SYSTEM AND METHOD FOR PERFORMING A Z PRE-PASS PHASE ON GEOMETRY AT A GPU FOR USE BY THE GPU WHEN RENDERING THE GEOMETRY

    公开(公告)号:US20230100853A1

    公开(公告)日:2023-03-30

    申请号:US18071456

    申请日:2022-11-29

    Abstract: A method for graphics processing including rendering graphics for an application using a plurality of graphics processing units (GPUs). The method including dividing responsibility for rendering geometry of the graphics between the GPUs based on screen regions, each GPU having a corresponding division of the responsibility which is known to the GPUs. The method including determining a Z-value for a piece of geometry during a pre-pass phase of rendering at a first GPU for an image, wherein the piece of geometry overlaps a first screen region for which the first GPU has a division of responsibility. The method including comparing the Z-value against a Z-buffer value for the piece of geometry. The method including generating information including a result of the comparing the Z-value against the Z-buffer value for use by the GPU when rendering the piece of geometry during a full render phase of rendering.

    Generating hints of object overlap by region testing while rendering for efficient multi-GPU rendering of geometry

    公开(公告)号:US11599967B2

    公开(公告)日:2023-03-07

    申请号:US17730155

    申请日:2022-04-26

    Abstract: A method for graphics processing. The method including rendering graphics for an application using a plurality of graphics processing units (GPUs). The method including dividing responsibility for the rendering geometry of the graphics between the plurality of GPUs based on a plurality of screen regions, each GPU having a corresponding division of the responsibility which is known to the plurality of GPUs. The method including generating information regarding a piece of geometry with respect to a first screen region for which a first GPU has a first division of responsibility, while rendering the piece of geometry at a second GPU for an image. The method including rendering the piece of geometry at the first GPU using the information.

    GENERATING HINTS OF OBJECT OVERLAP BY REGION TESTING WHILE RENDERING FOR EFFICIENT MULTI-GPU RENDERING OF GEOMETRY

    公开(公告)号:US20220253968A1

    公开(公告)日:2022-08-11

    申请号:US17730155

    申请日:2022-04-26

    Abstract: A method for graphics processing. The method including rendering graphics for an application using a plurality of graphics processing units (GPUs). The method including dividing responsibility for the rendering geometry of the graphics between the plurality of GPUs based on a plurality of screen regions, each GPU having a corresponding division of the responsibility which is known to the plurality of GPUs. The method including generating information regarding a piece of geometry with respect to a first screen region for which a first GPU has a first division of responsibility, while rendering the piece of geometry at a second GPU for an image. The method including rendering the piece of geometry at the first GPU using the information.

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