Abstract:
A method (400) and a controller (210) for providing a location-based game associated with a plurality of mobile stations (170) are described herein. The controller (210) may determine a plurality of game parameters based on user input from one of a plurality of players. The plurality of game parameters may include, but is not limited to, a game area (500) having a plurality of activation locations (505). The controller (210) may determine location associated with at least one of the plurality of mobile stations (164). In response to one of the plurality of mobile stations (164) being within a proximity threshold (535) associated with one of the plurality of activation locations (530), the controller (210) may activate a game feature within one of the plurality of mobile stations (164). Accordingly, the controller (210) may provide a point value to one of the plurality of players in response to a trigger event associated with the game feature.
Abstract:
A method ( 900 ) and a mobile station ( 160 ) for autonomously determining an angle of arrival (AOA) estimation are described herein. The mobile station ( 160 ) may receive information associated with a plurality of sectors ( 200 ) from a base station ( 140 ) having a plurality of antennas. Each of the plurality of antennas may provide communication service to one of the plurality of sectors ( 200 ). The information associated with the plurality of sectors ( 200 ) may be an antenna pattern, a boresight, a downtilt, and a signal strength value associated with each of the plurality of antennas. Based on the information associated with the plurality of sectors ( 200 ), the mobile station ( 160 ) may determine an antenna gain difference, which in turn, is used to determine the angle of arrival (AOA) estimation.
Abstract:
A method (400) and a controller (210) for providing a location-based game associated with a plurality of mobile stations (170) are described herein. The controller (210) may determine a plurality of game parameters based on user input from one of a plurality of players. The plurality of game parameters may include, but is not limited to, a game area (500) having a plurality of activation locations (505). The controller (210) may determine location associated with at least one of the plurality of mobile stations (164). In response to one of the plurality of mobile stations (164) being within a proximity threshold (535) associated with one of the plurality of activation locations (530), the controller (210) may activate a game feature within one of the plurality of mobile stations (164). Accordingly, the controller (210) may provide a point value to one of the plurality of players in response to a trigger event associated with the game feature.
Abstract:
A method ( 900 ) and a mobile station ( 160 ) for autonomously determining an angle of arrival (AOA) estimation are described herein. The mobile station ( 160 ) may receive information associated with a plurality of sectors ( 200 ) from a base station ( 140 ) having a plurality of antennas. Each of the plurality of antennas may provide communication service to one of the plurality of sectors ( 200 ). The information associated with the plurality of sectors ( 200 ) may be an antenna pattern, a boresight, a downtilt, and a signal strength value associated with each of the plurality of antennas. Based on the information associated with the plurality of sectors ( 200 ), the mobile station ( 160 ) may determine an antenna gain difference, which in turn, is used to determine the angle of arrival (AOA) estimation.
Abstract:
A subscriber unit (104) with multiple receive antennas (160, 162) and a single transmit antenna (160) derives beamforming weights to be used at a base station (102) with multiple transmitting antennas (602, 604, 606, and 608). The downlink beamforming weights are derived at the subscriber unit (104) from a prior downlink transmission from the base station (102) to the subscriber device (104) and an uplink sounding signal is used to carry derived downlink beam forming weights to the base station (102). Downlink antenna specific pilots (without weight) are used at the subscriber device (104) to determine the beamforming weights. Decimated sounding signals, where the number of sounding subcarriers is al least the same as the number of antennas at the base station (102), allow multiple users to sound at the same time.
Abstract:
A communication system (100) provides network-based battery power management that may be transparent to a user of a mobile station (MS) (102). When one or more elements of a network of the communication system determines (506) that the MS is operating at a low power supply charge level and/or has experienced a significant change in a charging level of the power supply, the one or more network elements may arrange for postponement (510) of delivery of a delay-tolerant service to the MS or for adjustment (508, 512) of one or more of a characteristic of a service provided to the MS and a parameter of a radio communication with the MS, including restoration (514, 516) of full services to an MS whose power supply charge level has been restored.
Abstract:
A communication system provides network-based battery power management that may be transparent to a user of a mobile station (MS). When one or more elements of a network of the communication system determines that the MS is operating at a low power supply charge level and/or has experienced a significant change in a charging level of the power supply, the one or more network elements may arrange for postponement of delivery of a delay-tolerant service to the MS or for adjustment of one or more of a characteristic of a service provided to the MS and a parameter of a radio communication with the MS, including restoration of full services to an MS whose power supply charge level has been restored.