptic feedback. The apparatus includes a base defining a receiving space, a piezoelectricity vibrator suspended in the receiving space and being capable of vibrating in the receiving space, a pair of contacts partially accommodated in the base and electrically connected to the piezoelectricity vibrator, and a transmitting mass located above the piezoelectricity vibrator with a lower side abutting against the piezoelectricity vibrator.

    Abstract translation: 公开了一种用于提供触觉反馈的电子设备中使用的装置。 该装置包括限定接收空间的基座,悬挂在接收空间中并且能够在接收空间中振动的压电振动器,部分地容纳在基座中并电连接到压电振动器的一对触点,以及位于 在压电振动器的上方,其下侧抵靠压电振动器。

    ELECTROMAGNETIC TRANSDUCER
    54.
    发明申请
    ELECTROMAGNETIC TRANSDUCER 审中-公开
    电磁传感器

    公开(公告)号:US20120155697A1

    公开(公告)日:2012-06-21

    申请号:US13332346

    申请日:2011-12-20

    Inventor: Lin Liu Xu-Dong Yan

    CPC classification number: H04R9/06 H04R9/02

    Abstract: An electromagnetic transducer includes a frame, a diaphragm including a top plate and a periphery portion surrounding the top portion and attached to the frame, a magnetic circuit part receiving in the frame with a magnetic gap, a voice coil partially inserted into the magnetic gap for driving the diaphragm, and an elastic member including a first arm attached to the diaphragm and disposed in a plane and a pair of second arms extending outwards from the first arm and attached to the frame. The second arm further defines a stress-releasing portion protruding outwards from the plane where the first arm is disposed in.

    Abstract translation: 电磁换能器包括框架,包括顶板和围绕顶部并附接到框架的周边部分的隔膜,在框架中具有磁隙的磁路部分,部分地插入到磁隙中的音圈 驱动所述隔膜,以及弹性构件,其包括附接到所述隔膜并设置在平面中的第一臂和从所述第一臂向外延伸并附接到所述框架的一对第二臂。 第二臂还限定从第一臂设置的平面向外突出的应力释放部分。

    Method and System for a Transmitting Mobility State
    55.
    发明申请
    Method and System for a Transmitting Mobility State 有权
    传输移动状态的方法和系统

    公开(公告)号:US20120122456A1

    公开(公告)日:2012-05-17

    申请号:US13384476

    申请日:2009-12-23

    Applicant: Yin Gao Lin Liu

    Inventor: Yin Gao Lin Liu

    CPC classification number: H04W36/245

    Abstract: A method for transmitting a mobility state is provided in the present invention, the method includes: when an source evolved NodeB (eNB) performs a handover of a user equipment (UE) in a connectivity state, it sends the UE historical information to a target eNB; the target eNB decides a mobility state of the UE according to the UE historical information. Alternatively, when the source eNB performs a handover of the UE in a connectivity state, it decides the mobility state of the UE according to the UE historical information, sets the corresponding mobility state instruction information and sends it to the target eNB; the target eNB acquires the mobility state corresponding to the UE according to the received mobility state instruction information. A system for transmitting a mobility state is also provided in the present invention.

    Abstract translation: 在本发明中提供了发送移动性状态的方法,该方法包括:当源演进NodeB(eNB)在连接状态下进行用户设备(UE)的切换时,将UE历史信息发送给目标 eNB; 目标eNB根据UE历史信息来决定UE的移动性状态。 或者,当源eNB在连接状态下进行UE的切换时,根据UE历史信息决定UE的移动状态,设定对应的移动性状态指示信息并发送给目标eNB; 目标eNB根据接收的移动性状态指示信息获取与UE对应的移动性状态。 本发明还提供了一种用于发送移动性状态的系统。

    SEAMLESS PLAYBACK OF COMPOSITE MEDIA
    56.
    发明申请
    SEAMLESS PLAYBACK OF COMPOSITE MEDIA 有权
    无缝播放复合媒体

    公开(公告)号:US20110307781A1

    公开(公告)日:2011-12-15

    申请号:US12796677

    申请日:2010-06-09

    Abstract: A streaming composition system is described herein that provides easy workflow and playback capabilities for content producers to create composite media assets from existing and on-going media content and for streaming clients to seamlessly playback composite multimedia streams provided from different sources. These assets provide broadcasters an option to quickly turn around highlights for an on-going event. The streaming composition system allows a producer to identify clips within existing media assets and compose the clips into a new unified streaming presentation. For producers that already have smooth streaming media assets, the system leverages these assets to provide seamless playback across clip boundaries including advanced playback support for advertisement insertion, fast forward, rewind, and so on.

    Abstract translation: 本文描述了一种流媒体构图系统,其为内容制作者提供简单的工作流程和回放能力,以便从现有的和正在进行的媒体内容创建复合媒体资产,并为流客户端无缝地播放从不同的源提供的复合多媒体流。 这些资产为广播公司提供了一个选项,可以快速转变正在进行的活动的亮点。 流组合系统允许生产者识别现有媒体资产内的剪辑,并将剪辑组合成新的统一流媒体呈现。 对于已经拥有流畅的流媒体资源的制作人,系统利用这些资源可以跨剪辑边界提供无缝播放,包括广告插入,快进,快退等高级播放支持。

    GAMING SYSTEM, A GAME CONTROLLER AND A METHOD OF GAMING
    58.
    发明申请
    GAMING SYSTEM, A GAME CONTROLLER AND A METHOD OF GAMING 审中-公开
    游戏系统,游戏控制器和游戏方法

    公开(公告)号:US20110086698A1

    公开(公告)日:2011-04-14

    申请号:US12896474

    申请日:2010-10-01

    Applicant: Lin Liu

    Inventor: Lin Liu

    CPC classification number: G07F17/32

    Abstract: A gaming system comprising: a credit meter storing a balance of wagerable credits; a points meter storing a balance of usable points; a game play mechanism operable by the player to input a play instruction for a game comprising a credit portion and a points portion; and a game controller arranged to control conduct of the game in response to the play instruction based on the credit portion and the points portion and to determine whether to make an award of credits based on an outcome of the game.

    Abstract translation: 一种游戏系统,包括:存储可投注信用余额的信用计量表; 一个积分计存储可用点的平衡点; 游戏机构,其可由玩家操作,输入游戏指令,包括信用部分和点部分; 以及游戏控制器,其被布置成基于所述信用部分和所述点部分来响应于所述播放指令来控制所述游戏的行为,并且基于所述游戏的结果来确定是否作出授信。

    INTEGRATING CONTINUOUS AND SPARSE STREAMING DATA
    59.
    发明申请
    INTEGRATING CONTINUOUS AND SPARSE STREAMING DATA 有权
    集成连续和稀疏数据流

    公开(公告)号:US20110083144A1

    公开(公告)日:2011-04-07

    申请号:US12612685

    申请日:2009-11-05

    Abstract: A sparse streaming system provides a first-class means for sparse metadata to be added to streaming media presentations and to be delivered using an integrated data channel that is cacheable using readily available HTTP-based Internet caching infrastructure for increased scalability. The sparse streaming system stores a reference to a sparse track within a continuous track. If a continuous fragment arrives at the client that refers to a sparse fragment that the client has not yet retrieved, then the client requests the sparse fragment. In addition, each sparse fragment may include a backwards reference to the sparse fragment created immediately prior. The references in the continuous fragments make the client aware of new sparse track fragments, and the backwards references in the sparse track fragments ensure that the client has not missed any intervening sparse track fragments.

    Abstract translation: 稀疏流系统为稀疏元数据提供了一流的手段,可将其添加到流媒体演示文稿中,并使用可使用易于使用的基于HTTP的Internet缓存基础架构进行高速缓存的集成数据通道进行传送,以提高可扩展性。 稀疏流系统存储对连续轨道内的稀疏轨迹的引用。 如果连续片段到达客户端,引用客户端尚未检索的稀疏片段,则客户端请求稀疏片段。 此外,每个稀疏片段可以包括对紧接在之前创建的稀疏片段的向后引用。 连续片段中的引用使得客户端了解新的稀疏轨道片段,并且稀疏轨道片段中的向后引用确保客户端没有错过任何中间的稀疏轨道片段。

    LOW LATENCY CACHEABLE MEDIA STREAMING
    60.
    发明申请
    LOW LATENCY CACHEABLE MEDIA STREAMING 有权
    低延迟缓存媒体流

    公开(公告)号:US20110080940A1

    公开(公告)日:2011-04-07

    申请号:US12611133

    申请日:2009-11-03

    Abstract: A low latency streaming system provides a stateless protocol between a client and server with reduced latency. The server embeds incremental information in media fragments that eliminates the usage of a typical control channel. In addition, the server provides uniform media fragment responses to media fragment requests, thereby allowing existing Internet cache infrastructure to cache streaming media data. Each fragment has a distinguished Uniform Resource Locator (URL) that allows the fragment to be identified and cached by both Internet cache servers and the client's browser cache. The system reduces latency using various techniques, such as sending fragments that contain less than a full group of pictures (GOP), encoding media without dependencies on subsequent frames, and by allowing clients to request subsequent frames with only information about previous frames.

    Abstract translation: 低延迟流系统在客户端和服务器之间提供无状态协议,延迟时间缩短。 服务器将增量信息嵌入到媒体片段中,从而消除了典型控制信道的使用。 另外,服务器对媒体片段请求提供统一的媒体片段响应,从而允许现有的因特网缓存基础设施来缓存流媒体数据。 每个片段都有一个不同的统一资源定位符(URL),允许由两个Internet缓存服务器和客户端的浏览器缓存来标识和缓存片段。 该系统使用各种技术来减少等待时间,例如发送包含少于一整组图像(GOP)的片段,编码媒体,而不依赖于后续帧,以及允许客户端仅使用关于先前帧的信息来请求后续帧。

Patent Agency Ranking