Abstract:
A virtual environment server records and broadcasts a Uniform Resource Locator (URL), browser state information, and optionally clipping parameters, that are to be associated with a three dimensional (3D) surface in a virtual environment. When a user's Avatar encounters the 3D surface in the virtual environment, the client obtains the URL and browser state information, and obtains the web content using a standard web browser. The web content is stored into an off-screen buffer. The content from the off-screen buffer is then rendered locally as a texture map onto the 3D surface of the virtual environment. Whenever one of the users interacts with the web content, a new URL and new browser state information is used to obtain the updated web content in the same way. The new URL and new browser state information is also passed from the client to the server, so that the server may update the URL and new browser state information in each of the other clients associated with each of the other users.
Abstract:
The invention relates to a private digital communication apparatus for interconnecting a plurality of interface modules which communicate through a common bus. In particular, it concerns a multipoint apparatus which uses a two-wire cable as a bus, and the access to the bus is carried out through the time multiplex technique (TDMA).
Abstract:
Methods of holding auctions over the Internet and telephone systems are known in the art but generally share the following problems: it is difficult for the auctioneer to identify bidders; telephone conferences are very noisy when they have a large number of participants; there is no method of ejecting a bidder who chooses to interfere with the auction; and it is difficult to enforce payment because it is difficult to verify the identity and creditworthiness of bidders. The invention provides for an auction system where bidders are identified using authentication or similar techniques, and their bids are filtered to reduce noise and eliminate unwanted bids or comments before being broadcast to the balance of the bidders. Other optional features are also described such as the recording and timestamping of bids.
Abstract:
Zur Synchronisierung eines Kommunikationssystems über ein paketorientiertes Datennetz (4) wird durch eine Meßeinrichtung (11) eine Frequenzversetzung einer Zeitmeßeinrichtung (13) ermittelt, wobei hierzu nur Datenpakete mit einer näherungsweise gleichen Hin- und Rücklaufzeit herangezogen werden.
Abstract in simplified Chinese:一种方法包含一第一电话手机,其选择一第二电话手机做为一认可的联系人交换伙伴。该第一电话手机与该第二电话手机包含组织在一数据库中的联系人信息。该第一电话手机创建该第一电话手机与该第二电话手机之间的电话调用。该第一电话手机自该第二电话手机接收在一第一协定下的联系人更新信息。该第一电话手机将该联系人更新信息与该第一电话手机之联系人信息同步化。
Abstract:
Systems and methods performed by an IP telephony system are designed to determine when two parties to a recently terminated telephony communication are simultaneously calling each other in an attempt to re¬ establish a telephony communication. When the IP telephony system determines that this situation is occurring, the IP telephony system acts to connect the two parties, rather than have both of them see their new call setup attempt fail because the other party's telephony device is indicated to be busy.
Abstract:
The method comprising establishing a connection between a mobile device with one or more remote devices through a remote server to share data; receiving presence information about any of said mobile device or remote devices; synchronizing said data to be shared, between said mobile device and said one or more remote devices, based upon said presence information received, wherein said synchronizing is performed by triggering said remote server a set of notification events according to said presence information. By means of an event filter engine and in order to allow said data sharing, said set of notification events are filtered to select any of said mobile device or remote devices that will receive a filtered notification event. The system of the invention is adapted to implement the method of the invention.
Abstract:
A virtual environment server records and broadcasts a Uniform Resource Locator (URL), browser state information, and optionally clipping parameters, that are to be associated with a three dimensional (3D) surface in a virtual environment. When a user's Avatar encounters the 3D surface in the virtual environment, the client obtains the URL and browser state information, and obtains the web content using a standard web browser. The web content is stored into an off-screen buffer. The content from the off-screen buffer is then rendered locally as a texture map onto the 3D surface of the virtual environment. Whenever one of the users interacts with the web content, a new URL and new browser state information is used to obtain the updated web content in the same way. The new URL and new browser state information is also passed from the client to the server, so that the server may update the URL and new browser state information in each of the other clients associated with each of the other users.