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公开(公告)号:KR1020160006087A
公开(公告)日:2016-01-18
申请号:KR1020140097313
申请日:2014-07-30
Applicant: 삼성전자주식회사
IPC: G06T15/50
CPC classification number: G06T19/006 , G06F3/04815 , G06T15/506 , G06T19/20 , G06T2219/2012
Abstract: 밝은특성을가지는객체에의한시각효과를객체주위의화면에반영할수 있는디스플레이장치및 방법이제공된다.
Abstract translation: 提供了一种显示装置及其方法,其将具有明亮特性的物体的视觉效果反映到物体周围的屏幕上。 该方法包括以下步骤:在虚拟环境中显示设置了至少一个虚拟光源的对象; 以及基于所述至少一个虚拟光源照亮所述虚拟环境中的对象周围的虚拟区域。
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公开(公告)号:KR1020130142887A
公开(公告)日:2013-12-30
申请号:KR1020130018182
申请日:2013-02-20
Applicant: 삼성전자주식회사
Inventor: 하인우
Abstract: Provided is an image processing apparatus comprising: a segmenting unit for segmenting either a first depth image or a first color image into a plurality of segments by using either the first depth image or the first color image if the first color image and the first depth image associated with the first color image are input; a converting unit for converting either the scale or location of a first segment so as to correspond to a first point of a second depth image and a second color image if the first segment is selected among the plurality of segments; and a rendering unit for generating a third color image by composing the converted first segment with the second depth image and the second color image associated with the second depth image. [Reference numerals] (110) Segmenting unit;(120) Converting unit;(130) Rendering unit
Abstract translation: 提供一种图像处理装置,包括:分割单元,用于通过使用第一深度图像或第一彩色图像将第一深度图像或第一彩色图像分割为多个分段,如果第一彩色图像和第一深度图像 与第一彩色图像相关联; 转换单元,用于如果在多个段中选择第一段,则转换第一段的比例或位置以对应于第二深度图像的第一点和第二彩色图像; 以及渲染单元,用于通过将所转换的第一段与第二深度图像和与第二深度图像相关联的第二彩色图像组合来产生第三彩色图像。 (附图标记)(110)分割单元;(120)转换单元;(130)渲染单元
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公开(公告)号:KR1020130047822A
公开(公告)日:2013-05-09
申请号:KR1020110112602
申请日:2011-11-01
Applicant: 삼성전자주식회사
CPC classification number: G06K9/6284 , G06T5/005 , G06T11/001 , G06T2207/10028
Abstract: PURPOSE: An image processing device and a method thereof are provided to implement image processing having high reliability at a relatively lower cost by quickly performing the hole filling processing of an input depth image. CONSTITUTION: An outlier removing unit(110) removes an outlier of an input depth image. A hole filling processing unit(120) performs hole filling to the input depth image with a pull-push method. A mesh generating unit(130), a normal calculating unit(140), and a texture coordinating unit(150) generates a 3D model by using a depth image. An unprojection calculating unit(160) applies an unprojection matrix pre-calculated for perspective unprojection to a 3D model. [Reference numerals] (110) Outlier removing unit; (120) Hole filling processing unit; (121) Filter unit; (130) Mesh generating unit; (140) Normal calculating unit; (150) Texture coordinating unit; (160) Unprojection calculating unit
Abstract translation: 目的:提供一种图像处理装置及其方法,通过快速执行输入深度图像的孔填充处理,以相对较低的成本实现具有高可靠性的图像处理。 构成:离群值去除单元(110)去除输入深度图像的异常值。 孔填充处理单元(120)通过拉推法对输入深度图像进行孔填充。 网格产生单元(130),正常计算单元(140)和纹理协调单元(150)通过使用深度图像生成3D模型。 未投影计算单元(160)将预先计算的透视去投影的未投影矩阵应用于3D模型。 (附图标记)(110)异常值去除单元; (120)孔加工单元; (121)过滤单元; (130)网格生成单元; (140)正常计算单位; (150)纹理协调单元; (160)非投影计算单元
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公开(公告)号:KR1020110124865A
公开(公告)日:2011-11-18
申请号:KR1020100044292
申请日:2010-05-12
Applicant: 삼성전자주식회사
Inventor: 하인우
CPC classification number: G06T15/005 , G06T15/06
Abstract: PURPOSE: An image processing device is provided to reduce a resource which is required for obtaining an image of the same quality by improving the 3D rendering calculation efficiency. CONSTITUTION: A first computation unit(110) renders a 3D model from a first viewpoint. The first computation unit calculates a color value of a first point on a first object in the 3D model. A second computation unit(120) performs multi layer rendering to a first direction from the viewpoint of the first object. The second computation unit generates a plurality of depth images corresponding to the plurality of color image and a plurality of color images. A third computation unit(130) updates a color value of the first point.
Abstract translation: 目的:提供一种图像处理装置,通过提高3D渲染计算效率来减少获得相同质量图像所需的资源。 构成:第一计算单元(110)从第一视点呈现3D模型。 第一计算单元计算3D模型中第一对象上的第一点的颜色值。 第二计算单元(120)从第一对象的角度向第一方向执行多层渲染。 第二计算单元生成与多个彩色图像和多个彩色图像对应的多个深度图像。 第三计算单元(130)更新第一点的颜色值。
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公开(公告)号:KR1020090125545A
公开(公告)日:2009-12-07
申请号:KR1020080051707
申请日:2008-06-02
Applicant: 삼성전자주식회사
IPC: G06T15/06
CPC classification number: G06T15/50 , G06T15/06 , G06T15/506 , G06T15/60 , G06T15/80
Abstract: PURPOSE: A method for processing a 3D image is provided to display a result image in real time by performing ray tracing according to depth comparison of ray. CONSTITUTION: A plurality of ray trees corresponding to each of a plurality of pixels are generated up to the first depth(110). A result image is displayed based on the ray trees corresponding to each of the pixels of the first depth(120). At least one pixel is selected according to priority of a leaf node of the ray trees corresponding to each of the pixels(130). The ray tree corresponding to at least one pixel is updated up to second depth(140).
Abstract translation: 目的:提供一种处理3D图像的方法,通过根据光线的深度比较执行光线跟踪来实时显示结果图像。 构成:对应于多个像素中的每一个的多个射线树被生成直到第一深度(110)。 基于对应于第一深度(120)的每个像素的光线显示结果图像。 根据与每个像素(130)对应的射线树的叶节点的优先级来选择至少一个像素。 对应于至少一个像素的射线树被更新到第二深度(140)。
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公开(公告)号:KR102250254B1
公开(公告)日:2021-05-10
申请号:KR1020140101172
申请日:2014-08-06
Applicant: 삼성전자주식회사
IPC: G06T15/00
Abstract: 영상처리장치및 방법이개시된다. 일실시예에따르면, 영상처리장치는이전영상프레임의가상광원정보에기초하여현재영상프레임의특정영역에서가상광원이샘플링되는것을방지하기위한마스크를생성할수 있다. 영상처리장치는마스크를현재영상프레임에적용하여영상처리장치는시간적으로연속성을가지는영상프레임들사이에서가상광원이중복적으로샘플링되는것을방지할수 있다. 영상처리장치는이전영상프레임에서샘플링된가상광원을현재영상프레임에반영하고, 추가적으로샘플링된가상광원들에기초하여현재영상프레임을렌더링할수 있다.
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公开(公告)号:KR101871222B1
公开(公告)日:2018-06-27
申请号:KR1020130011761
申请日:2013-02-01
Applicant: 삼성전자주식회사
Inventor: 하인우
IPC: G06T15/50
CPC classification number: G06T15/506 , G06T15/40
Abstract: 영상처리장치가제공된다. 상기영상처리장치는 3D 객체의적어도하나의포인트에대한오클루전벡터와 SH 계수(Spherical Harmonics Coefficients) 사이의대응관계정보를포함하는룩업테이블을저장하는저장부, 및상기룩업테이블을이용하여상기객체의제1 포인트에연관되는제1 오클루전벡터에대응하는제1 SH 계수를결정하고, 상기제1 SH 계수를이용하여상기제1 포인트의픽셀값을결정하는렌더링부를포함할수 있다.
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公开(公告)号:KR1020170053557A
公开(公告)日:2017-05-16
申请号:KR1020160068960
申请日:2016-06-02
Applicant: 삼성전자주식회사
Abstract: 3D 장면을렌더링하는 3D 렌더링방법및 3D 렌더링장치가개시된다. 일실시예에따른 3D 렌더링장치는 3D 장면상에서쉐이딩이수행될쉐이딩포인트를결정하고, 쉐이딩포인트에대해쉐이딩을수행할수 있다. 3D 렌더링장치는쉐이딩포인트의쉐이딩결과에기초하여 3D 장면에대한쉐이딩정보를결정할수 있다.
Abstract translation: 公开了用于渲染3D场景的3D渲染方法和3D渲染设备。 根据示例性实施例的3D渲染设备可以确定在3D场景上被遮蔽的遮蔽点,并且可以在遮蔽点上执行遮蔽。 3D渲染设备可以基于阴影点的阴影结果确定3D场景的阴影信息。
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