Abstract:
Technology for performing continuous authentication of a mobile device utilizes user activity context data and biometric signature data related to the user. A biometric signature can be selected based on the activity context, and the selected biometric signature can be used to verify the identity of the user.
Abstract:
The present invention extends to methods, systems, and computer program products for identifying and extracting game video highlights. Game highlights are identified and extracted from game video recorded or streamed from video games. Game highlights are created by identifying low-level sounds in a game video. Then, game concepts are detected based on identified low-level sounds. A game concept space is created for different types of game concepts. One or more highlights are generated using the concept space based on game knowledge and/or user preference. Multiple highlights can be fused together into a compilation of highlights.
Abstract:
A complex video event classification, search and retrieval system can generate a semantic representation of a video or of segments within the video, based on one or more complex events that are depicted in the video, without the need for manual tagging. The system can use the semantic representations to, among other things, provide enhanced video search and retrieval capabilities.
Abstract:
A system for object detection and tracking includes technologies to, among other things, detect and track moving objects, such as pedestrians and/or vehicles, in a real-world environment, handle static and dynamic occlusions, and continue tracking moving objects across the fields of view of multiple different cameras.
Abstract:
A system for object detection and tracking includes technologies to, among other things, detect and track moving objects, such as pedestrians and/or vehicles, in a real-world environment, handle static and dynamic occlusions, and continue tracking moving objects across the fields of view of multiple different cameras.
Abstract:
Methods and apparatuses of the present invention generally relate to generating actionable data based on multimodal data from unsynchronized data sources. In an exemplary embodiment, the method comprises receiving multimodal data from one or more unsynchronized data sources, extracting concepts from the multimodal data, the concepts comprising at least one of objects, actions, scenes and emotions, indexing the concepts for searchability; and generating actionable data based on the concepts.
Abstract:
A system for object detection and tracking includes technologies to, among other things, detect and track moving objects, such as pedestrians and/or vehicles, in a real-world environment, handle static and dynamic occlusions, and continue tracking moving objects across the fields of view of multiple different cameras.
Abstract:
A computer implemented method for determining a vehicle type of a vehicle detected in an image is disclosed. An image having a detected vehicle is received. A number of vehicle models having salient feature points is projected on the detected vehicle. A first set of features derived from each of the salient feature locations of the vehicle models is compared to a second set of features derived from corresponding salient feature locations of the detected vehicle to form a set of positive match scores (p-scores) and a set of negative match scores (n-scores). The detected vehicle is classified as one of the vehicle models based at least in part on the set of p-scores and the set of n-scores.
Abstract:
A system for object detection and tracking includes technologies to, among other things, detect and track moving objects, such as pedestrians and/or vehicles, in a real-world environment, handle static and dynamic occlusions, and continue tracking moving objects across the fields of view of multiple different cameras.
Abstract:
The present invention extends to methods, systems, and computer program products for identifying and extracting game video highlights. Game highlights are identified and extracted from game video recorded or streamed from video games. Game highlights are created by identifying low-level features in a game video. Then, game concepts are detected based on identified low-level features. A game concept space is created for different types of game concepts. One or more highlights are generated using the concept space based on game knowledge and/or user preference. Multiple highlights can be fused together into a compilation of highlights.