Abstract:
A method for a machine or group of machines to watermark an audio signal includes receiving an audio signal and a watermark signal including multiple symbols, and inserting at least some of the multiple symbols in multiple spectral channels of the audio signal, each spectral channel corresponding to a different frequency range. Optimization of the design incorporates minimizing the human auditory system perceiving the watermark channels by taking into account perceptual time-frequency masking, pattern detection of watermarking messages, the statistics of worst case program content such as speech, and speech-like programs.
Abstract:
Abstract Distributed audio mixing may include transmitting a set of parameters from a local location to one or more remote locations at least multiple miles away from the local location for, at each of the one or more remote locations, one or more remote audio sources to be processed according to the parameters to produce respective one or more remote audio mixes; processing one or more local audio sources according to the parameters to produce a local audio mix; receiving the one or more remote audio mixes; and locally summing the one or more remote audio receiver mixes to the local audio mix to obtain a final audio mix.
Abstract:
Abstract Distributed audio mixing may include transmitting a set of parameters from a local location to one or more remote locations at least multiple miles away from the local location for, at each of the one or more remote locations, one or more remote audio sources to be processed according to the parameters to produce respective one or more remote audio mixes; processing one or more local audio sources according to the parameters to produce a local audio mix; receiving the one or more remote audio mixes; and locally summing the one or more remote audio receiver mixes to the local audio mix to obtain a final audio mix.
Abstract:
Distributed audio mixing may include transmitting a set of parameters from a local location to one or more remote locations at least multiple miles away from the local location for, at each of the one or more remote locations, one or more remote audio sources to be processed according to the parameters to produce respective one or more remote audio mixes; processing one or more local audio sources according to the parameters to produce a local audio mix; receiving the one or more remote audio mixes; and locally summing the one or more remote audio mixes to the local audio mix to obtain a final audio mix.