Proximity based application state synchronization

    公开(公告)号:US09600552B2

    公开(公告)日:2017-03-21

    申请号:US14158682

    申请日:2014-01-17

    CPC classification number: G06F17/30575 G06F9/4856 H04L67/1095 H04W4/023

    Abstract: Techniques for a method for automatically synchronizing application state across multiple devices are disclosed herein. The method includes running an instance of a computer application at a first electronic device, detecting a presence of a second electronic device based on a proximity of the second electronic device to the first electronic device, identifying an installation of another instance of the computer application on the second electronic device, and transmitting an application state data to the second electronic device. The application state data represents an application state of the computer application at the first electronic device. The application state data of the computer application enables another instance of the computer application at the second electronic device to resume running the computer application from the transmitted application state.

    Automatic resource balancing for multi-device location-based applications
    65.
    发明授权
    Automatic resource balancing for multi-device location-based applications 有权
    用于多设备位置的应用程序的自动资源平衡

    公开(公告)号:US09124591B2

    公开(公告)日:2015-09-01

    申请号:US14268419

    申请日:2014-05-02

    CPC classification number: H04L67/10 H04L47/70 H04W4/02 H04W4/60

    Abstract: At least one embodiment of this disclosure includes a method of resource balancing execution of a location-based application involving multiple devices. The method can include: identifying an application executing on an operating system of a first computing device; identifying a resource type to facilitate the executing of the location-based application; identifying computing devices each having at least an available resource instance of the identified resource type, wherein the computing devices are reachable by a communication protocol of the first computing device; and selecting a target computing device to offer up a target resource instance of the resource type to the location-based application based at least partly on a comparable limitation of each available resource instance of the computing devices.

    Abstract translation: 本公开的至少一个实施例包括资源平衡执行涉及多个设备的基于位置的应用的方法。 该方法可以包括:识别在第一计算设备的操作系统上执行的应用; 识别资源类型以便于基于位置的应用的执行; 识别每个具有所识别的资源类型的可用资源实例的计算设备,其中所述计算设备可由所述第一计算设备的通信协议访问; 以及至少部分地基于所述计算设备的每个可用资源实例的可比较的限制,以及选择目标计算设备来向所述基于位置的应用提供所述资源类型的目标资源实例。

    Automatically installing operating system specific to a detected network
    67.
    发明授权
    Automatically installing operating system specific to a detected network 有权
    自动安装特定于检测到的网络的操作系统

    公开(公告)号:US09038060B2

    公开(公告)日:2015-05-19

    申请号:US14158724

    申请日:2014-01-17

    CPC classification number: G06F8/61 G06F9/445 H04L67/34

    Abstract: Technology disclosed herein includes a method for loading a network specific operating system (OS) onto a computing device depending on a specific network the computing device is connected to. The computing device can connect to multiple networks, e.g., different networks at different times or multiple networks simultaneously. When the computing device switches from a first network to a second network, an OS specific to the second network is automatically installed on the computing device. When the computing device connects to more than one network simultaneously policies may be defined to determine which specific OS distribution is to be installed on the computing device.

    Abstract translation: 本文公开的技术包括根据计算设备连接到的特定网络将网络特定操作系统(OS)加载到计算设备上的方法。 计算设备可以在不同时间或多个网络同时连接到多个网络,例如不同的网络。 当计算设备从第一网络切换到第二网络时,将特定于第二网络的OS自动安装在计算设备上。 当计算设备同时连接多个网络时,可以定义策略以确定在计算设备上要安装哪个特定OS分布。

    Location based game state synchronization
    68.
    发明授权
    Location based game state synchronization 有权
    基于位置的游戏状态同步

    公开(公告)号:US09002992B2

    公开(公告)日:2015-04-07

    申请号:US14252555

    申请日:2014-04-14

    CPC classification number: A63F13/216 A63F13/49 A63F13/79 H04L67/1095

    Abstract: A technique and apparatus for backing up and restoring game application state across multiple devices are disclosed herein. The method includes running an instance of a game application at a first device. Based on any of various criteria, such as the proximity between the first device and a second device, a computer makes a determination to synchronize the application state between the two devices. The computer causes the application state data, which represents an application state of the game application running on the first device, to be saved and made available to the second device, such as by saving the application state data to cloud storage. The second device receives the application state data and restores the game application state.

    Abstract translation: 这里公开了用于在多个设备之间备份和恢复游戏应用程序状态的技术和装置。 该方法包括在第一设备上运行游戏应用的实例。 基于诸如第一设备和第二设备之间的接近度的各种标准中的任何一个,计算机确定使两个设备之间的应用状态同步。 计算机使得表示第一设备上运行的游戏应用的应用状态的应用状态数据被保存并可供第二设备使用,例如通过将应用状态数据保存到云存储。 第二设备接收应用状态数据并恢复游戏应用状态。

    OPTIMIZING STORAGE OF DATA FILES
    70.
    发明申请
    OPTIMIZING STORAGE OF DATA FILES 有权
    优化数据文件的存储

    公开(公告)号:US20140289376A1

    公开(公告)日:2014-09-25

    申请号:US14300104

    申请日:2014-06-09

    Abstract: Disclosed are systems, methods, and machine-readable storage mediums for managing storage of a computing device associated with a user. In at least some embodiments, a method includes receiving a request to synchronize a data file from a cloud storage system from a the computing device, determining a classification of the computing device and an access pattern associated with the file, determining a storage optimization operation to be performed on the data file based on the access pattern and the classification, transmitting the file to the device subsequent to execution of the storage optimization operation, and transmitting an updated file based on an updated access pattern. The storage optimization operation can include downsampling, lossy compression, lossless compression, or a combination thereof.

    Abstract translation: 公开了用于管理与用户相关联的计算设备的存储的系统,方法和机器可读存储介质。 在至少一些实施例中,一种方法包括从计算设备接收同步来自云存储系统的数据文件的请求,确定计算设备的分类和与文件相关联的访问模式,确定存储优化操作 基于访问模式和分类在数据文件上执行,在执行存储优化操作之后将文件发送到设备,以及基于更新的访问模式发送更新的文件。 存储优化操作可以包括下采样,有损压缩,无损压缩或其组合。

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