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公开(公告)号:KR1020080052338A
公开(公告)日:2008-06-11
申请号:KR1020070099926
申请日:2007-10-04
Applicant: 한국전자통신연구원
CPC classification number: G06T19/006
Abstract: A personal multimedia studio platform device for authoring 3D contents and a method therefor are provided to allow a plurality of users to share a multimedia object by providing a function capable of authoring the 3D object by using a universal camera, providing strong interaction with the user through AR(Augmented Reality) embodiment and an automatic user motion extraction function, and allowing the user to receive a contents object from a remote server. A user object extracting unit(241) recognizes and extracts a user object from a 2D image through background learning for the inputted 2D image. An AR embodying unit(243) recognizes AR indication from the extracted user object, overlaps an AR virtual object received from a contents provider server on the AR indication, and generates an AR-embodied user object. An image synthesizing unit(245) renders a light source and a 3D object model estimated on the basis of the AR-embodied user object, a 2.5D background model received from the contents provider server, and an image used for generating the 2.5D background mode along time according to frames. An object adjusting unit(247) adjusts the AR-embodied user object, the 2.5D background model, the 3D object model, and a position of the light source in the image synthesizing unit according to a time.
Abstract translation: 提供用于创作3D内容的个人多媒体演播室平台装置及其方法,以允许多个用户通过使用通用相机提供能够创作3D对象的功能来共享多媒体对象,通过 AR(增强现实)实施例和自动用户运动提取功能,并且允许用户从远程服务器接收内容对象。 用户对象提取单元(241)通过用于所输入的2D图像的背景学习从2D图像识别并提取用户对象。 AR实体单元(243)从提取的用户对象识别AR指示,在AR指示上与从内容提供商服务器接收的AR虚拟对象重叠,并且生成具有AR特征的用户对象。 一个图像合成单元(245)呈现出基于AR实现的用户对象估计的光源和3D对象模型,从内容提供商服务器接收的2.5D背景模型和用于生成2.5D背景的图像 模式根据帧的时间。 对象调整单元(247)根据时间调整AR实施的用户对象,2.5D背景模型,3D对象模型以及光源在图像合成单元中的位置。
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公开(公告)号:KR100918392B1
公开(公告)日:2009-09-24
申请号:KR1020070099926
申请日:2007-10-04
Applicant: 한국전자통신연구원
CPC classification number: G06T19/006
Abstract: 본 발명은 개인형 멀티미디어 스튜디오 플랫폼 장치를 제공한다.
본 발명은 3D 영상의 획득을 위해 고가의 기계 장치를 사용하는 대신에 일반 범용 카메라를 이용하여 3D 객체를 저작할 수 있는 기능을 제공하고, 증강 현실 구현과 자동적인 사용자 움직임 추출 기능을 통해 사용자와의 강건한 상호 작용성을 제공하고, 사용자가 원격지 서버로부터 컨텐츠 객체를 전송받을 수 있게 함으로써 다수의 사용자가 멀티미디어 컨텐츠 객체를 공유할 수 있다.
가상 스튜디오 플랫폼, 컨텐츠 저작 플랫폼, 2.5D/3D 컨텐츠, 증강현실
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