Gesture keyboard method and apparatus

    公开(公告)号:US11494003B1

    公开(公告)日:2022-11-08

    申请号:US17100916

    申请日:2020-11-22

    Inventor: Tarek El Dokor

    Abstract: A gesture-enabled keyboard and method are defined. The gesture-enabled keyboard includes a keyboard housing including one or more keyboard keys for typing, a pair of stereo camera sensors mounted within the keyboard housing, a field of view of the pair of stereo camera sensors projecting substantially perpendicularly to the plane of the keyboard housing, and a pair of micro-electronic machines, each of the micro-electronic machines being coupled with, and adapted to adjust a position of a corresponding one of the pair of stereo cameras. A background of the field of view is updated when one or more alternative input devices are in use. A gesture region including a plurality of interaction zones and a virtual membrane defining a region of transition from one of the plurality of interaction zones to another of the plurality of interaction zones is defined within the field of view of the pair of stereo camera sensors. Gesture interaction is enabled when one or more gesture objects are positioned within the gesture region, and when one or more alternative input devices are not in use.

    Coarse to fine movement detection in vehicles

    公开(公告)号:US11378671B1

    公开(公告)日:2022-07-05

    申请号:US16541096

    申请日:2019-08-14

    Abstract: A system and method for identifying the presence of an occupant in a vehicle. The system includes a first sensor positioned within a seating area of a seat and having a corresponding sensitive zone passing through the seating area vertically, and a second sensor positioned within a back rest area of the seat and having a corresponding sensitive zone passing through a chest area of an occupant horizontally. The first sensor is adapted to sense coarse movements adjacent to and farther from the sensor while the second sensor is adapted to capture both coarse and finer movements, such as breathing and heartbeats.

    Residual error mitigation in multiview calibration

    公开(公告)号:US11212511B1

    公开(公告)日:2021-12-28

    申请号:US16882702

    申请日:2020-05-25

    Abstract: Multiview calibration is essential for accurate three-dimensional computation. However, multiview calibration can not be accurate enough because of the tolerances required in some of the intrinsic and extrinsic parameters that are associated with the calibration process, along with fundamental imperfections that are associated with the manufacturing and assembly process itself. As a result, residual error in calibration is left over, with no known methods to mitigate such errors. Residual error mitigation is presented in this work to address the shortcomings that are associated with calibration of multiview camera systems. Residual error mitigation may be performed inline with a given calibration approach, or may be presented as a secondary processing step that is more application specific. Residual error mitigation aims at modifying the original parameters that have been estimated during an initial calibration process. These new, modified parameters are then used for triangulation and depth estimation of scene information. This approach also resolves parameter tolerances that are either too cumbersome to measure, or otherwise impossible to measure for practical stereo and multiview camera production and calibration applications.

    Method and apparatus for adaptive exposure bracketing, segmentation and scene organization

    公开(公告)号:US10721448B2

    公开(公告)日:2020-07-21

    申请号:US13831638

    申请日:2013-03-15

    Abstract: A method, system and computer program are provided that present a real-time approach to Chromaticity maximization to be used in image segmentation. The ambient illuminant in a scene may be first approximated. The input image may then be preprocessed to remove the impact of the illuminant, and approximate an ambient white light source instead. The resultant image is then choma-maximized. The result is an adaptive Chromaticity maximization algorithm capable of adapting to a wide dynamic range of illuminations. A segmentation algorithm is put in place as well that takes advantage of such an approach. This approach also has applications in HDR photography and real-time HDR video.

    Method and apparatus for creating an adaptive Bayer pattern

    公开(公告)号:US10585533B1

    公开(公告)日:2020-03-10

    申请号:US16290941

    申请日:2019-03-03

    Abstract: A method and apparatus for creating an adaptive mosaic pixel-wise virtual Bayer pattern. The method may include receiving a plurality of monochromatic images from an array of imaging elements, creating a reference ordered set at infinity from the plurality of monochromatic images, running a demosaicing process on the reference ordered set, and creating a color image from the demosaiced ordered set. One or more offset artifacts resulting from the demosaicing process may be computed at a distance other than infinity, the ordered set may be modified in accordance with the computed offsets.

    Collaborative disparity decomposition

    公开(公告)号:US10176564B1

    公开(公告)日:2019-01-08

    申请号:US15863952

    申请日:2018-01-07

    Abstract: A novel disparity computation technique is presented which comprises multiple orthogonal disparity maps, generated from approximately orthogonal decomposition feature spaces, collaboratively generating a composite disparity map. Using an approximately orthogonal feature set extracted from such feature spaces produces an approximately orthogonal set of disparity maps that can be composited together to produce a final disparity map. Various methods for dimensioning scenes and are presented. One approach extracts the top and bottom vertices of a cuboid, along with the set of lines, whose intersections define such points. It then defines a unique box from these two intersections as well as the associated lines. Orthographic projection is then attempted, to recenter the box perspective. This is followed by the extraction of the three-dimensional information that is associated with the box, and finally, the dimensions of the box are computed. The same concepts can apply to hallways, rooms, and any other object.

    Near Touch Interaction
    10.
    发明申请

    公开(公告)号:US20170249053A1

    公开(公告)日:2017-08-31

    申请号:US15594589

    申请日:2017-05-13

    Inventor: Tarek El Dokor

    Abstract: A near-touch interface is provided that utilizes stereo cameras and a series of targeted structured light tessellations, emanating from the screen as a light source and incident on objects in the field-of-view. After radial distortion from a series of wide-angle lenses is mitigated, a surface-based spatio-temporal stereo algorithm is utilized to estimate initial depth values. Once these values are calculated, a subsequent refinement step may be applied in which light source tessellations are used to flash a structure onto targeted components of the scene, where initial near-interaction disparity values have been calculated. The combination of a spherical stereo algorithm, and smoothing with structured light source tessellations, provides for a very reliable and fast near-field depth engine, and resolves issues that are associated with depth estimates for embedded solutions of this approach.

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