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公开(公告)号:US12271991B2
公开(公告)日:2025-04-08
申请号:US18324611
申请日:2023-05-26
Applicant: Intel Corporation
Inventor: Hugues Labbe , Tomer Bar-On , Gabor Liktor , Andrew T. Lauritzen , John G. Gierach
Abstract: Systems, apparatuses and methods may provide for technology that receives, at a topology shader in a graphics pipeline, an object description and generates, at the topology shader, a set of polygons based on the object description. Additionally, the set of polygons may be sent to a vertex shader.
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公开(公告)号:US11195497B2
公开(公告)日:2021-12-07
申请号:US16885810
申请日:2020-05-28
Applicant: Intel Corporation
Inventor: Altug Koker , Louis Feng , Tomasz Janczak , Andrew T. Lauritzen , David M. Cimini , Abhishek R. Appu
Abstract: Systems, apparatuses and methods may provide for technology that detects a memory fence in a thread, adds a group identifier to one or more memory operations in the thread that follow the memory fence, and sends the one or more memory operations and the group identifier to a memory structure. In one example, the group identifier is used to track completion of the one or more memory operations.
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公开(公告)号:US10957096B2
公开(公告)日:2021-03-23
申请号:US16447397
申请日:2019-06-20
Applicant: Intel Corporation
Inventor: Hugues Labbe , Tomer Bar-On , Gabor Liktor , Andrew T. Lauritzen , John G. Gierach
Abstract: Systems, apparatuses and methods may provide for technology that receives, at a topology shader in a graphics pipeline, an object description and generates, at the topology shader, a set of polygons based on the object description. Additionally, the set of polygons may be sent to a vertex shader.
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公开(公告)号:US20200073810A1
公开(公告)日:2020-03-05
申请号:US16566188
申请日:2019-09-10
Applicant: Intel Corporation
Inventor: Andrew T. Lauritzen , Gabor Liktor , Tomer Bar-On , Hugues Labbe , John G. Gierach , Joydeep Ray , Travis T. Schluessler , John H. Feit , Nikos Kaburlasos , Jacek Kwiatkowski , Abhishek R. Appu , Balaji Vembu , Altug Koker
IPC: G06F12/0862 , G06F12/0875 , G06F9/30 , G06T1/20 , G06F9/38 , G06F12/0855 , G06F12/0811
Abstract: Systems, apparatuses and methods may provide a way to track graphics pipeline operations. More particularly, the systems, apparatuses and methods may provide a way to track operation dependencies between graphics pipeline operations for blocks of pixel samples and stall one or more of the pipeline operations based on the operation dependencies. The systems, apparatuses and methods may further provide cache pre-fetch hardware to monitor processing of blocks of pixel samples and fetch a next block of the pixel samples from the memory into a cache before completion of processing a current block of pixel samples based on one or more of the pipeline operations or a surface state of one or more regions of a screen space.
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公开(公告)号:US20200005526A1
公开(公告)日:2020-01-02
申请号:US16439404
申请日:2019-06-12
Applicant: Intel Corporation
Inventor: Louis Feng , Altug Koker , Tomasz Janczak , Andrew T. Lauritzen , David M. Cimini
Abstract: Systems, apparatuses and methods may provide for technology that computes, by a shader in a fixed-functionality hardware shader library, a physically based shading model for a type of material. Additionally, the shader may shade one or more surfaces associated with the type of material in accordance with the physically based shading model. In one example, two or more shaders in the shader library are dedicated to different types of materials.
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公开(公告)号:US20180301110A1
公开(公告)日:2018-10-18
申请号:US15488561
申请日:2017-04-17
Applicant: Intel Corporation
Inventor: Louis Feng , Altug Koker , Tomasz Janczak , Andrew T. Lauritzen , David M. Cimini , Nikos Kaburlasos , Joydeep Ray , John H. Feit , Travis T. Schluessler , Jacek Kwiatkowski , Philip R. Laws , Devan Burke , Elmoustapha Ould-Ahmed-Vall , Abhishek R. Appu
Abstract: An embodiment of an electronic processing system may include an application processor, persistent storage media communicatively coupled to the application processor, a graphics subsystem communicatively coupled to the application processor, an object space adjuster communicatively coupled to the graphics subsystem to adjust an object space parameter based on a screen space parameter, and a sample adjuster communicatively coupled to the graphics subsystem to adjust a sample parameter of the graphics subsystem based on a detected condition. Other embodiments are disclosed and claimed.
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公开(公告)号:US20180300842A1
公开(公告)日:2018-10-18
申请号:US15489040
申请日:2017-04-17
Applicant: Intel Corporation
Inventor: Louis Feng , Altug Koker , Tomasz Janczak , Andrew T. Lauritzen , David M. Cimini
Abstract: Systems, methods and apparatuses may provide for deferred geometry rasterization technology that includes a decision controller to determine, based on available resources in a graphics processor and a view frustum, a first portion of graphics information to be output to the graphics processor and a storage device communicatively coupled to the decision controller to store a second portion of the graphics information for future use. Additionally, an output handler may output the first portion of the graphics information to the graphics processor and swap out the second portion for unused graphics information on the graphics processor.
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公开(公告)号:US20180293787A1
公开(公告)日:2018-10-11
申请号:US15483409
申请日:2017-04-10
Applicant: Intel Corporation
Inventor: Hugues Labbe , Tomer Bar-On , Gabor Liktor , Andrew T. Lauritzen , John G. Gierach
CPC classification number: G06T15/005 , G06T15/30 , G06T15/40
Abstract: Systems, apparatuses and methods may provide for technology that receives, at a topology shader in a graphics pipeline, an object description and generates, at the topology shader, a set of polygons based on the object description. Additionally, the set of polygons may be sent to a vertex shader.
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公开(公告)号:US11748302B2
公开(公告)日:2023-09-05
申请号:US17561427
申请日:2021-12-23
Applicant: Intel Corporation
Inventor: Altug Koker , Prasoonkumar Surti , David Puffer , Subramaniam Maiyuran , Guei-Yuan Lueh , Abhishek R. Appu , Joydeep Ray , Balaji Vembu , Tomer Bar-On , Andrew T. Lauritzen , Hugues Labbe , John G. Gierach , Gabor Liktor
IPC: G06F16/13 , G06F9/38 , G06F9/30 , G06F16/11 , G06F16/172 , G06F9/46 , G06F12/1036 , G06F12/1045 , G06F12/0831
CPC classification number: G06F16/13 , G06F9/30 , G06F9/38 , G06F9/3836 , G06F9/461 , G06F16/113 , G06F16/172 , G06F12/0831 , G06F12/1036 , G06F12/1045 , G06F2201/84
Abstract: In an example, an apparatus comprises a plurality of execution units, and a first memory communicatively couple to the plurality of execution units, wherein the first shared memory is shared by the plurality of execution units and a copy engine to copy context state data from at least a first of the plurality of execution units to the first shared memory. Other embodiments are also disclosed and claimed.
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公开(公告)号:US20220222884A1
公开(公告)日:2022-07-14
申请号:US17529938
申请日:2021-11-18
Applicant: Intel Corporation
Inventor: Hugues Labbe , Tomer Bar-On , Gabor Liktor , Andrew T. Lauritzen , John G. Gierach
Abstract: Systems, apparatuses and methods may provide for technology that receives, at a topology shader in a graphics pipeline, an object description and generates, at the topology shader, a set of polygons based on the object description. Additionally, the set of polygons may be sent to a vertex shader.
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