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公开(公告)号:US11067806B2
公开(公告)日:2021-07-20
申请号:US16428713
申请日:2019-05-31
Applicant: NVIDIA Corp.
Inventor: Jonghyun Kim , Youngmo Jeong , Michael Stengel , Morgan McGuire , David Luebke
Abstract: An augmented reality display system includes a first beam path for a foveal inset image on a holographic optical element, a second beam path for a peripheral display image on the holographic optical element, and pupil position tracking logic that generates control signals to set a position of the foveal inset as perceived through the holographic optical element, to determine the peripheral display image, and to control a moveable stage.
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公开(公告)号:US20200065941A1
公开(公告)日:2020-02-27
申请号:US16215355
申请日:2018-12-10
Applicant: NVIDIA Corp.
Inventor: Morgan McGuire , Kaan Aksit , Pete Shirley , David Luebke
Abstract: Methods are disclosed herein to blur an image to be displayed on a stereo display (such as virtual or augmented reality displays) based on the focus and convergence of the user. The methods approximate the complex effect of chromatic aberration on focus, utilizing three (R/G/B) simple Gaussian blurs. For transparency the methods utilize buffers for levels of blur rather than depth. The methods enable real-time chromatic-based blurring effects for VR/AR displays.
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公开(公告)号:US20210341741A1
公开(公告)日:2021-11-04
申请号:US17367872
申请日:2021-07-06
Applicant: NVIDIA Corp.
Inventor: Jonghyun Kim , Youngmo Jeong , Michael Stengel , Morgan McGuire , David Luebke
Abstract: An augmented reality display system includes a first beam path for a foveal inset image on a holographic optical element, a second beam path for a peripheral display image on the holographic optical element, and pupil position tracking logic that generates control signals to set a position of the foveal inset as perceived through the holographic optical element, to determine the peripheral display image, and to control a moveable stage.
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公开(公告)号:US11630312B2
公开(公告)日:2023-04-18
申请号:US17367872
申请日:2021-07-06
Applicant: NVIDIA Corp.
Inventor: Jonghyun Kim , Youngmo Jeong , Michael Stengel , Morgan McGuire , David Luebke
Abstract: An augmented reality display system includes a first beam path for a foveal inset image on a holographic optical element, a second beam path for a peripheral display image on the holographic optical element, and pupil position tracking logic that generates control signals to set a position of the foveal inset as perceived through the holographic optical element, to determine the peripheral display image, and to control a moveable stage.
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公开(公告)号:US20200301146A1
公开(公告)日:2020-09-24
申请号:US16428713
申请日:2019-05-31
Applicant: NVIDIA Corp.
Inventor: Jonghyun Kim , Youngmo Jeong , Michael Stengel , Morgan McGuire , David Luebke
IPC: G02B27/01
Abstract: An augmented reality display system includes a first beam path for a foveal inset image on a holographic optical element, a second beam path for a peripheral display image on the holographic optical element, and pupil position tracking logic that generates control signals to set a position of the foveal inset as perceived through the holographic optical element, to determine the peripheral display image, and to control a moveable stage.
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公开(公告)号:US10699383B2
公开(公告)日:2020-06-30
申请号:US16215355
申请日:2018-12-10
Applicant: NVIDIA Corp.
Inventor: Morgan McGuire , Kaan Aksit , Pete Shirley , David Luebke
Abstract: Methods are disclosed herein to blur an image to be displayed on a stereo display (such as virtual or augmented reality displays) based on the focus and convergence of the user. The methods approximate the complex effect of chromatic aberration on focus, utilizing three (R/G/B) simple Gaussian blurs. For transparency the methods utilize buffers for levels of blur rather than depth. The methods enable real-time chromatic-based blurring effects for VR/AR displays.
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