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公开(公告)号:US20250165862A1
公开(公告)日:2025-05-22
申请号:US18841737
申请日:2022-03-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Shogo Sato , Tetsugo Inada , Hiroyuki Segawa
IPC: G06N20/00
Abstract: The accuracy of a machine learning model is improved while the maintenance of training data is facilitated. An information processing system outputs, on the basis of an output of a machine learning model being trained with training data when input data is received to the machine learning model as an input, reliability of the output for the input data, generates new training data on the basis of the input data in a case where the reliability satisfies a predetermined condition, and trains the machine learning model with the new training data.
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公开(公告)号:US20250162142A1
公开(公告)日:2025-05-22
申请号:US18841739
申请日:2022-03-16
Applicant: Sony Interactive Entertainment Inc.
Inventor: Satoshi Morita , Masayoshi Mizuno , Norio Nagatsuka
Abstract: A control apparatus including a processor is provided that executes an operation in accordance with a program, in which the operation includes generating, on the basis of first sampling data with a rotation angle of a joint section recorded with a first period, second sampling data with the rotation angle recorded with a second period longer than the first period.
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公开(公告)号:US12300934B2
公开(公告)日:2025-05-13
申请号:US18041110
申请日:2021-08-27
Applicant: Sony Interactive Entertainment Inc.
Inventor: Takashi Onda
IPC: F16M11/22 , H01R13/506 , H01R13/641 , H01R33/74
Abstract: Provided is a supporting apparatus which can make a sound when it is electrically connected to electronic equipment that is supported on the supporting apparatus. The supporting apparatus (1) that has a terminal (41) includes a first movable member (60) that moves downwardly when receiving a load of the electronic equipment, a restriction portion (53a), a second movable member (70) that is movable relative to the restriction portion (53a) in a direction intersecting with an upward and downward direction and that receives the load from the first movable member (60), a first spring (110) that is positioned between the first movable member (60) and the second movable member (70), and a collided portion (63a) that receives a collision with the second movable member (70). A relative position of the second movable member (70) and the restriction portion (53a) changes from a restriction position (P1) at which an upward and downward movement of the second movable member (70) is restricted to an allowable position (P2) at which the upward and downward movement is enabled. The second movable member (70) receives, at the allowable position (P2), elastic force of the first spring (110) and is brought into collision with the collided portion (63a).
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公开(公告)号:US12300221B2
公开(公告)日:2025-05-13
申请号:US17827680
申请日:2022-05-28
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mahdi Azmandian
Abstract: A method for executing a session of a video game is provided, including the following operations: recording speech of a player engaged in gameplay of the session of the video game; analyzing a game state generated by the execution of the session of the video game, wherein analyzing the game state identifies a context of the gameplay; analyzing the recorded speech using the identified context of the gameplay and a speech recognition model, to identify textual content of the recorded speech; applying the identified textual content as a gameplay input for the session of the video game.
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公开(公告)号:US20250147770A1
公开(公告)日:2025-05-08
申请号:US18503928
申请日:2023-11-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Steven Osman , John Sweeney
Abstract: A method, system, and computer readable medium for enhancing accessibility for an application, comprising associating a feature with a tag and associating the tag with an action. When the feature associated with the tag is detected triggering a device to implement the action based on the detected tag.
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6.
公开(公告)号:US12289452B2
公开(公告)日:2025-04-29
申请号:US18089187
申请日:2022-12-27
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mark E. Cerny , Kelvin M. Yong
IPC: H04N19/142 , A63F13/352 , H04N19/177 , H04N19/179
Abstract: A method for encoding including executing game logic built on a game engine of a video game at a cloud gaming server to generate video frames. The method including executing scene change logic to predict a scene change in the video frames based on game state collected during execution of the game logic. The method including identifying a range of video frames that is predicted to include the scene change. The method including generating a scene change hint using the scene change logic, wherein the scene change hint identifies the range of video frames, wherein the range of video frames includes a first video frame. The method including delivering the first video frame to an encoder. The method including sending the scene change hint from the scene change logic to the encoder. The method including encoding the first video frame as an I-frame based on the scene change hint.
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公开(公告)号:US12287493B2
公开(公告)日:2025-04-29
申请号:US18534990
申请日:2023-12-11
Applicant: Sony Interactive Entertainment Inc.
Inventor: Manabu Ishioka , Yasutoshi Katsuda , Shotaro Tada
Abstract: A lens system provides to a user, a high-definition image in which generation of concentric circles is reduced. The lens system has one or more Fresnel lenses. A lens surface of each of the Fresnel lenses has a plurality of grooves that is concentrically formed. Both a pitch which is the distance between two adjacent grooves and the depth of each of the plurality of grooves vary with the distance from an optical axis that passes through the center of the lens system.
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公开(公告)号:US20250128168A1
公开(公告)日:2025-04-24
申请号:US18912671
申请日:2024-10-11
Applicant: Sony Interactive Entertainment Inc.
Inventor: Pierluigi Vito Amadori , Lauren Louise Dunn , Maria Chiara Monti
IPC: A63F13/65 , A63F13/525
Abstract: There is provided a data processing method for generating images of a virtual environment comprising rendering an image of a virtual environment, obtaining one or more overlay images of at least part of the virtual environment, the overlay images being for overlaying over at least part of the rendered image of the virtual environment, and the at least part of the rendered image of the virtual environment and the one or more overlay images having one or more different visual characteristics, and generating an image for display comprising the rendered image and the one or more overlay images.
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公开(公告)号:US12284364B2
公开(公告)日:2025-04-22
申请号:US18179256
申请日:2023-03-06
Applicant: Sony Interactive Entertainment Inc.
Inventor: Kannan Vairavan , Milan Mehta
IPC: H04N19/149 , H04N19/172 , H04N19/184
Abstract: A ML model that may be implemented by plural sub-modules including a Random Forest model is used to generate a quantization parameter (QP) for a video encoder based on various encoding factors input to the ML model including frame size and channel rate.
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10.
公开(公告)号:US20250121290A1
公开(公告)日:2025-04-17
申请号:US18486125
申请日:2023-10-12
Inventor: Lee Kirsten Gould , Elizabeth Juenger
IPC: A63F13/67 , A63F13/23 , A63F13/798
Abstract: A method includes monitoring in a gaming session game play of a first player playing a game on a device of a first platform, and monitoring game play of a second player playing the game on a device of a second platform. A first valuation of a performance metric measuring gaming effectiveness is determined for the game play by the first player. A second valuation of the performance metric is determined for the game play by the second player. A difference between the first valuation and the second valuation does not satisfy a threshold band of operation that is based on global skill levels of the first and second players. The game play of the first player is augmented to modify the first valuation so that the threshold band of operation is satisfied in order to normalize effectiveness of playing the video game between the first and second players.
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