METHOD FOR ADJUSTING OPERATION BETWEEN SERVER GROUPS

    公开(公告)号:JPH1131126A

    公开(公告)日:1999-02-02

    申请号:JP12239598

    申请日:1998-05-01

    Applicant: IBM

    Abstract: PROBLEM TO BE SOLVED: To provide a method that adjusts one time authentication of a client between sets of a store in order to execute transaction at an optional store or an optional subset of a store. SOLUTION: In a client/server environment which includes participating servers 101 and a controller server 102 and has a server group 104 in which each server 101 can communicate with the server 102, this method with which operations are adjusted between servers of the group 104 includes (1) a step where communication is performed between a client 103 and a server of the group 104 by using a limited procedure or an undefined protocol through which state information is exchanged between the client 103 and the server, (2) a step where the client 103 transfers a request for an operation to one of servers and (3) a step where plural servers communicate with the server 102 in response to the request and the operations of at least some of servers are adjusted.

    SYSTEM AND METHOD FOR ADAPTIVELY COLLECTING PERFORMANCE AND EVENT INFORMATION
    2.
    发明申请
    SYSTEM AND METHOD FOR ADAPTIVELY COLLECTING PERFORMANCE AND EVENT INFORMATION 审中-公开
    用于适应性收集性能和事件信息的系统和方法

    公开(公告)号:WO2007015922A3

    公开(公告)日:2007-08-30

    申请号:PCT/US2006028146

    申请日:2006-07-21

    CPC classification number: G06F11/3466 G06F11/3409

    Abstract: A method for communicating information from a first computing node to at least one of the following: a storage device and a second computing node. The first computing node is monitored to collect at least one estimate of available resources, and based on this estimate, an amount of data collected is modified. Then, the modified data is sent to at least one of the following: the storage device and the second computing node. This invention also provides for the determination of an optimum batch size for aggregating data wherein, for a number of batch sizes, costs are estimated for sending batched information to persistent storage and for losing batched data. Then, the optimum batch size is selected from the number of different batch sizes based on sums of these costs. This invention also provides for selective compression of data, wherein it is determined which of a number of compression algorithms do not incur an overhead that exceeds available resources. Then, one of the determined algorithms is selected to maximize compression.

    Abstract translation: 一种用于将信息从第一计算节点传送到以下的至少一个的方法:存储设备和第二计算节点。 监视第一计算节点以收集至少一个可用资源的估计,并且基于该估计,修改收集的数据量。 然后,将修改的数据发送到以下至少一个:存储设备和第二计算节点。 本发明还提供用于确定用于聚合数据的最佳批量大小,其中对于多个批量大小,估计用于将批量信息发送到持久存储器并丢失批量数据的成本。 然后,基于这些成本的总和,从不同批量大小的数量中选择最佳批量大小。 本发明还提供对数据的选择性压缩,其中确定多个压缩算法中的哪一个不会引起超出可用资源的开销。 然后,选择确定的算法之一以最大化压缩。

    METHOD FOR RETRIEVING REQUESTED OBJECT AND RECORDING DEVICE

    公开(公告)号:JP2000187609A

    公开(公告)日:2000-07-04

    申请号:JP32956799

    申请日:1999-11-19

    Applicant: IBM

    Abstract: PROBLEM TO BE SOLVED: To facilitate the retrieval of an object while using a cache by sending back an object requested from another node among plural nodes by using any one of plural protocols. SOLUTION: A client requests the object stored in a server (190). The request of the object is received by a network (192). The request of the object is routed to one cache node by a network dispatcher (194). It is determined whether the cache node to receive the request of the object from the network dispatcher is the first owner of the object or not (196). When it is the first owner, the cache node serves the request of the client (197). Then, the first owner retrieves the requested object by communicating with the server (198).

    Coordinated hierachical caching and cache replacement

    公开(公告)号:GB2345993A

    公开(公告)日:2000-07-26

    申请号:GB9919526

    申请日:1999-08-19

    Applicant: IBM

    Abstract: Coordinated, hierarchical caching of objects in a client/server system. In the described embodiment, an encapsulated cluster 70 comprises one or more level 1 nodes 20, e.g. Web server accelerators or routers, each including at least one level 1 cache 30, and one or more level 2 nodes 40, e.g. Web servers, within which the objects are permanently stored or generated on request. Each level 2 node is coupled to at least one level 1 node and includes one or more level 2 caches 50. More levels can be included. Object caching is based on various described criteria: for instance, the level 2 cache(s) can be used to cache dynamic pages which are expensive to create, while the level 1 cache(s) can be used to cache static pages, and hot dynamic pages. Different cache replacement policies for the level 1 cache(s) are also described (Fig. 4), in order to optimize performance whether the performance bottleneck is router processing power, server processing power, or the network between the server(s) and the router.

    Determining how changes to underlying data affect cached objects

    公开(公告)号:GB2328535B

    公开(公告)日:2002-08-14

    申请号:GB9815429

    申请日:1998-07-17

    Applicant: IBM

    Abstract: A determination can be made of how changes to underlying data affect the value of objects. Examples of applications include: caching dynamic Web pages; client-server applications whereby a server sending objects (which are changing all the time) to multiple clients can track which versions are sent to which clients and how obsolete the versions are; and any situation where it is necessary to maintain and uniquely identify several versions of objects, update obsolete objects, quantitatively assess how different two versions of the same object are, and/or maintain consistency among a set of objects. A directed graph, called an object dependence graph, may be used to represent the data dependencies between objects. Another aspect is constructing and maintaining objects to associate changes in remote data with cached objects. If data in a remote data source changes, database change notifications are used to "trigger" a dynamic rebuild of associated objects. Thus, obsolete objects can be dynamically replaced with fresh objects. The objects can be complex objects, such as dynamic Web pages or compound-complex objects, and the data can be underlying data in a database. The update can include either: storing a new version of the object in the cache; or deleting an object from the cache. Caches on multiple servers can also be synchronized with the data in a single common database. Updated information, whether new pages or delete orders, can be broadcast to a set of server nodes, permitting many systems to simultaneously benefit from the advantages of prefetching and providing a high degree of scaleability.

    Determining how changes to underlying data affect cached objects

    公开(公告)号:GB2328535A

    公开(公告)日:1999-02-24

    申请号:GB9815429

    申请日:1998-07-17

    Applicant: IBM

    Abstract: A determination can be made of how changes to underlying data affect the value of objects. Examples of applications include: caching dynamic Web pages; client-server applications whereby a server sending objects (which are changing all the time) to multiple clients can track which versions are sent to which clients and how obsolete the versions are; and any situation where it is necessary to maintain and uniquely identify several versions of objects, update obsolete objects, quantitatively assess how different two versions of the same object are, and/or maintain consistency among a set of objects. A directed graph, called an object dependence graph, may be used to represent the data dependencies between objects. Another aspect is constructing and maintaining objects to associate changes in remote data with cached objects. If data in a remote data source changes, database change notifications are used to "trigger" a dynamic rebuild of associated objects. Thus, obsolete objects can be dynamically replaced with fresh objects. The objects can be complex objects, such as dynamic Web pages or compound-complex objects, and the data can be underlying data in a database. The update can include either: storing a new version of the object in the cache; or deleting an object from the cache. Caches on multiple servers can also be synchronized with the data in a single common database. Updated information, whether new pages or delete orders, can be broadcast to a set of server nodes, permitting many systems to simultaneously benefit from the advantages of prefetching and providing a high degree of scalability.

    Coordinating actions among a group of servers

    公开(公告)号:GB2326802A

    公开(公告)日:1998-12-30

    申请号:GB9809607

    申请日:1998-05-07

    Applicant: IBM

    Abstract: In a client-server environment having a server group including one or more participating servers and one or more controller servers, where each participating server can communicate with at least one controller server, a method for coordinating actions among the servers in the server group comprising the steps of: (1) communicating between a client and at least one of the servers in the server group using a protocol that has limited or no defined procedures for passing state information between the client and the servers; (2) transmitting a request for an action from the client to one of the servers; and (3) communicating among a plurality of servers with at least one controller server coordinating actions of at least some of the servers in response to the request. A preferred embodiment of the method includes providing client identification information once by the client during a conversation, verifying the client identification information by one or more controller servers, generating client authentication information by one or more controller servers that is preserved in the conversation, and using the preserved client authentication information to automatically authenticate the client during the remainder of the conversation. Another preferred embodiment of the method includes transmitting a request by a client requiring participation by a plurality of servers and communicating among the servers with at least one controller server coordinating the actions of a plurality of servers in response to the request from the client.

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