Reducing power for 3D workloads
Abstract:
Various embodiments are presented herein that may reduce the workload of a system tasked with delivering frames of video data to a display generated by applications executing within the system. Applications executing within the system may generate new frames of video content at a specified frame rate known as frames per second (FPS). The CPU and/or GPU may be responsible for actually generating the frames at the specified FPS. These frames are then delivered to a display communicatively coupled with the system for rendering. Reducing the frame rate (FPS) may reduce the work being performed by the system because fewer frames may be generated within a given time period. This may be especially advantageous when the system is operating on battery power because it can extend the life of the battery.
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