EYE TRACKING
    1.
    发明申请
    EYE TRACKING 审中-公开
    眼睛跟踪

    公开(公告)号:WO2015054326A1

    公开(公告)日:2015-04-16

    申请号:PCT/US2014/059583

    申请日:2014-10-08

    CPC classification number: G06F3/013 G02B27/017 G06F3/011 G06F17/30861

    Abstract: The description relates to eye tracking. One example can identify a location that a user is looking at and identify content at the location, using a wearable eyeglass device comprising a frame configured to position the wearable eyeglass device on the head of a user, a first set of sensors configured to track an orientation of at least one of the user's eyes, a second set of sensors configured to simultaneously identify a field of view of the user and a correlation component configured to correlate the orientation of the user's eyes to a location in the field of view and to record content from the location.

    Abstract translation: 该描述涉及眼睛跟踪。 一个示例可以使用可佩戴的眼镜装置来识别用户正在观看的位置并且识别该位置处的内容,该佩戴式眼镜装置包括构造成将可穿戴眼镜装置定位在使用者头部上的框架,第一组传感器被配置为跟踪 用户眼睛中的至少一个的方向,被配置为同时识别用户的视野的第二组传感器以及被配置为将用户的眼睛的方向与视野中的位置相关联并且记录的相关部件 内容从位置。

    MULTI-SCREEN PINCH AND EXPAND GESTURES
    2.
    发明申请
    MULTI-SCREEN PINCH AND EXPAND GESTURES 审中-公开
    多画面拼接和扩展姿势

    公开(公告)号:WO2011106268A2

    公开(公告)日:2011-09-01

    申请号:PCT/US2011/025575

    申请日:2011-02-21

    Abstract: Embodiments of multi-screen pinch and expand gestures are described. In various embodiments, a first input is recognized at a first screen of a multi-screen system, and the first input includes a first motion input. A second input is recognized at a second screen of the multi-screen system, and the second input includes a second motion input. A pinch gesture or an expand gesture can then be determined from the first and second motion inputs that are associated with the recognized first and second inputs.

    Abstract translation: 描述多屏幕捏合和展开手势的实施例。 在各种实施例中,在多屏幕系统的第一屏幕处识别第一输入,并且第一输入包括第一运动输入。 在多屏幕系统的第二屏幕处识别第二输入,并且第二输入包括第二运动输入。 然后可以从与所识别的第一和第二输入相关联的第一和第二运动输入确定捏捏手势或展开手势。

    ON AND OFF-SCREEN GESTURE COMBINATIONS
    3.
    发明申请
    ON AND OFF-SCREEN GESTURE COMBINATIONS 审中-公开
    打开和关闭屏幕手势组合

    公开(公告)号:WO2011103219A2

    公开(公告)日:2011-08-25

    申请号:PCT/US2011/025132

    申请日:2011-02-17

    CPC classification number: G06F3/04883 G06F3/0483 G06F2203/04808

    Abstract: Bezel gestures for touch displays are described. In at least some embodiments, the bezel of a device is used to extend functionality that is accessible through the use of so-called bezel gestures. In at least some embodiments, offscreen motion can be used, by virtue of the bezel, to create screen input through a bezel gesture. Bezel gestures can include single-finger bezel gestures, multiple- fmger/same-hand bezel gestures, and/or multiple-finger, different-hand bezel gestures.

    Abstract translation: 描述了用于触摸显示器的边框手势。 在至少一些实施例中,设备的边框用于扩展可通过使用所谓的边框姿势来访问的功能。 在至少一些实施例中,借助边框,离屏运动可以用于通过边框姿势创建屏幕输入。 边框手势可以包括单指边框手势,多指/同手边框手势,和/或多手指,不同手边框手势。

    HANDLE FLAGS
    4.
    发明申请
    HANDLE FLAGS 审中-公开
    处理标志

    公开(公告)号:WO2009045675A2

    公开(公告)日:2009-04-09

    申请号:PCT/US2008/075079

    申请日:2008-09-03

    CPC classification number: G06F3/04883

    Abstract: The claimed subject matter provides techniques to effectuate and facilitate efficient and flexible selection of display objects. The system can include devices and components that acquire gestures from pointing instrumentalities and thereafter ascertains velocities and proximities in relation to the displayed objects. Based at least upon these ascertained velocities and proximities falling below or within threshold levels, the system displays flags associated with the display object.

    Abstract translation: 所要求保护的主题提供了实现和促进显示对象的高效和灵活选择的技术。 该系统可以包括从指点手段获取手势并随后确定与所显示的对象有关的速度和近似度的设备和组件。 至少基于这些确定的速度和接近度下降或低于阈值水平,系统显示与显示对象相关联的标志。

    EYE TRACKING FOR USER PROFILES RELATING TO WHAT A USER HAS PREVIOUSLY VIEWED
    5.
    发明申请
    EYE TRACKING FOR USER PROFILES RELATING TO WHAT A USER HAS PREVIOUSLY VIEWED 审中-公开
    针对用户先前查看的用户配置文件的眼睛跟踪

    公开(公告)号:WO2015054328A1

    公开(公告)日:2015-04-16

    申请号:PCT/US2014/059585

    申请日:2014-10-08

    CPC classification number: G06F3/013 G02B27/017 G06F3/011 G06F17/30861

    Abstract: The description relates to eye tracking. One example can identify a location that a user is looking at. The example can also identify content at the location. A method is described which comprises displaying digital content, determining that a user is looking at a sub-set of the digital content, relating the user and the sub-set of the digital content and causing the sub-set of the digital content to be added to a memory-mimicking user profile associated with the user, wherein the memory-mimicking user profile contains searchable data relating to what the user has previously viewed. Furthermore, a system is described, comprising a hardware processor and computer-readable instructions stored on a hardware computer- readable storage for execution by the hardware processor, the instructions comprising: receiving information relating to content that was viewed by a user as well as other content that was visible to the user but not viewed by the user, augmenting a memory- mimicking user profile of the user with the information and allowing the information of the memory-mimicking user profile to be utilized to customize a response to a user input.

    Abstract translation: 该描述涉及眼睛跟踪。 一个例子可以识别用户正在查看的位置。 该示例还可以标识该位置的内容。 描述了一种方法,其包括显示数字内容,确定用户正在查看数字内容的子集,将用户和数字内容的子集相关联,并使数字内容的子集成为 添加到与用户相关联的记忆模拟用户简档,其中,所述存储器模拟用户简档包含与用户先前观看过的内容有关的可搜索数据。 此外,描述了一种系统,其包括硬件处理器和存储在硬件计算机可读存储器上用于由硬件处理器执行的计算机可读指令,指令包括:接收与用户以及其他用户所观看的内容有关的信息 用户可见的但不被用户观看的内容,用信息增强用户的记忆模仿用户简档,并允许使用存储器模拟用户简档的信息来自定义对用户输入的响应。

    KEYBOARD WITH GESTURE-REDUNDANT KEYS REMOVED
    6.
    发明申请
    KEYBOARD WITH GESTURE-REDUNDANT KEYS REMOVED 审中-公开
    钥匙扣与GESTURE-REDUNDANT KEYS移除

    公开(公告)号:WO2014070562A1

    公开(公告)日:2014-05-08

    申请号:PCT/US2013/066474

    申请日:2013-10-24

    CPC classification number: G06F3/04886 G06F3/04883

    Abstract: The subject disclosure is directed towards a graphical or printed keyboard having keys removed, in which the removed keys are those made redundant by gesture input. For example, a graphical or printed keyboard may be the same overall size and have the same key sizes as other graphical or printed keyboards with no numeric keys, yet via the removed keys may fit numeric and alphabetic keys into the same footprint. Also described is having three or more characters per key, with a tap corresponding to one character, and different gestures on the key differentiating among the other characters.

    Abstract translation: 主题公开针对具有已移除的键的图形或打印键盘,其中移除的键是通过手势输入进行冗余的键。 例如,图形或打印的键盘可以具有相同的总体尺寸,并且具有与没有数字键的其他图形或打印键盘相同的键尺寸,但是通过移除的键可以将数字和字母键组合成相同的占位面积。 还描述了每个键具有三个或更多个字符,具有对应于一个字符的抽头以及在其他字符之间区分的不同手势。

    STYLUS COMPUTING ENVIRONMENT
    7.
    发明申请
    STYLUS COMPUTING ENVIRONMENT 审中-公开
    STYLUS计算环境

    公开(公告)号:WO2013106235A1

    公开(公告)日:2013-07-18

    申请号:PCT/US2013/020184

    申请日:2013-01-04

    Abstract: A stylus computing environment is described. In one or more implementations, one or more inputs are detected using one or more sensors of a stylus. A user that has grasped the stylus, using fingers of the user's hand, is identified from the received one or more inputs. One or more actions are performed based on the identification of the user that was performed using the one or more inputs received from the one or more sensors of the stylus.

    Abstract translation: 描述触笔计算环境。 在一个或多个实现中,使用触笔的一个或多个传感器来检测一个或多个输入。 从所接收的一个或多个输入中识别使用用户手的手掌抓住触控笔的用户。 基于使用从触笔的一个或多个传感器接收到的一个或多个输入执行的用户的识别来执行一个或多个动作。

    USING MOVEMENT OF A COMPUTING DEVICE TO ENHANCE INTERPRETATION OF INPUT EVENTS PRODUCED WHEN INTERACTING WITH THE COMPUTING DEVICE
    8.
    发明申请
    USING MOVEMENT OF A COMPUTING DEVICE TO ENHANCE INTERPRETATION OF INPUT EVENTS PRODUCED WHEN INTERACTING WITH THE COMPUTING DEVICE 审中-公开
    使用计算装置的移动来加强对与计算装置相互作用时产生的输入事件的解释

    公开(公告)号:WO2012083277A2

    公开(公告)日:2012-06-21

    申请号:PCT/US2011/065680

    申请日:2011-12-17

    Abstract: A computing device is described herein which collects input event(s) from at least one contact-type input mechanism (such as a touch input mechanism) and at least one movement-type input mechanism (such as an accelerometer and/or gyro device). The movement-type input mechanism can identify the orientation of the computing device and/or the dynamic motion of the computing device. The computing device uses these input events to interpret the type of input action that has occurred, e.g., to assess when at least part of the input action is unintentional. The computing device can then perform behavior based on its interpretation, such as by ignoring part of the input event(s), restoring a pre-action state, correcting at least part of the input event(s), and so on.

    Abstract translation: 这里描述了一种计算设备,其收集来自至少一个接触式输入机构(诸如触摸输入机构)和至少一个移动式输入机构(诸如 加速度计和/或陀螺仪装置)。 运动型输入机构可以识别计算设备的取向和/或计算设备的动态运动。 计算设备使用这些输入事件来解释已经发生的输入动作的类型,例如以评估何时至少部分输入动作是无意的。 然后计算设备可以基于其解释来执行行为,诸如通过忽略输入事件的一部分,恢复预先动作状态,修正输入事件的至少一部分等等。然后, p>

    DETECTING GESTURES INVOLVING INTENTIONAL MOVEMENT OF A COMPUTING DEVICE
    9.
    发明申请
    DETECTING GESTURES INVOLVING INTENTIONAL MOVEMENT OF A COMPUTING DEVICE 审中-公开
    检测涉及计算机设备有意运动的手势

    公开(公告)号:WO2012083215A2

    公开(公告)日:2012-06-21

    申请号:PCT/US2011/065579

    申请日:2011-12-16

    Abstract: A computing device is described herein which accommodates gestures that involve intentional movement of the computing device, either by establishing an orientation of the computing device and/or by dynamically moving the computing device, or both. The gestures may also be accompanied by contact with a display surface (or other part) of the computing device. For example, the user may establish contact with the display surface via a touch input mechanism and/or a pen input mechanism and then move the computing device in a prescribed manner.

    Abstract translation: 这里描述了一种计算设备,其通过建立计算设备的取向和/或通过动态地移动计算设备,或者通过两者来容纳涉及计算设备的有意移动的手势。 手势还可以伴随着与计算设备的显示表面(或其他部分)的接触。 例如,用户可以通过触摸输入机构和/或笔输入机构建立与显示表面的接触,然后以规定的方式移动计算设备。

    MULTI-SCREEN HOLD AND TAP GESTURE
    10.
    发明申请
    MULTI-SCREEN HOLD AND TAP GESTURE 审中-公开
    多画面保持和抽奖姿势

    公开(公告)号:WO2011106467A2

    公开(公告)日:2011-09-01

    申请号:PCT/US2011/025973

    申请日:2011-02-24

    CPC classification number: G06F3/04883 G06F1/1647 G06F2203/04808

    Abstract: Embodiments of a multi-screen hold and tap gesture are described. In various embodiments, a hold input is recognized at a first screen of a multi screen system, and the hold input is recognized when held to select a displayed object on the first screen. A tap input is recognized at a second screen of the multi-screen system, and the tap input is recognized when the displayed object continues being selected. A hold and tap gesture can then be determined from the recognized hold and tap inputs.

    Abstract translation: 描述多屏幕保持和轻拍手势的实施例。 在各种实施例中,在多屏幕系统的第一屏幕处识别保持输入,并且当保持以在第一屏幕上选择所显示的对象时识别保持输入。 在多屏幕系统的第二屏幕处识别抽头输入,并且当所显示的对象继续被选择时识别抽头输入。 然后可以从识别的保持和点击输入确定保持和点击手势。

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