GAZE-BASED CONTROL
    1.
    发明申请
    GAZE-BASED CONTROL 审中-公开

    公开(公告)号:WO2021211264A1

    公开(公告)日:2021-10-21

    申请号:PCT/US2021/023446

    申请日:2021-03-22

    Applicant: APPLE INC.

    Abstract: Aspects of the subject technology relate to gaze-based control of an electronic device. The gaze-based control can include enabling an option to provide user authorization when it is determined that the user has viewed and/or read text associated with a request for the user authorization. The gaze-based control can also include modifying a user interface or a user interface element based on user views and/or reads. The gaze-based control can be based on determining whether a user has viewed and/or read an electronic document and/or a physical document.

    APPLICATION CASTING
    3.
    发明申请
    APPLICATION CASTING 审中-公开

    公开(公告)号:WO2022169506A1

    公开(公告)日:2022-08-11

    申请号:PCT/US2021/062450

    申请日:2021-12-08

    Applicant: APPLE INC.

    Abstract: Application casting is provided, in which an application running on an electronic device is casted to another electronic device that does not have access to the application. The application is casted by providing sufficient information for rendering of a user interface of the application, at the device that does not have access to the application, with applied modifications such as user preferences for the device that does not have access to the application.

    PHYSICAL COMPANION DEVICES FOR USE WITH EXTENDED REALITY SYSTEMS

    公开(公告)号:WO2021211274A1

    公开(公告)日:2021-10-21

    申请号:PCT/US2021/023919

    申请日:2021-03-24

    Applicant: APPLE INC.

    Abstract: Implementations of the subject technology provide a small, portable physical object for use in an extended reality system. The system may include a device that allows a user/wearer to interact with virtual representations of content such as stored data and/or applications overlaid on the user's physical environment. The object has a unique identifier that is obtainable by the device or another device. The object may be an inactive device without any internal circuitry, a passive device with circuitry that is activated by another device, or an active device having its own processing circuitry and/or a display housed in the body of the object. The object can be associated with content displayed by the device to provide a user with a physical object that can be moved or manipulated to move, modify, transport, or store the content generated, stored, and/or displayed in an extended reality environment.

    PHYSICAL COMPANION DEVICES FOR USE WITH EXTENDED REALITY SYSTEMS

    公开(公告)号:EP4478175A3

    公开(公告)日:2025-04-09

    申请号:EP24210481.8

    申请日:2021-03-24

    Applicant: Apple Inc.

    Abstract: Implementations of the subject technology provide a small, portable physical object for use in an extended reality system. The system may include a device that allows a user/wearer to interact with virtual representations of content such as stored data and/or applications overlaid on the user's physical environment. The object has a unique identifier that is obtainable by the device or another device. The object may be an inactive device without any internal circuitry, a passive device with circuitry that is activated by another device, or an active device having its own processing circuitry and/or a display housed in the body of the object. The object can be associated with content displayed by the device to provide a user with a physical object that can be moved or manipulated to move, modify, transport, or store the content generated, stored, and/or displayed in an extended reality environment.

    PHYSICAL COMPANION DEVICES FOR USE WITH EXTENDED REALITY SYSTEMS

    公开(公告)号:EP4478175A2

    公开(公告)日:2024-12-18

    申请号:EP24210481.8

    申请日:2021-03-24

    Applicant: Apple Inc.

    Abstract: Implementations of the subject technology provide a small, portable physical object for use in an extended reality system. The system may include a device that allows a user/wearer to interact with virtual representations of content such as stored data and/or applications overlaid on the user's physical environment. The object has a unique identifier that is obtainable by the device or another device. The object may be an inactive device without any internal circuitry, a passive device with circuitry that is activated by another device, or an active device having its own processing circuitry and/or a display housed in the body of the object. The object can be associated with content displayed by the device to provide a user with a physical object that can be moved or manipulated to move, modify, transport, or store the content generated, stored, and/or displayed in an extended reality environment.

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