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公开(公告)号:KR1020120046607A
公开(公告)日:2012-05-10
申请号:KR1020100108348
申请日:2010-11-02
Applicant: 한국전자통신연구원
IPC: G06F3/03
Abstract: PURPOSE: A sensorless based fingers motion tracking method and an apparatus thereof are provided to over a virtual finger motion by applying a finger motion prediction method and a computer vision method. CONSTITUTION: A knuckle is partitioned based on finger contour information(S40). A joint angle of a finger is predicted according to the size of knuckle(S50). The interval of the finger is measured based on the finger contour information(S60). A bending angle of a palm is predicted based on the joint angle of the finger(S70). The bending angle of the palm is interworked with the bending angle(S80).
Abstract translation: 目的:通过应用手指运动预测方法和计算机视觉方法,将无传感器的手指运动跟踪方法及其装置提供给虚拟手指运动。 构成:根据手指轮廓信息对转向节进行分割(S40)。 根据转向节的尺寸来预测手指的关节角度(S50)。 基于手指轮廓信息测量手指的间隔(S60)。 基于手指的关节角度预测手掌的弯曲角度(S70)。 手掌的弯曲角度与弯曲角度相互作用(S80)。
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公开(公告)号:KR1020110071211A
公开(公告)日:2011-06-29
申请号:KR1020090127715
申请日:2009-12-21
Applicant: 한국전자통신연구원
Abstract: PURPOSE: A virtual graffiti system and an interface apparatus for the same are provided to convert a created picture by a user into a digital image. CONSTITUTION: A spray can interface(104) offers a user interface which is similar to an actual image of a spray can. An infrared camera(103) traces a hand or an arm gesture of the spray can user. A processor(102) precisely traces the hand or the arm gesture based on the information inputted through the infrared camera. The processor analyzes the trace of the arm gesture and displays the analyzed result through a large display(100). Speakers offer sounds which can realistically manage the operation of the spray can.
Abstract translation: 目的:提供虚拟涂鸦系统及其接口装置,以将用户将创建的图像转换为数字图像。 构成:喷雾可以接口(104)提供与喷雾罐的实际图像相似的用户界面。 红外摄像机(103)跟踪喷雾罐用户的手或手臂姿态。 处理器(102)基于通过红外相机输入的信息精确地跟踪手或手臂手势。 处理器分析手臂姿态的轨迹,并通过大显示屏显示分析结果(100)。 扬声器提供可以实际管理喷雾罐操作的声音。
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公开(公告)号:KR1020110057955A
公开(公告)日:2011-06-01
申请号:KR1020090114594
申请日:2009-11-25
Applicant: 한국전자통신연구원
Abstract: PURPOSE: A virtual painting simulator and a painting pattern displaying method thereof are provided to implement a natural painting effect by continuously generating virtual pattern information through visual and spatial correction. CONSTITUTION: An operation input unit(110) outputs an operation signal according to the virtual painting operation of a user. A pattern processing unit(120) outputs visually and spatially corrected pattern signal from the operation signal in reference to measurement information. A display device(130) shows the virtual painting operation of the user in a 3D virtual structure according to the pattern signal.
Abstract translation: 目的:提供虚拟绘画模拟器和绘画模式显示方法,以通过视觉和空间校正连续生成虚拟图案信息来实现自然绘画效果。 构成:操作输入单元(110)根据用户的虚拟绘画操作输出操作信号。 模式处理单元(120)参考测量信息从操作信号输出视觉和空间校正的图案信号。 显示装置(130)根据模式信号示出3D虚拟结构中的用户的虚拟绘画操作。
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公开(公告)号:KR100799304B1
公开(公告)日:2008-01-29
申请号:KR1020060083055
申请日:2006-08-30
Applicant: 한국전자통신연구원
CPC classification number: H04N9/3185 , G06T3/0093 , G06T2207/10016 , H04N21/4122
Abstract: A system and a method for projecting high-resolution video on a non-planar display environment are provided to be utilized as a large display medium for an advertisement without installing a screen in such a space as outdoor facilities, buildings, and wall faces of subway trains. A server(500) divides video to be projected on a non-planar display into a previously inputted number of sections, designates each client for reproducing a plurality of sections of the divided video, and transmits video information including frame information of the divided video and a start control command to each designated client by using a network. A client unit(30) includes a plurality of clients that open the video according to the start control command transmitted from the server(500), selects one frame of the video to convert data into a bit map format, geometrically corrects it by using geometrical information of the non-planar display, and projects the corrected data on the non-planar display through a projector.
Abstract translation: 提供了一种用于在非平面显示环境上投影高分辨率视频的系统和方法,用作广告的大型显示介质,而不需要在诸如地铁的室外设施,建筑物和墙壁的空间中安装屏幕 列车。 服务器(500)将要在非平面显示器上投影的视频划分成先前输入的部分,指定用于再现分割视频的多个部分的每个客户端,并且发送包括分割视频的帧信息的视频信息,以及 通过使用网络向每个指定的客户端发出启动控制命令。 客户机单元(30)包括根据从服务器(500)发送的开始控制命令来打开视频的多个客户端,选择视频的一帧将数据转换为位图格式,通过使用几何形状来对其进行几何校正 非平面显示器的信息,并通过投影仪将校正数据投影在非平面显示器上。
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公开(公告)号:KR101360149B1
公开(公告)日:2014-02-11
申请号:KR1020100108348
申请日:2010-11-02
Applicant: 한국전자통신연구원
IPC: G06F3/03
Abstract: 본 발명은 센서리스 기반 손가락 모션 트래킹 방법 및 그 장치에 관한 것으로, 카메라를 통해 촬영된 영상을 분석하여 비젼 기반 손가락 윤곽 정보를 획득하는 단계, 손가락 윤곽 정보에 근거하여 손가락을 정의하는 단계, 손가락 윤곽 정보에 근거하여 손마디를 각각 분할하고, 분할된 각각의 손마디들의 크기에 따라 손가락의 관절각도를 예측하는 단계, 손가락 윤곽 정보에 근거하여 손가락의 간격을 측정하는 단계, 및 손가락의 관절각도와 손가락의 간격에 근거하여 손바닥의 구부림 각도를 예측하고, 손바닥의 구부림 각도와 가상의 손을 연동하는 단계를 포함한다.
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公开(公告)号:KR1020130067856A
公开(公告)日:2013-06-25
申请号:KR1020110134851
申请日:2011-12-14
Applicant: 한국전자통신연구원
Abstract: PURPOSE: A virtual instrument playing device and method based on finger motions are provided to enable a single or multiple users to play an instrument in any space with no physical instrument without constraints of space. CONSTITUTION: A motion acquisition part(200) acquires information about finger motions of a user by processing image data acquired by an image acquisition part(100). A sound information simulation part(300) simulates and stores sound information of an instrument in accordance with a finger posture. A sound information configuration part(400) generates sound information of the instrument for the finger motions by using the acquired information about the finger motions and a neural network where learning is performed by the sound information simulation part. [Reference numerals] (100) Image acquisition part; (200) Motion acquisition part; (300) Sound information simulation part; (400) Sound information configuration part; (500) Sound information output part; (600) Multiple motion management part
Abstract translation: 目的:提供基于手指运动的虚拟乐器演奏装置和方法,以使单个或多个用户能够在没有空间限制的情况下在任何空间中播放乐器。 构成:运动获取部(200)通过处理由图像获取部(100)获取的图像数据,获取关于用户的手指运动的信息。 声音信息模拟部件(300)根据手指姿势模拟并存储乐器的声音信息。 声音信息配置部(400)通过使用获取的手指运动的信息和由声音信息模拟部进行学习的神经网络,生成用于手指运动的乐器的声音信息。 (附图标记)(100)图像采集部; (200)运动采集部分; (300)声音信息模拟部分; (400)声音信息配置部分; (500)声音信息输出部分; (600)多运动管理部分
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公开(公告)号:KR101253542B1
公开(公告)日:2013-04-11
申请号:KR1020090100764
申请日:2009-10-22
Applicant: 한국전자통신연구원
Abstract: 금속 조형물 및 기계 구조물(예.선박)의 용접 작업 훈련을 위해 가상 현실 및 컴퓨터 그래픽 기술을 응용하여 용접 작업의 시각적 정보를 실제 용접 상황과 일치하도록 블록, 비드, 아크, 스패터, 연기 등을 고품질로 표현하는 가상용접 훈련의 가시화 방법을 제시한다. 제시된 방법에 의하면, 실제 훈련 환경과 동일하게 표현된 가상 용접 환경에서 훈련을 반복적으로 수행함으로써 안전한 훈련 환경 제공, 훈련 기간 단축, 현장의 생산성 향상에 기여할 수 있다.
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公开(公告)号:KR1020120065186A
公开(公告)日:2012-06-20
申请号:KR1020100126559
申请日:2010-12-10
Applicant: 한국전자통신연구원
CPC classification number: Y02T10/82
Abstract: PURPOSE: A mixed reality based car design verification apparatus is provided to provide reliable design verification method without production of a real product in styling/design step during vehicle development life cycle. CONSTITUTION: A mixed reality based car design verification apparatus comprises: a vehicle self control unit(200) providing feeling feedback; a vehicle model image matching unit(300) providing graphic visualization about a matched virtual vehicle model; a vehicle model design verification unit(400) verifying design of the matched virtual vehicle model, conducting human-based design analysis about the matched virtual vehicle mode; a vehicle design interaction unit(500) composing simulation reflecting a collision processing module and environment.
Abstract translation: 目的:提供一种基于混合现实的汽车设计验证装置,在车辆开发生命周期中,在造型/设计步骤中不生产实际产品,提供可靠的设计验证方法。 构成:基于混合现实的汽车设计验证装置包括:提供感觉反馈的车辆自我控制单元(200) 提供关于匹配的虚拟车辆模型的图形可视化的车辆模型图像匹配单元(300) 车辆模型设计验证单元(400)验证匹配的虚拟车辆模型的设计,对匹配的虚拟车辆模式进行基于人的设计分析; 构成反映碰撞处理模块和环境的仿真的车辆设计交互单元(500)。
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公开(公告)号:KR1020120054924A
公开(公告)日:2012-05-31
申请号:KR1020100116315
申请日:2010-11-22
Applicant: 한국전자통신연구원
IPC: G06F3/01
Abstract: PURPOSE: A mobile haptic interface operating device based on weight balance is provided to enable a user to recognize information from a mobile device by workout abilities even though the user looks at another site. CONSTITUTION: A weight plumb moving unit(202) moves a weight plumb. A weight balance controller(203) determines the direction of the weight balance according to information provided to a user. The weight balance controller controls the weight plumb moving unit to move the weight plumb in the determined direction. The weight balance controller determines a pattern type in which the weight balance is repetitively changed according to a time flow. The weight balance controller controls the weight plumb moving unit to move the weight plumb according to the determined pattern type.
Abstract translation: 目的:提供基于体重平衡的移动触觉界面操作装置,以使用户能够通过锻炼能力从移动装置识别信息,即使用户看另一个站点。 构成:重量铅锤移动单元(202)移动重物铅锤。 重量平衡控制器(203)根据提供给用户的信息确定重量平衡的方向。 重量平衡控制器控制重量铅锤移动单元以确定的方向移动重量铅锤。 重量平衡控制器根据时间流量确定重量平衡重复变化的图案类型。 重量平衡控制器控制重量铅锤移动单元根据确定的图案类型移动重量铅锤。
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公开(公告)号:KR1020090064244A
公开(公告)日:2009-06-18
申请号:KR1020070131828
申请日:2007-12-15
Applicant: 한국전자통신연구원
IPC: G06T17/00
CPC classification number: G06Q30/02 , G05B2219/31479 , G06T19/006
Abstract: A mixing reality system and an implementation method thereof are provided to verify efficiency of a process with only provided intrinsic data of equipment/parts and on-the-spot data, when the new process is introduced to a working field. Camera provides photographing information within an arbitrary work environment. A sensing unit provides sensing information according to an operation of the camera. A process simulation unit(100) manages simulation of parts/facility/processing data of the arbitrary work environment within a processing information DB(400). A process arrangement unit(200) handles simulation information and an arrangement condition between data. A mixing reality visualizing unit(300) inputs the photographing information and the sensing information to determine a location of the process arrangement unit. A display-based input/output unit(14) displays mixing reality output information of the visualizing unit to the outside.
Abstract translation: 提供了一种混合现实系统及其实现方法,以便在将新流程引入到工作领域时,仅提供设备/部件的固有数据和现场数据来验证过程的效率。 相机在任意工作环境中提供拍摄信息。 感测单元根据相机的操作提供感测信息。 过程模拟单元(100)管理处理信息DB(400)内的任意工作环境的部件/设施/处理数据的模拟。 处理布置单元(200)处理数据之间的模拟信息和布置条件。 混合现实可视化单元(300)输入拍摄信息和感测信息以确定处理布置单元的位置。 基于显示器的输入/输出单元(14)向外部显示可视化单元的混合现实输出信息。
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