Abstract:
Game configurations are specific to a location A benefit may be offered to a player of a game if the player is in one location, but not if the player is in another location The benefit may include a higher payout percentage, a free spin, an increased payout for an outcome, a higher probability of achieving a winning outcome and/or any other benefit For example, in certain areas of a casino, such as in mall and shop areas, payout percentages of between 98% and 99% are offered, while in other areas, payout percentages below 96% may be offered
Abstract:
A convenience gaming system is provided. The convenience gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas.
Abstract:
A gaming system is provided. The gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas. The gaming system may incorporate a user profile feature according to which certain information regarding users of the system may be maintained. Such information can include, without limitation, information relating to preferences, finances, activities participated in by the users, and trends and habits of the users.
Abstract:
A gaming system is provided. The gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas. The system may include an alerts feature operable to generate alert to users based on any or a combination of time information, location information, financial information, user profile information, and other types of information.
Abstract:
A system for betting on fractional times comprises a memory coupled to a processor. The memory stores a first betting option comprising a bet that a particular participant in a race will finish a predetermined length of the race in a first range of fractional times. The memory further stores a second betting option comprising a bet that the particular participant in the race will finish the predetermined length of the race in a second range of fractional times. The processor receives a plurality of bets on at least one of the first betting option and the second betting option and determines an actual time for the particular participant to finish the predetermined length of the race. The processor then determines which of the plurality of bets are winning bets based at least in part upon the determination of the actual time and the corresponding betting options.
Abstract:
A system for betting on fractional times comprises a memory coupled to a processor. The memory stores a first betting option comprising a bet that a particular participant in a race will finish a predetermined length of the race in a first range of fractional times. The memory further stores a second betting option comprising a bet that the particular participant in the race will finish the predetermined length of the race in a second range of fractional times. The processor receives a plurality of bets on at least one of the first betting option and the second betting option and determines an actual time for the particular participant to finish the predetermined length of the race. The processor then determines which of the plurality of bets are winning bets based at least in part upon the determination of the actual time and the corresponding betting options.
Abstract:
A method of managing bets is provided. The method includes receiving at least one group bet for an event having a set of participants. A first group comprises a first subset of the participants and a second group comprises a second subset of the participants. The group bet comprises a bet that one of the first subset of participants will win the event. The method continues by receiving results of the event identifying a winning participant. The method concludes by determining an amount of a group bet payout for the group bet based on whether the first subset of participants includes the winning participant.
Abstract:
A method for wagering, comprises receiving a bet regarding a spin of the reels of a slot machine. The method continues by determining a first symbol for a first reel of the slot machine based at least in part upon a first value and a second value. The first value is associated with a value of a digit of a first financial market indicator at a first point in time, and the second value is associated with the value of a digit of a second financial market indicator at the first point in time. The method continues by determining a second symbol for a second reel of the slot machine, and by determining a third symbol for a third reel of the slot machine. The method concludes by determining an outcome of the bet based at least in part upon the first symbol, the second symbol, and the third symbol.
Abstract:
A gaming system is provided. The system includes a memory coupled to a processor. The memory is operable to store a memory operable to store an identification of a set of participants in an event, and a group bet for the event. The group bet comprises a bet that one of an undefined subset of the set of participants will win the event. A processor is coupled to the memory and operable, at some time after receiving the group bet, to define the subset of participants associated with the group bet by determining participants for the subset of participants. The processor receives results of the event identifying a winning participant. The processsor determines an amount of a group bet payout for the group bet based at least on whether the defined subset of participants includes the winning participant.