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公开(公告)号:US20210304351A1
公开(公告)日:2021-09-30
申请号:US17323818
申请日:2021-05-18
Applicant: Intel Corporation
Inventor: Travis Schluessler , Zack Waters , Charles Moidel , Michael Apodaca , Murali Ramadoss
Abstract: Described herein are devices, systems and methods to utilize non-volatile memory to save and retrieve data that is used to accelerate the load and resume of GPU accelerated applications. Non-volatile memory and GPU logic are configured to enable the GPU to directly access the non-volatile memory to enable data to be read without requiring the data to traverse the CPU and CPU memory. This data access path creates a faster method for loading data into GPU local memory.
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公开(公告)号:US20210258616A1
公开(公告)日:2021-08-19
申请号:US17111677
申请日:2020-12-04
Applicant: Intel Corporation
Inventor: Jill Boyce , Scott Janus , Itay Kaufman , Archie Sharma , Stanley Baran , Michael Apodaca , Prasoonkumar Surti , Srikanth Potluri , Barnan Das , Hugues Labbe , Jong Dae Oh , Gokcen Cilingir , Maria Bortman , Tzach Ashkenazi , Jonathan Distler , Atul Divekar , Mayuresh M. Varerkar , Narayan Biswal , Nilesh V. Shah , Atsuo Kuwahara , Kai Xiao , Jason Tanner , Jeffrey Tripp
Abstract: An apparatus to facilitate processing video bit stream data is disclosed. The apparatus includes one or more processors to encode surface normals data with point cloud geometry data included in the video bit stream data for reconstruction of objects within the video bit stream data based on the surface normals data and a memory communicatively coupled to the one or more processors.
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公开(公告)号:US10983594B2
公开(公告)日:2021-04-20
申请号:US16515315
申请日:2019-07-18
Applicant: Intel Corporation
Inventor: Altug Koker , Michael Apodaca , Kai Xiao , Chandrasekaran Sakthivel , Jeffery S. Boles , Adam T. Lake , James M. Holland , Pattabhiraman K , Sayan Lahiri , Radhakrishnan Venkataraman , Kamal Sinha , Ankur N. Shah , Deepak S. Vembar , Abhishek R. Appu , Joydeep Ray , Elmoustapha Ould-Ahmed-Vall
IPC: G06F3/01 , G06T15/00 , G06T3/40 , G06T1/60 , G06F3/16 , G06F3/147 , G06T19/00 , G06F3/0481 , G06T7/80
Abstract: Systems, apparatuses and methods may provide away to enhance an augmented reality (AR) and/or virtual reality (VR) user experience with environmental information captured from sensors located in one or more physical environments. More particularly, systems, apparatuses and methods may provide a way to track, by an eye tracker sensor, a gaze of a user, and capture, by the sensors, environmental information. The systems, apparatuses and methods may render feedback, by one or more feedback devices or display device, for a portion of the environment information based on the gaze of the user.
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134.
公开(公告)号:US10964091B2
公开(公告)日:2021-03-30
申请号:US16271368
申请日:2019-02-08
Applicant: Intel Corporation
Inventor: Chandrasekaran Sakthivel , Michael Apodaca , Kai Xiao , Altug Koker , Jeffery S. Boles , Adam T. Lake , Nikos Kaburlasos , Joydeep Ray , John H. Feit , Travis T. Schluessler , Jacek Kwiatkowski , James M. Holland , Prasoonkumar Surti , Jonathan Kennedy , Louis Feng , Barnan Das , Narayan Biswal , Stanley J. Baran , Gokcen Cilingir , Nilesh V. Shah , Archie Sharma , Mayuresh M. Varerkar
Abstract: Systems, apparatuses and methods may provide away to render augmented reality and virtual reality (VR/AR) environment information. More particularly, systems, apparatuses and methods may provide a way to selectively suppress and enhance VR/AR renderings of n-dimensional environments. The systems, apparatuses and methods may deepen a user's VR/AR experience by focusing on particular feedback information, while suppressing other feedback information from the environment.
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公开(公告)号:US10930060B2
公开(公告)日:2021-02-23
申请号:US16269270
申请日:2019-02-06
Applicant: Intel Corporation
Inventor: Prasoonkumar Surti , Karthik Vaidyanathan , Murali Ramadoss , Michael Apodaca , Abhishek Venkatesh , Devan Burke , Philip R. Laws , Subramaniam Maiyuran , Abhishek R. Appu , Elmoustapha Ould-Ahmed-Vall , Peter L. Doyle
Abstract: An embodiment of a conditional shader apparatus may include a conditional pixel shader to determine if one or more pixels meet a shader condition, and a pixel regrouper communicatively coupled to the conditional pixel shader to regroup pixels based on whether the one or more pixels are determined to meet the shader condition. Another embodiment of a conditional shader apparatus may include a thread analyzer to determine if a set of threads meet a thread condition, and a conditional kernel loader communicatively coupled to the thread analyzer to load an appropriate kernel from a set of two or more kernels based on whether the set of threads are determined to meet the thread condition. Other embodiments are disclosed and claimed.
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公开(公告)号:US10921884B2
公开(公告)日:2021-02-16
申请号:US16453189
申请日:2019-06-26
Applicant: INTEL CORPORATION
Inventor: Tomas G. Akenine-Moller , Robert M. Toth , Ingo Wald , Aditya S. Yanamandra , Brent E. Insko , Michael Apodaca , Prasoonkumar Surti
Abstract: A virtual reality apparatus and method are described. For example, one embodiment of an apparatus comprises: a compute cluster comprising global illumination circuitry and/or logic to perform global illumination operations on graphics data in response to execution of a virtual reality application and to responsively generate a stream of samples; a filtering/compression module to perform filtering and/or compression operations on the stream of samples to generate filtered/compressed samples; a network interface to communicatively couple the compute cluster to a network, the filtered/compressed samples to be streamed over the network; a render node to receive the filtered/compressed samples streamed over the network, the render node comprising: decompression circuitry/logic to decompress the filtered/compressed samples to generate decompressed samples; a sample buffer to store the decompressed samples; and sample insertion circuitry/logic to asynchronously insert samples into a light field rendered by a light field rendering circuit/logic.
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公开(公告)号:US20210012452A1
公开(公告)日:2021-01-14
申请号:US16943984
申请日:2020-07-30
Applicant: Intel Corporation
Inventor: John Gierach , Abhishek Venkatesh , Travis Schluessler , Devan Burke , Tomer Bar-On , Michael Apodaca
Abstract: Embodiments are generally directed to GPU mixed primitive topology type processing. An embodiment of an apparatus includes one or more processor cores; and a memory to store data for graphics processing, wherein the one or more processing cores are to generate in the memory a vertex buffer to store vertex data for a mesh to be rendered and an index buffer to index the vertex data stored in the vertex buffer, the index buffer being structured to include index data for multiple primitive topology types. The one or more processor cores are to process the index data for the plurality of primitive topology types from the index buffer and fetch vertex data from the vertex buffer; and are to set up each primitive topology type of the plurality of primitive topology types for processing in a single draw operation.
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138.
公开(公告)号:US10796472B2
公开(公告)日:2020-10-06
申请号:US16024821
申请日:2018-06-30
Applicant: Intel Corporation
Inventor: Michael Apodaca , Ankur Shah , Ben Ashbaugh , Brandon Fliflet , Hema Nalluri , Pattabhiraman K , Peter Doyle , Joseph Koston , James Valerio , Murali Ramadoss , Altug Koker , Aditya Navale , Prasoonkumar Surti , Balaji Vembu
IPC: G06T15/00
Abstract: Apparatus and method for simultaneous command streamers. For example, one embodiment of an apparatus comprises: a plurality of work element queues to store work elements for a plurality of thread contexts, each work element associated with a context descriptor identifying a context storage region in memory; a plurality of command streamers, each command streamer associated with one of the plurality of work element queues, the command streamers to independently submit instructions for execution as specified by the work elements; a thread dispatcher to evaluate the thread contexts including priority values, to tag each instruction with an execution identifier (ID), and to responsively dispatch each instruction including the execution ID in accordance with the thread context; and a plurality of graphics functional units to independently execute each instruction dispatched by the thread dispatcher and to associate each instruction with a thread context based on its execution ID.
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公开(公告)号:US10755469B2
公开(公告)日:2020-08-25
申请号:US16235838
申请日:2018-12-28
Applicant: Intel Corporation
Inventor: Karthik Vaidyanathan , Michael Apodaca , Thomas Raoux , Carsten Benthin , Kai Xiao , Carson Brownlee , Joshua Barczak
Abstract: An apparatus and method to execute ray tracing instructions. For example, one embodiment of an apparatus comprises execution circuitry to execute a dequantize instruction to convert a plurality of quantized data values to a plurality of dequantized data values, the dequantize instruction including a first source operand to identify a plurality of packed quantized data values in a source register and a destination operand to identify a destination register in which to store a plurality of packed dequantized data values, wherein the execution circuitry is to convert each packed quantized data value in the source register to a floating point value, to multiply the floating point value by a first value to generate a first product and to add the first product to a second value to generate a dequantized data value, and to store the dequantized data value in a packed data element location in the destination register.
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公开(公告)号:US10740953B2
公开(公告)日:2020-08-11
申请号:US16235583
申请日:2018-12-28
Applicant: Intel Corporation
Inventor: Kai Xiao , Michael Apodaca , Carson Brownlee , Thomas Raoux , Joshua Barczak , Gabor Liktor
Abstract: Apparatus and method for bottom-up BVH refit. For example, one embodiment of an apparatus comprises: a hierarchical acceleration data structure generator to construct an acceleration data structure comprising a plurality of hierarchically arranged nodes; traversal hardware logic to traverse one or more rays through the acceleration data structure; intersection hardware logic to determine intersections between the one or more rays and one or more primitives within the hierarchical acceleration data structure; a node unit comprising circuitry and/or logic to perform refit operations on nodes of the hierarchical acceleration data structure, the refit operations to adjust spatial dimensions of one or more of the nodes; and an early termination evaluator to determine whether to proceed with refit operations or to terminate refit operations for a current node based on refit data associated with one or more child nodes of the current node.
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