비주얼 오도메트리에 기초한 자동 햅틱 발생

    公开(公告)号:KR20180068867A

    公开(公告)日:2018-06-22

    申请号:KR20170169023

    申请日:2017-12-11

    Applicant: IMMERSION CORP

    Abstract: 비주얼오도메트리에기초하여햅틱들을자동으로발생시키는디바이스들, 시스템들, 및방법들의예들이개시되어있다. 일예에서, 복수의프레임을갖는비디오가수신되고, 복수의프레임으로부터의제1 프레임과복수의프레임으로부터의제2 프레임사이의옵티컬플로추정치가생성된다. 이예에서, 제2 프레임은제1 프레임에후속한다. 이예에서옵티컬플로추정치에적어도부분적으로기초하여제1 프레임과제2 프레임사이의정지된객체의겉보기움직임이검출되고옵티컬플로추정치에적어도부분적으로기초하여정지된객체의겉보기움직임에대응하는적어도하나의햅틱효과가발생된다. 발생된햅틱효과(들)는햅틱파일또는햅틱출력디바이스, 또는둘 다로출력될수 있다.

    High resolution haptic effect generation using primitive
    5.
    发明专利
    High resolution haptic effect generation using primitive 审中-公开
    高分辨率HAPTIC效应使用初步

    公开(公告)号:JP2013168153A

    公开(公告)日:2013-08-29

    申请号:JP2013026835

    申请日:2013-02-14

    CPC classification number: G06F3/016 G06F3/041

    Abstract: PROBLEM TO BE SOLVED: To provide an oscillation haptic effect as realistic feedback means for notifying a user of a specific event, or for enabling the user to largely concentrate a feeling in a simulation environment or a virtual environment.SOLUTION: A system available in a haptic manner receives a haptic effect primitive including a plurality of input parameters, and receives an input from a sensor. The system generates a haptic effect signal from the haptic effect primitive. The haptic effect signal includes a plurality of output parameters, and at least one of the output parameters fluctuates on the basis of a sensor input. Then, the system applies the haptic effect signal to an actuator.

    Abstract translation: 要解决的问题:提供作为用于通知用户特定事件的实际反馈装置的振荡触觉效果,或者使得用户能够将模拟环境或虚拟环境中的感觉大大集中在一起。解决方案: 触觉方式接收包括多个输入参数的触觉效果原语,并从传感器接收输入。 该系统从触觉效果原语产生触觉效果信号。 触觉效果信号包括多个输出参数,并且输出参数中的至少一个基于传感器输入波动。 然后,该系统将触觉效果信号应用于致动器。

    Haptic conversion system using granular synthesis
    6.
    发明专利
    Haptic conversion system using granular synthesis 有权
    使用粒度合成的快速转换系统

    公开(公告)号:JP2014002729A

    公开(公告)日:2014-01-09

    申请号:JP2013120700

    申请日:2013-06-07

    CPC classification number: G06F3/016 A63F13/00 G08B6/00

    Abstract: PROBLEM TO BE SOLVED: To provide a system that converts an input, such as audio data, into one or more haptic effects.SOLUTION: The system applies a granular synthesis algorithm to the input in order to generate a haptic signal. The system subsequently outputs the one or more haptic effects on the basis of the generated haptic signal. The system can also shift a frequency of the input, and also filter the input, before the system applies the granular synthesis algorithm to the input.

    Abstract translation: 要解决的问题:提供将诸如音频数据之类的输入转换成一个或多个触觉效果的系统。解决方案:系统对输入应用粒度合成算法以产生触觉信号。 该系统随后基于产生的触觉信号输出一个或多个触觉效果。 在系统将粒度合成算法应用于输入之前,系统还可以移动输入的频率,并且还对输入进行滤波。

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