METHOD FOR CASHLESS GAMING
    31.
    发明申请
    METHOD FOR CASHLESS GAMING 审中-公开
    无法游戏的方法

    公开(公告)号:WO2005099846A2

    公开(公告)日:2005-10-27

    申请号:PCT/US2005/009233

    申请日:2005-03-18

    CPC classification number: G07F17/32 G07F17/3248

    Abstract: Methods for avoiding or reducing reliance on the need to use a physical payment instrument in substitution for cash for wagering on gaming terminals. With the method, the player uses a secure cashless payment instrument that does not require presentation of the payment instrument through an automatic reader fitted to a gaming terminal. The cashless payment instrument features a third-party security code and a two-level limited lifetime in which one level may be reset. The method may advantageously be used in small remote gaming facilities such as in island holiday resorts, in cruise ships and on-board international flights, for example.

    Abstract translation: 避免或减少对使用实物支付工具替代游戏终端投注现金的依赖的方法。 使用该方法,玩家使用安全的无现金支付工具,其不需要通过安装到游戏终端的自动阅读器呈现支付工具。 无现金支付工具具有第三方安全码和两级限制寿命,其中一级可能被重置。 该方法可以有利地用于诸如在岛屿度假胜地,游轮和船上国际航班的小型远程游戏设施中。

    UNIVERSAL GAME SERVER
    32.
    发明申请

    公开(公告)号:WO2005024592A3

    公开(公告)日:2005-03-17

    申请号:PCT/US2004/028935

    申请日:2004-09-02

    Abstract: A trusted disaster tolerant system architecture supporting concurrently a number of distributed online gaming operations such as slip-scan lottery, video lottery, fixed odd betting terminals, Internet gaming, and interactive TV. A personality front end resolves the peculiarities of the various client systems before submitting the relevant transactional payload to a trusted transactional cache. A universal game random generator may be used either at the central game server or at each individual gaming machine, thus conferring a significant trust to the entire estate of gaming machines fitted with the game random generator. An auditable trusted log allows to rapidly resolve any dispute. The instant-draw model and the differed-draw model are supported. The system may advantageously be used in casino environments.

    TRUSTED TRANSACTIONAL INTERNET KIOSK
    34.
    发明申请
    TRUSTED TRANSACTIONAL INTERNET KIOSK 审中-公开
    信用交易互联网KIOSK

    公开(公告)号:WO2003102840A1

    公开(公告)日:2003-12-11

    申请号:PCT/US2002/016944

    申请日:2002-05-30

    CPC classification number: G06Q20/12 G06Q20/00 G06Q20/18 G06Q20/29 G07F19/211

    Abstract: A public access kiosk for conducting trusted lightweight e-commerce transactions. A trusted transactional cache and the associated transactional protocol allow e-commerce transactions to be committed to a remote server (334) extremely quickly and with little network overhead. The end-to-end transactions are completed in just a few seconds allowing users to carry out e-commerce transactions without having to stand in front of the display (104) for minutes as is usually the case when making purchases on the Internet. The invention operates equally well on robust private networks (304) as on unpredictable Internet or wireless networks, avoiding upsetting shoppers who would otherwise have to wait for the transaction to complete in the case of a temporary communication failure with the remote server (334) or other failure. The methods and devices described herein may advantageously be used to offer large scale and cost-effective micro-payments solutions.

    Abstract translation: 用于进行信任的轻量级电子商务交易的公共访问信息亭。 可信交易高速缓存和相关联的事务性协议允许电子商务交易以极短的网络开销极快地提供给远程服务器(334)。 端到端交易只需几秒钟即可完成,允许用户进行电子商务交易,而不必像在互联网上进行购买时通常情况下几分钟一样站在显示器前面(104)。 本发明在强大的私有网络(304)上同样适用于不可预测的因特网或无线网络,避免了在与远程服务器(334)的临时通信故障的情况下否则必须等待交易完成的消费者,或者 其他失败。 本文描述的方法和装置可以有利地用于提供大规模和具有成本效益的微支付解决方案。

    METHOD AND SYSTEMS FOR LARGE SCALE CONTROLLED AND SECURE DATA DOWNLOADING
    35.
    发明申请
    METHOD AND SYSTEMS FOR LARGE SCALE CONTROLLED AND SECURE DATA DOWNLOADING 审中-公开
    用于大规模控制和安全数据下载的方法和系统

    公开(公告)号:WO2003047211A1

    公开(公告)日:2003-06-05

    申请号:PCT/US2002/037529

    申请日:2002-11-22

    Abstract: A method to manage the secure download of data (102) to a very large number of network connected client devices (104, 110, 112, 114, 116, 118, 1120, 122) distributed within large geographic areas. The method provides adaptive data throttling and makes optimal use of network data bandwidth. The method can be advantageously applied for managing simultaneous data downloading to millions of network connected remote devices (104, 110, 112, 114, 116, 118, 1120, 122) via private networks, public networks and the Internet (124). A close-loop download regulation algorithm achieves the highest download capacity for the files without exceeding the maximum network capacity and without degrading the transactional and operational traffic performance between the server and the connected client devices.

    Abstract translation: 一种用于管理数据(102)到分布在大地理区域内的大量网络连接的客户端设备(104,110,112,114,116,118,1120,122)的安全下载的方法。 该方法提供自适应数据限制,并最大限度地利用网络数据带宽。 该方法可以有利地应用于经由私有网络,公共网络和因特网(124)同时管理数百万个网络连接的远程设备(104,110,112,114,116,118,1120,122)。 闭环下载调节算法在不超过最大网络容量的情况下实现文件的最高下载容量,并且不会降低服务器和连接的客户端设备之间的事务和运营流量性能。

    METHOD AND SYSTEMS FOR CASHLESS GAMING
    36.
    发明申请
    METHOD AND SYSTEMS FOR CASHLESS GAMING 审中-公开
    无障碍游戏的方法与系统

    公开(公告)号:WO2003035195A1

    公开(公告)日:2003-05-01

    申请号:PCT/US2002/030966

    申请日:2002-09-26

    Abstract: The present cashless gaming methods, systems and devices make use of printed tickets that include machine and human readable symbols. An ATM (500) in exchange for cash or other money may deliver a coded ticket. A gaming machine may also print a ticket when the player wishes to offload his or her credit balance. The player may redeem his or her credit balance via an ATM (500), or alternatively may upload the credit on another gaming machine by presenting the coded ticket to the game machine's code scanner and manually providing the human readable verification code printed on the coded ticket. The present gaming machines are preferably configured within a secure managed network controlled by a server located at the gaming premise's black office or at a location remote therefrom. The server securely records all credit balances, game transactions and authorizes redemptions. The remote server may control several geographically separated gaming premises.

    Abstract translation: 目前的无现金游戏方法,系统和设备使用包括机器和人类可读符号的印刷票据。 换取现金或其他款项的ATM(500)可以提供编码票。 当玩家希望卸载其信用余额时,游戏机还可以打印票。 玩家可以通过ATM(500)兑换他或她的信用余额,或者可以通过向游戏机的代码扫描器呈现编码的票据并手动提供打印在编码的票据上的人可读的验证码来将信用卡上传到另一游戏机上 。 本游戏机优选地配置在由位于游戏场所的黑色办公室或远离其的位置的服务器控制的安全管理网络内。 服务器安全地记录所有信用余额,游戏交易和授权赎回。 远程服务器可以控制几个地理上分离的游戏场所。

    COMPACT DOCUMENT SCANNER WITH BRANDING
    37.
    发明申请
    COMPACT DOCUMENT SCANNER WITH BRANDING 审中-公开
    精美的文件扫描器

    公开(公告)号:WO2002065373A2

    公开(公告)日:2002-08-22

    申请号:PCT/US2001/047264

    申请日:2001-11-05

    IPC: G06K

    Abstract: A document image scanner capable of branding thermally printed tickets using a single feed roller. The contact image sensor and the thermal print head are both configured to apply pressure directly against the single feed roller. When not in use, the thermal print head may be retracted. The document scanner may include a print head that is wider than the document to be scanned, thereby enabling the scanner to relatively insensitive to off centered and/or skewed documents inserted therein for scanning and/or branding.

    Abstract translation: 一种文件(302)图像扫描仪,其能够使用单个进给辊(304)标记热打印的票。 接触式图像传感器(306)和热敏打印头(200)均被配置成直接对单个进给辊施加压力。 当不使用时,热打印头可以缩回。 文档扫描器可以包括比要扫描的文档更宽的打印头,从而使得扫描仪能够对插入其中的偏心文档和/或倾斜的文档相对不敏感以进行扫描和/或品牌化。

    DYNAMIC THEMING OF A GAMING SYSTEM
    38.
    发明公开
    DYNAMIC THEMING OF A GAMING SYSTEM 审中-公开
    游戏系统动态主题化

    公开(公告)号:EP1931440A2

    公开(公告)日:2008-06-18

    申请号:EP06803465.1

    申请日:2006-09-12

    Abstract: A method and system for dynamically configuring all or part of a casino floor to a theme targeted at a predetermined population of patrons. The configuration of the gaming machines may be controlled from a central system in accordance with a predetermined theme or alternatively the patrons may activate their favorite theme interactively at the gaming machine. The predetermined theme may be selected according to patron characteristics including, for example, nationality, ethnic origin, gender, racial identity, geographic origin, favorite hobby, political association, sexual orientation, preferred sport, musical idol or genre, age and/or faith of the patrons of the plurality of gaming machines. A hierarchical menu of authorized games may be dynamically generated fiom the patron characteristics and presented to the patron according to the patron's characteristics and associated theme is determined such that the patron is likely to quickly find his favorite game.

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