Invention Grant
- Patent Title: Real-time mesh simplification using the graphics processing unit
- Patent Title (中): 实时网格简化使用图形处理单元
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Application No.: US12260606Application Date: 2008-10-29
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Publication No.: US08760450B2Publication Date: 2014-06-24
- Inventor: Christopher DeCoro , Natalya Tatarchuk
- Applicant: Christopher DeCoro , Natalya Tatarchuk
- Applicant Address: US CA Sunnyvale
- Assignee: Advanced Micro Devices, Inc.
- Current Assignee: Advanced Micro Devices, Inc.
- Current Assignee Address: US CA Sunnyvale
- Agency: Schmeiser, Olsen & Watts LLP
- Main IPC: G06T15/30
- IPC: G06T15/30 ; G06T17/00 ; G06T15/00

Abstract:
A graphics-processing unit is used to perform mesh simplification. A vertex shader receives a dataset for an input mesh that portrays a three-dimensional graphics object. The vertex shader generates from the dataset vertices for primitives that make up the input mesh. The input mesh is divided into a grid of cells. A geometry shader receives the vertices from the vertex shader and generates from the received vertices a simplified mesh that portrays the three-dimensional graphics object in less detail than the input mesh. Before the input mesh is divided into grid cells, a warping function can be applied to the input mesh based on a weighting function to warp the input mesh, thereby increasing sampling at a region of interest. A projective warping can be performed on the grid to produce grid cells of different volumes in accordance with a camera position.
Public/Granted literature
- US20090109219A1 REAL-TIME MESH SIMPLIFICATION USING THE GRAPHICS PROCESSING UNIT Public/Granted day:2009-04-30
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