- Patent Title: Physically based shading via fixed-functionality shader libraries
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Application No.: US15489218Application Date: 2017-04-17
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Publication No.: US10347039B2Publication Date: 2019-07-09
- Inventor: Louis Feng , Altug Koker , Tomasz Janczak , Andrew T. Lauritzen , David M. Cimini
- Applicant: Intel Corporation
- Applicant Address: US CA Santa Clara
- Assignee: Intel Corporation
- Current Assignee: Intel Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Jordan IP Law, LLC
- Main IPC: G06T15/80
- IPC: G06T15/80 ; G06T15/00 ; G06T15/50 ; G06T1/20

Abstract:
Systems, apparatuses and methods may provide for technology that computes, by a shader in a fixed-functionality hardware shader library, a physically based shading model for a type of material. Additionally, the shader may shade one or more surfaces associated with the type of material in accordance with the physically based shading model. In one example, two or more shaders in the shader library are dedicated to different types of materials.
Public/Granted literature
- US20180300945A1 PHYSICALLY BASED SHADING VIA FIXED-FUNCTIONALITY SHADER LIBRARIES Public/Granted day:2018-10-18
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