PORTRAIT STYLIZATION FRAMEWORK TO CONTROL THE SIMILARITY BETWEEN STYLIZED PORTRAITS AND ORIGINAL PHOTO

    公开(公告)号:WO2023080845A2

    公开(公告)日:2023-05-11

    申请号:PCT/SG2022/050801

    申请日:2022-11-04

    Applicant: LEMON INC.

    Abstract: Systems and methods directed to controlling the similarity between stylized portraits and an original photo are described. In examples, an input image is received and encoded using a variational autoencoder to generate a latent vector. The latent vector may be blended with latent vectors that best represent a face in the original user portrait image. The resulting blended latent vector may be provided to a generative adversarial network (GAN) generator to generate a controlled stylized image. In examples, one or more layers of the stylized GAN generator may be swapped with one or more layers of the original GAN generator. Accordingly, a user can interactively determine how much stylization vs. personalization should be included in a resulting stylized portrait.

    PORTRAIT STYLIZATION FRAMEWORK USING A TWO-PATH IMAGE STYLIZATION AND BLENDING

    公开(公告)号:WO2023063879A2

    公开(公告)日:2023-04-20

    申请号:PCT/SG2022/050703

    申请日:2022-09-29

    Applicant: LEMON INC.

    Abstract: Systems and method directed to generating a stylized image are disclosed. In particular, the method includes, in a first data path, (a) applying first stylization to an input image and (b) applying enlargement to the stylized image from (a). The method also includes, in a second data path, (c) applying segmentation to the input image to identify a face region of the input image and generate a mask image, and (d) applying second stylization to an entirety of the input image and inpainting to the identified face region of the stylized image. Machine-assisted blending is performed based on (1) the stylized image after the enlargement from the first data path, (2) the inpainted image from the second data path, and (3) the mask image, in order to obtain a final stylized image.

    NEURAL NETWORK ARCHITECTURE FOR FACE TRACKING

    公开(公告)号:WO2023009060A1

    公开(公告)日:2023-02-02

    申请号:PCT/SG2022/050345

    申请日:2022-05-24

    Applicant: LEMON INC.

    Abstract: The present disclosure describes techniques for face tracking. The techniques comprise receiving landmark data associated with a plurality of images indicative of at least one facial part. Representative images corresponding to the plurality of images may be generated based on the landmark data. Each representative image may depict a plurality of segments, and each segment may correspond to a region of the at least one facial part. The plurality of images and corresponding representative images may be input into a neural network to train the neural network to predict a feature associated with a subsequently received image comprising a face. An animation associated with a facial expression may be controlled based on output from the trained neural network.

    DISPLAY METHOD AND APPARATUS BASED ON AUGMENTED REALITY, AND DEVICE AND STORAGE MEDIUM

    公开(公告)号:EP4246435A1

    公开(公告)日:2023-09-20

    申请号:EP21907253.5

    申请日:2021-11-24

    Applicant: Lemon Inc.

    Abstract: Embodiments of the present disclosure provide a display method and apparatus based on augmented reality, a device, and a storage medium, the method includes receiving a first video; acquiring a video material by segmenting a target object from the first video; acquiring and displaying a real scene image, where the real scene image is acquired by an image collection apparatus; and displaying the video material at a target position of the real scene image in an augmented manner and playing the video material. Since the video material is acquired by receiving the first video and segmenting the target object from the first video, the video material may be set according to the needs of the user, so as to meet the purpose that the user customizes the loading and displaying of the video material, the customized video material is displayed on the real scene image in a manner of augmented reality, forming the video effect that align with the user's conception, enhancing the flexibility of the video creation, and improving the video expressiveness.

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