Abstract:
A method of dynamically balancing a load on a fully connected grid (FCG) in a peer-to-peer environment includes determining if a first number of peers connected in a first FCG is greater than a preselected limit. If the first number of peers connected to the first FCG is greater than the preselected limit, then partitioning the first FCG into two or more subdivided FCGs, wherein each of the subdivided FCGs includes at least one peer connection that was previously connected in the first FCG. A subdivided location identifier can also be published for each respective resource included in each peer connection. A system for dynamically balancing a load on a fully connected grid (FCG) in a peer-to-peer environment is also described.
Abstract:
Provided is a method and apparatus for virtualizing access to resources in a distributed peer-to-peer (P2P) network. Specifically, a resource locally managed by a peer in the P2P network can be published such that other peers can identify the peer managing the resource. Any peer requesting access to the resource of another peer establishes communication to the peer managing the resource. After establishing communication, a proxy of the peer managing the resource can establish a proxy interface. The proxy interface, operating on the peer requesting access, permits the peer requesting access to generate command and control data to control the resource. Thus, the peer requesting access believes that it manages the local resource, while in reality, the peer requesting access only has virtualized access to the resource.
Abstract:
A method for recording a sequence of user actions made when interfacing with objects associated with an executable code is provided. In this method, a selection of a level of detail to record when user actions enable interfacing with the objects associated with the executable code is enabled. Subsequently, the sequence of user actions is recorded. The recorded sequence of user actions is defined by the selected level of detail. Thereafter, the recorded sequence of user actions is parsed by applying rules that enable the generation of a defined number of data types. The data types are capable of being utilized by an application that is designed to generate information that is related to one or more of the data types.
Abstract:
In one embodiment a method for triggering input commands of a program run on a computing system is provided. The method initiates with monitoring a field of view in front of a capture device. Then, an input object is identified within the field of view. The detected input object is analyzed for changes in shape. Next, a change in the input object is detected. Then, an input command is triggered at the program run on the computing system. The triggering is a result of the detected change in the input object. An input detection program and a computing system are also provided.
Abstract:
In one embodiment an input device is provided. The input device includes a central body. A response and communications system is included in the input device. The response and communication system enables communication between the input device and a computing device. At least one protrusion extending from the central body are included. The central body and the least one protrusion are configured to capture a user's hand movements. The input device is configured to be held by the user. An input detection program, a computing system, computer program instructions and a method for communicating commands to a computer system from an external input device are provided.
Abstract:
A system and method for compressing video graphics data are provided. The system and method include generating in a graphics pipeline, from video graphics data modeling objects, vertex data corresponding to the objects, rendering the video graphics data to produce a current frame of pixel data and a reference frame of pixel data, and, based upon the vertex data, defining a search area within the reference frame for calculating a motion vector for a block of pixel data within the current frame. The current frame then is compressed using the motion vector. The use of vertex data from the graphics pipeline to define the search area substantially reduces the amount of searching necessary to generate motion vectors and perform data compression.
Abstract:
An emulator technology for correctly adapting a processing capability of an entertainment apparatus according to the contents requested by software. An emulator is incorporated in an entertainment apparatus without processing capability adjusting means such as a personal computer operating system. The emulator judges through the determination section whether the software executed by the entertainment apparatus requests a change of the processing capability of the apparatus or not and if it is judged that the software requests a change of the processing capability, the emulator makes it possible to change the processing capability of the entertainment apparatus within a range identified by predetermined change parameters supplied for the software in advance or afterward.
Abstract:
A computer architecture and programming model for high speed processing over broadband networks are provided. The architecture employs a consistent modular structure, a common computing module and uniform software cells. The common computing module includes a control processor, a plurality of processing units, a plurality of local memories from which the processing units process programs, a direct memory access controller and a shared main memory. A synchronized system and method for the coordinated reading and writing of data to and from the shared main memory by the processing units also are provided. A hardware sandbox structure is provided for security against the corruption of data among the programs being processed by the processing units. The uniform software cells contain both data and applications and are structured for processing by any of the processors of the network.
Abstract:
An entertainment device and a method of operating the device in which menu display is automaticaly modified in accordance with actually realizable functions. The entertainment device includes an operation controller that references application modules that hold application programs provided for each application, and a menu creation unit that creates and displays a menu of extracted applications and receives selection of the application to be started.
Abstract:
An apparatus for processing image data to produce an image for covering an image area of a display includes a plurality of graphics processors, each graphics processor being operable to render the image data into frame image data and to store the frame image data in a respective local frame buffer; a control processor operable to provide instructions to the plurality of graphics processors; and at least one merge unit operable to synchronously receive the frame image data from the respective local frame buffers and to synchronously produce combined frame image data based thereon.