Abstract:
A method for creating a stereophonic sound image out of a monaural signal combines two sub-methods. Comb filters decorrelate the left and right channel signals. Intra-aural difference cues, such as an Intra-Aural Time Difference (ITD) and an Intra-aural Intensity Difference (IID) separated channels. Strict complementary (SC) linear phase FIR filters divide the incoming monaural signal into three frequency band separation. The comb filters and ITD/IID applied to the low and high frequency bands create a simulated stereo sound image for the instruments other than human voice. Listening tests indicate that this invention provides a wider stereo sound image than previous methods, while retaining human voice centralization. Since the comb filter solution and ITD/IID solution can share the same filter bank, the computational cost of this method is almost the same as the previous method.
Abstract:
Graphic equalizer as a cascade of equalization filters with the gain of each individual filter compensated for the gain leakage from other filters. A linear approximation allows individual filter gains to be set to give desired frequency responses.
Abstract:
Methods, digital systems, and computer readable media are provided for estimating change of amplitude and frequency in a digital audio signal by transforming a frame of the digital audio signal to the frequency domain, locating a frequency peak in the transformed frame, determining an interpolated peak of the located frequency peak, computing inner products of a portion of the transformed frame about the interpolated peak with a plurality of test signals, and estimating change of amplitude and change of frequency for the frequency peak from results of the inner products.
Abstract:
Methods and systems for amplitude modulation in a parametric speaker system are provided that perform truncated double sideband (TDSB) frequency modulation of audio signal in which most of the processing is performed in the frequency domain, thus permitting use of fast processing techniques for amplitude modulation (AM) and filtering and reducing computation cost over time domain processing. A maximum envelope value of the time domain audio signal may be to the carrier signal in the frequency domain that avoids emitting the carrier signal when the input signal level is low or mute. The application of the envelope value may be smoothed to reduce discontinuity at input block boundaries.
Abstract:
Methods for sample rate conversion are provided that use a polynomial interpolator with minimax stopband attenuation. A method for sample rate conversion of an input signal is provided that uses a time-varying polyphase filter having a discrete polyphase index m. Another method for sample rate conversion of an input signal is provided that uses a time-varying polyphase filter having a continuous polyphase index τ. In these methods, an output time index is mapped to an input sample index and the polyphase index, the polynomial coefficients of a polyphase filter are computed using the polyphase index, and the polyphase filter is applied to an input sample at the input sample index to generate the output sample at the output time index.
Abstract:
Methods for sample rate conversion are provided that use a polynomial interpolator with minimax stopband attenuation. A method for sample rate conversion of an input signal is provided that uses a time-varying polyphase filter having a discrete polyphase index m. Another method for sample rate conversion of an input signal is provided that uses a time-varying polyphase filter having a continuous polyphase index τ. In these methods, an output time index is mapped to an input sample index and the polyphase index, the polynomial coefficients of a polyphase filter are computed using the polyphase index, and the polyphase filter is applied to an input sample at the input sample index to generate the output sample at the output time index.
Abstract:
Bandwidth expansion for audio signals by frequency band translations plus adaptive gains to create higher frequencies; use of a common channel for both stereo channels limits computational complexity. Adaptive cut-off frequency determination by power spectrum curve analysis, and bass expansion by both fundamental frequency illusion and equalization.
Abstract:
Methods and systems for amplitude modulation in a parametric speaker system are provided that perform truncated double sideband (TDSB) frequency modulation of audio signal in which most of the processing is performed in the frequency domain, thus permitting use of fast processing techniques for amplitude modulation (AM) and filtering and reducing computation cost over time domain processing. A maximum envelope value of the time domain audio signal may be to the carrier signal in the frequency domain that avoids emitting the carrier signal when the input signal level is low or mute. The application of the envelope value may be smoothed to reduce discontinuity at input block boundaries.
Abstract:
An illumination apparatus that includes a plurality of LEDs of different center emission wavelengths, a photodetector, a path sharing device for introducing light emitted from the plurality of LEDs into the common optical path, a light-introducing device located on the common optical path to introduce part of the light emitted from the plurality of LEDs passing through the common optical path into the photodetector, a feedback controller controlling turning-on states of the LEDs over preset states in accordance with the amount of light emitted from the plurality of LEDs detected by the photodetector, and an illumination light supplying device located on the common optical path to supply light which is emitted from the plurality of LEDs to pass through the common optical path and is not introduced into the photodetector through the light-introducing device, as illumination light for a cellular analysis.
Abstract:
A game system for executing a competition game in which a plurality of players compete. The game system comprises a competition score storing unit; a handicap information storing unit; a matching control unit; a rank deciding unit; a handicap selecting unit; a handicap deciding unit; and a handicap setting unit. The game system allows players of different levels to enjoy a game together.