Abstract:
An audio rendering method and an electronic device performing the same are disclosed. The disclosed audio rendering method includes determining an air absorption attenuation amount of an audio signal based on a recording distance included in metadata of the audio signal and a source distance between a sound source of the audio signal and a listener; and rendering the audio signal based on the air absorption attenuation amount.
Abstract:
Disclosed is a method and apparatus for processing an audio signal based on an extent sound source. The method includes identifying information on a reference area of the extent sound source and information on a position of a listener, determining a position of a virtual sound source within the extent sound source based on a relationship between the position of the listener and the reference area of the extent sound source, and rendering an audio signal based on the determined position of the virtual sound source, wherein the reference area may be determined based on a position and a size of the extent sound source.
Abstract:
Provided is a stereophonic sound reproducing apparatus that applies a multi-rendering scheme to a channel sound signal and an object sound signal to enhance a stereophonic effect. A stereophonic sound reproducing method performed by the stereophonic sound reproducing apparatus may include receiving a channel sound signal based on a channel, an object sound signal based on an object, and metadata, and reproducing the channel sound signal based on a preset rendering scheme and reproducing, based on the metadata including a rendering scheme determined using the object sound signal, each object sound signal using the determined rendering scheme.
Abstract:
The present invention relates to a system for transmitting and receiving audio, particularly, to a method and apparatus for transmitting and receiving of object-based audio contents, which packetizes audio objects having the same characteristic.To achieve the above, the present invention includes filtering a plurality of ESs according to common information, adding a packet header to the respective filtered ESs and generate ES packets, aggregating all the generated ES packets and then adding a multi-object packet header to the aggregated ES packets to generate an object packet, and multiplexing the generated object packet, packetizing the multiplexed object packet according to a transmitting media and transmitting the packetized object packet.
Abstract:
Methods and apparatuses for hiding and extracting data based on a pilot code sequence are provided. A data hiding method may include converting an input audio signal to a frequency domain, distorting phase information of the audio signal converted to the frequency domain based on a pilot code sequence representing data to be hidden, and converting the audio signal with the distorted phase information to a time domain and transmitting the audio signal converted to the time domain. The pilot code sequence may be a set of phase values corresponding to a bit value “0” or “1” of data.
Abstract:
An encoding/decoding apparatus and method for controlling a channel signal is disclosed, wherein the encoding apparatus may include an encoder to encode an object signal, a channel signal, and rendering information for the channel signal, and a bit stream generator to generate, as a bit stream, the encoded object signal, the encoded channel signal, and the encoded rendering information for the channel signal.
Abstract:
An audio encoding apparatus and method that encodes hybrid contents including an object sound, a background sound, and metadata, and an audio decoding apparatus and method that decodes the encoded hybrid contents are provided. The audio encoding apparatus may include a mixing unit to generate an intermediate channel signal by mixing a background sound and an object sound, a matrix information encoding unit to encode matrix information used for the mixing, an audio encoding unit to encode the intermediate channel signal, and a metadata encoding unit to encode metadata including control information of the object sound.
Abstract:
An audio rendering method and an electronic device performing the same are disclosed. The disclosed audio rendering method includes determining an air absorption attenuation amount of an audio signal based on a recording distance included in metadata of the audio signal and a source distance between a sound source of the audio signal and a listener; and rendering the audio signal based on the air absorption attenuation amount.
Abstract:
A method of rendering object-based audio and an electronic device for performing the method are disclosed. The method includes identifying metadata of the object-based audio, determining whether the metadata includes a parameter set for an atmospheric absorption effect for each distance, and rendering the object-based audio, using a distance between the object-based audio and a listener obtained using the metadata and the atmospheric absorption effect according to an effect of a medium attenuation based on the parameter, when the metadata includes the parameter.
Abstract:
Provided is an acoustic signal processing device for a spatially extended sound source and a method thereof. The acoustic signal processing device includes a memory configured to store instructions, and a processor electrically connected to the memory and configured to execute the instructions. When the instructions are executed by the processor, the processor performs a plurality of operations, and the plurality of operations includes transforming an object provided as a spatially extended sound source into a cuboid in a virtual reality (VR) space, obtaining coordinates of the cuboid, and determining a position of a sound source of the object based on the coordinates of the cuboid and coordinates of a user in the VR space.