METHODS FOR CONTROLLING AND INTERACTING WITH A THREE-DIMENSIONAL ENVIRONMENT

    公开(公告)号:US20240233288A1

    公开(公告)日:2024-07-11

    申请号:US18473176

    申请日:2023-09-22

    Applicant: Apple Inc.

    CPC classification number: G06T19/006 G06F3/013

    Abstract: A computer system displays an immersion control, a volume control, an element configured to permit or restrict breakthrough in different modes of operation of the computer system, and/or an option selectable to cause initiation of display of a representation of content from a second computer system via a display generation component of the computer system. While a second computer system is displaying content, a first computer system detects an input corresponding to a request to display a representation of the content from the second computer system via a display generation component of the first computer system, and in response, initiates a process to display the representation of content and to de-emphasize the content displayed by the second computer system. A first computer system facilitates disambiguation of a second computer system from a plurality of computer systems for display of a representation of content from the second computer system.

    METHODS FOR CONTROLLING AND INTERACTING WITH A THREE-DIMENSIONAL ENVIRONMENT

    公开(公告)号:US20240103686A1

    公开(公告)日:2024-03-28

    申请号:US18473182

    申请日:2023-09-22

    Applicant: Apple Inc.

    Abstract: A computer system displays an immersion control, a volume control, an element configured to permit or restrict breakthrough in different modes of operation of the computer system, and/or an option selectable to cause initiation of display of a representation of content from a second computer system via a display generation component of the computer system. While a second computer system is displaying content, a first computer system detects an input corresponding to a request to display a representation of the content from the second computer system via a display generation component of the first computer system, and in response, initiates a process to display the representation of content and to de-emphasize the content displayed by the second computer system. A first computer system facilitates disambiguation of a second computer system from a plurality of computer systems for display of a representation of content from the second computer system.

    METHODS FOR MOVING OBJECTS IN A THREE-DIMENSIONAL ENVIRONMENT

    公开(公告)号:US20240420435A1

    公开(公告)日:2024-12-19

    申请号:US18668049

    申请日:2024-05-17

    Applicant: Apple Inc.

    Abstract: In some embodiments, a computer system facilitates movement, including rotation, of a virtual object in a three-dimensional environment. In some embodiments, a computer system facilitates movement of a virtual object in a three-dimensional environment toward a movement boundary. In some embodiments, a computer system facilitates dynamic scaling of a virtual object in a three-dimensional environment based on movement of the virtual object in the three-dimensional environment. In some embodiments, a computer system facilitates inertial movement of a virtual object in a three-dimensional environment. In some embodiments, a computer system facilitates converging offsets between a portion of a user and a virtual object. In some embodiments, a computer system facilitates rotation of a volumetric virtual object in a three-dimensional environment.

    METHODS FOR DEPTH CONFLICT MITIGATION IN A THREE-DIMENSIONAL ENVIRONMENT

    公开(公告)号:US20240087256A1

    公开(公告)日:2024-03-14

    申请号:US18467523

    申请日:2023-09-14

    Applicant: Apple Inc.

    CPC classification number: G06T19/006 G06T19/20 G06V10/60 G06T2219/2004

    Abstract: In some embodiments, a computer system facilitates depth conflict mitigation for a virtual object that is in contact with one or more physical objects in a three-dimensional environment by changing visual properties of one or more portions of the virtual object. In some embodiments, a computer system facilitates depth conflict mitigation for a virtual object that is in contact with one or more physical objects in a three-dimensional environment by displaying the virtual object in a virtual environment within the three-dimensional environment. In some embodiments, a computer system facilitates depth conflict mitigation for a virtual object that is in contact with one or more physical objects in a three-dimensional environment by variably changing visual properties of one or more portions of the virtual object and/or by variably displaying the virtual object in a virtual environment based on one or more characteristics of the depth conflict.

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