Abstract:
An abnormal sound detection device for detecting a peripheral interface device includes a vibration simulation mechanism, an audio collecting device with plural audio collectors, and a controlling and analyzing device. The peripheral interface device generates a vibration sound wave in response to a vibration force from the vibration simulation mechanism. The plural audio collectors are used to collect the vibration sound wave and generate a vibration audio signal. The plural audio collectors are divided into at least two audio collection units. The controlling and analyzing device generates an abnormal sound detection signal. The vibration audio signal is inputted into the controlling and analyzing device. The controlling and analyzing device detects and identifies whether there is an abnormal sound phenomenon in the vibration audio signal. The abnormal sound detection signal contains at least two abnormal sound detection sub-signals in serial sequence.
Abstract:
A method for synchronizing audio playback of a plurality of digital media renders including a first digital audio media render and at least one second digital audio media render. The method includes: detecting a relative time difference between the first digital audio media render and the at least one second digital audio media render, and controlling audio playback of the at least one second digital audio media render according to the relative time difference, to make audio playback of the at least one second digital media render synchronized with audio playback of the first digital audio media render.
Abstract:
An exemplary method for synchronizing audio playback of a plurality of digital media renders. The digital media renders include a digital audio/video (AV) media render and at least one digital audio media render. The method includes: detecting a relative time position difference between the digital AV media render and the at least one digital audio media render; and controlling audio playback of the digital audio media render to synchronize to audio playback of the digital AV media render according to the relative time position difference.
Abstract:
An exemplary method for synchronizing audio playback of a plurality of digital media renders. The digital media renders include a digital audio/video (AV) media render and at least one digital audio media render. The method includes: detecting a relative time position difference between the digital AV media render and the at least one digital audio media render; and controlling audio playback of the digital audio media render to synchronize to audio playback of the digital AV media render according to the relative time position difference.
Abstract:
An abnormal sound detection device for detecting a peripheral interface device includes a vibration simulation mechanism, a movable-type audio collecting device and a controlling and analyzing device. The vibration simulation mechanism includes a mechanism body. The peripheral interface device is accommodated within the mechanism body. The vibration simulation mechanism generates a vibration force. The peripheral interface device generates a vibration sound wave in response to the vibration force. The movable-type audio collecting device collects the vibration sound wave. The audio collecting device generates a vibration audio signal in response to the vibration sound wave. The controlling and analyzing device generates an abnormal sound detection signal to control the vibration simulation mechanism to generate the vibration force. The controlling and analyzing device detects and identifies whether there is an abnormal sound phenomenon in the vibration audio signal.
Abstract:
A time synchronization method is provided. Firstly, an update time of a second playing device is calculated according to a first system time of transmitting a first packet from a first playing device and a second system time of receiving the first packet by the second playing device. Then, a first difference value is calculated according to the first system time of transmitting a second packet from the first playing device and the update time corresponding to the reception of the second packet by the second playing device. If plural first difference values are all smaller than a first predetermined value, a second difference value is calculated. If the second difference value is smaller than a second predetermined value, a synchronization time is obtained according to the second difference value and the update time.
Abstract:
A method for synchronizing audio playback includes following steps. Firstly, a first playing device is set as a master playing device. Then, a second operation status of a second playing device is switched to a first operation status of the first playing device. In response to an action command, a first time information of the first playing device is transmitted to the second playing device. By comparing the first time information with a second time information of the second playing device, the second playing device and the first playing device start the audio playback. The first time information and the second time information are continuously compared with each other, and a playback progress of the second playing device is correspondingly adjusted. Consequently, the audio playback of the second playing device and the first playing device are synchronized.
Abstract:
A method for synchronizing audio playback of a plurality of digital media renders including a first digital audio media render and at least one second digital audio media render. The method includes: detecting a relative time difference between the first digital audio media render and the at least one second digital audio media render, and controlling audio playback of the at least one second digital audio media render according to the relative time difference, to make audio playback of the at least one second digital media render synchronized with audio playback of the first digital audio media render.